seems really pretty
Looks gr8!!! I do agree with the other person who mentioned the bird droppingesque hints for where parquor highlights being emersion breaking.. though in the tutorial it makes absolute sense. Also it makes sense if not every ledge or woodplank, etc. Isnt parquorable, you would have alot of senseless deaths due to jumping out to something that has no graspable surface. So maybe just some other highlighting system that doesnt look like bird droppings and is more subtle... or have an ability to turn off that hint for those who dont like it?
As far as.notnbeing able to take on more than 2 mobs at a time solo, typically wothout getting your butt handed to you. I would hope that is only the case as a noob, not when youve attained more skills and abilities. I really love being able to split mobs on pulls and aggro only one to make a fight more manageable, but it has to make sense. If theres 2 mobs standing and chatting or standing guard together there should be little to no ability to normally split that fight. Waiting for one to wander 10 feet away or around a corner then pulling them may.be a bot more realisitic. Though even at that range the other would hear a commotionand come aid. So either some skills like snare/trap/stun/distract/ would ve of benefit for these situations.
Thanks for the update! Love the screenshots!! The environment looks amazing!
Oh and I've watched the Mine speed run and now the slow walk through! I am even more excited about the game!
Please make sure we have full control of the camera though, when we are hanging on a wall. Been playing the Uncharted series... and let me tell you, I can't stand it when a game takes away total camera control and you have to look at your character sideways or run towards the camera! :D
Up early and no time for Q&A :( Quick thought. The top backer with close ties to Nirath is now in the double kingdom. Any concerns about monopoly or abuse or circumvention of the 2 kingdom limit intentions?
Will tribes develop internal hostilities as a barrier to such risks, or will the engine seek to award cassus belis or talents increasingly to counterbalance potential game breakers? :)
im starting to think living in a desert is fine .... i dont want to die in a snow storm or have my equipment rust out in a rain .....
" Death is only the beginning ! "
Friend Code: 488BBA
I'll join you in the desert, it gets a little warm but if you get a nice outpost running it could be a nice spa for local adventurers.
Sincerely,
Marcus the Adventurous Soul
i think just like any other aspect of the game some people will attack you some will not itll all depend on their personality im assuming. some will be cowards some will be rough some will try to keep the peace who knows thats what i think would be the most plausible thing in my opinion
Even a grain of sand can hide mountains
Environmental precipitation accumulation is definitely can be a very cool and something that I think is underconsidered for mmo's.