Posted By Morbis at 2:02 PM - Mon Jan 16 2017
For those who don't want to go digging; Rhynedahll is a developer of a project that is also using SpatialOS and Unreal. He has been active on the Improbable forums, and has had encounters with the SpatialOS developers that makes him question their current commitment to the Unreal engine.
This has been exacerbated by the fact that SpatialOS 10, the most recent design branch, is focused almost entirely (from my layman eyes) on improving support for Unity, with no mention of Unreal.
Given that Chronicles of Elyria is probably the most visible SpatialOS project that plans to use Unreal, he is here seeing if he can get a response from SBS about whether or not they have an inside line on what's going on.
So he does have some reason to question the current status quo assumptions about SpatialOS and Unreal.
All correct (or very close) save for the fact that we are not currently using SpatialOS in our porject as this is not currently possible.
And it should be stated that our project is not only not in the same league with CoE, it's not even in the same universe.