Agree with Ruthgar that we can only theory-craft at the moment. That can be fun, though. ;)
I expect a lot of early game payments will be bartering of goods and services, rather than coinage - due to the overhead in developing a currency system across an area.
I imagine a contract for civil servant roles (such as sheriff) that says "Here are the activities (services) you are responsible for, and here's what goods/services you get in return monthly." The contract could have a time limit, after which the mayor would decide whether to renew with the sheriff (re-elect them) based on how well they did the job.
In other words, rather than saying "arrest x bandits in order to earn Y payment," it could be "do this job for a month and get this payment" with contingencies.