COMMUNITY - FORUMS - GENERAL DISCUSSION
This game and it's community

So, I've played Mortal Online since 2014 and I already intend on switching to CoE. But I don't want to join another toxic community.

My question, does this community actually care about the game and it's success, or is everyone just going to gank new players and scream at devs until they can't change anything like in Mortal Online?

Edit: To clarify, I do not mean to offend anyone with what I was informed was a "loaded question".

Further edit: My idea of a toxic community is not a community of trolls. It's a community that screams as loud as they can to change things to their own way, or a community that shuns new members to "prepare" them for the community as a whole.


“I thought what I'd do was, I'd pretend I was one of those deaf-mutes. That way I wouldn't have to have any goddam stupid useless conversations with anybody...."

J.D. Salinger

4/23/2017 11:50:22 PM #31

Welcome to the community, Ignaeon! It's always great to have more people interested in Chronicles of Elyria :)

As with any community, we've experienced our share of growing pains and no doubt will experience more in the future as the game grows in popularity. I'm not one to toot my own horn unless in jest, but I'm rather proud of where our community is currently! They tend to extend warm welcome more often than not, and aren't afraid to offer us praise or constructive criticism. Our mods have done a wonderful job keeping our forums free of spam and making sure threads stay relatively clean as well, so hats off to them as well as regular members who actively keep newcomers informed of the going-ons around here! There's certainly a lot of information to go around, and we're grateful for everyone's collective efforts in keeping people engaged.

We thrive on the level of comraderie and interaction we share with the community <3


4/24/2017 12:02:58 AM #32

Tbh every community is toxic, for now CoE is very low in my eyes, but the main reason i would say is because its not even out yet. once the game get closer to BETA more people will start looking at this game and start joining. once the game launches, all the players thats tierd of there old game will come to us. once that happens the community will turn more toxic.

to clarify: toxic players will join this game. to what extend is unknown.

and tbh its a stupid question to ask, just look at all the forums. they are all full of toxic players some more then others.


What goes up must come down. Make something idiot-proof, and they will build a better idiot. If a plan is stupid, and it works, it isn't stupid.

4/24/2017 12:35:37 AM #33

Caspian the Owner and Creative Director has pretty strong opinions and not afraid to tell the community that it is HIS game and vision he is creating.

Unlike other games you are not going to see the Devs bend every time the community whines but keep this in mind.

Their is also a significant core section of the community that has significant pledges and we want this game to succeed as much as anyone. The Kingdom's and Duchies will be welcoming and helping new players to the game. New player survival and continued desire to play the game is in our best interest. Toxic people driving new players away won't last very long in Elyria.

This game is intended to be very self governing and not your typical MMO by any stretch.

4/24/2017 12:37:51 AM #34

Posted By Freeman at 6:53 PM - Sun Apr 23 2017

The best MMO community to ever exist (City of Heroes) only existed because the game itself encouraged socialization, cooperation, and creativity.

Wait wait wait wait wait, lemme stop you right here. Are you a CoH refugee too, Freeman? God, the memories...

I remember first joining the game, and it didn't even take 30 seconds before players around me started helping me understand the basics. I remember standing in a safezone and clicking on people around me a whole evening, just to read the huge biography everyone had written about their characters. I remember the huge crazy moments when some players wanted to gather and everyone just went along with it.

If CoE ends up with anything close to what CoH's community was like, I'll consider it a guaranteed success. Hell, CoH has been down for years now and its community is still alive and kicking, trying to rebuild the game from scratch.


Norhurst, County of Opportunity

4/24/2017 12:41:30 AM #35

I don't see a flood of toxic players being a necessity for CoE. If CoE markets itself well, it'll sell the Soul Cycle front and center. They'll sell it Proudly as the thing no other MMO can do and what makes CoE different. People just won't be able to buy the game without understanding it up front.

"If you want micro transactions, magic inflation, and more lives than Mario...buy another game.

If you want The Challenge of A Lifetime, welcome to Elyria!"

Waves of toxic disgruntled newbies at launch mean that marketing was completely mishandled.

Now 21st century attention spans being what they are, plenty will have read it all and think 'that sounds cool,' & fork over the $40 without actually thinking it through and let it sink in. They'll have to go through the same process many forum newbies do---and people here will be tempted to be short with them because they've heard it all several times over for years.

But that problem isn't the fault of the new players, that's on the old guard thinking their pre-game 'history' and 'stature' buys them the right to be haughty and arrogant to newcomers. People who just plunked down $40 won't much care for it, and there's no reason they should. I hope the Studio and the Community prepare themselves well for new player orientation---because it could make or break the game.


DPBoD2.jpg

4/24/2017 12:45:44 AM #36

Posted By Ecir_Edyah at 8:41 PM - Sun Apr 23 2017

I don't see a flood of toxic players being a necessity for CoE. If CoE markets itself well, it'll sell the Soul Cycle front and center. They'll sell it Proudly as the thing no other MMO can do and what makes CoE different. They just won't be able to buy the game without understanding it up front.

"If you want micro transactions, magic inflation, and more lives than Mario...buy another game.

If you want The Challenge of a Lifetime, welcome to Elyria!"

Waves of toxic disgruntled newbies at launch mean that marketing was completely mishandled.

Now 21st century attention spans being what they are, plenty will have read it all and think 'that sounds cool' without actually thinking it through and let it sink in. They'll have to go through the same process many forum newbies do---and people here will be tempted to be short with them because they've heard it all several times over for years.

But that problem isn't the fault of the new players, that's on the old guard thinking their pre-game 'history' and 'stature' buys them the right to be haughty and arrogant to newcomers. People who just plunked down $40 won't much care for it, and there's no reason they should. I hope the Studio and the Community prepare themselves well for new player orientation---because it could make or break the game.

I plan on helping out the newcomers, if they have a good experience we all will.

4/24/2017 1:14:13 AM #37

I see alot of people looking outwards for the source of toxicity, but I don't think that is necessarily where toxicity hides.

Sure, there are people out there that just are inherently toxic. However, where toxicity rises 99% of the time is through conflict between players. The most toxic communities are communities of very competitive games, afterall. There is not a whole lot of real competition between players yet. What conflict there has been though, drama and toxicity has followed. It's there, it just isn't very public and you have to know the right people and be in the right discords to see it.

Sandbox games in particular are prone to this, because players find themselves far more invested in the world, their towns, and their characters, all things that can be destroyed or ruined by other players. It would not be wise to overlook that.


So I have a thing now! 📣Also this is my signature until Sieraen gives me one. 🤷1 Like 👍 = 1 Prayer 🙏

4/24/2017 1:28:12 AM #38

I'll extend my welcome as well. :3

Instead of being the Nth person giving you a personal opinion though, let me instead address more of the factors that fuel current community behavior.

First of all we're an unusually active community for a pre-release community, particularly if you take into account the additional activity that goes around outside these forums as well, such as Discord. This is most probably due to the social concepts the game promises: many feel it's beneficial to be early out in establishing various groups and factions, or alliances.

For the developers this have been both a blessing and a curse, particularly in that it have put extra pressure on them in being involved with the community. But then again, this also means they are less likely to be caught off guard when the major influx of players strikes closer to launch. So far they've done an excellent job communicating their vision of the game, and have addressed any misunderstandings or other community disputes quickly.

The high rate of involvement among members of the community and the high quality of developer interaction have thus resulted in a community that is particularly well informed and invested in the game. Thus the community is able to address both criticism and curiosity in more constructive ways than many other communities.

It will however be interesting to see how things will turn out when a larger influx of less invested players comes closer to launch. If any factors worries me in that regard then it is that there are certain people here that got plans that fall into, or are borderline monopolistic. If new players will have trouble finding opportunities in the game due to elitism from the veterans then things may turn sour. Otherwise I believe this will largely remain a thriving and friendly community.

4/24/2017 1:39:54 AM #39

Posted By ShadowTani at 9:28 PM - Sun Apr 23 2017

If any factors worries me in that regard then it is that there are certain people here that got plans that fall into, or are borderline monopolistic.

Is that not the point? I thought players were here to dominate in Elyria, maybe not all in the same way, but dominate nonetheless. Maybe it was just me but I am fairly positive they marketed alot on "The most skilled will rise to the top" mentality.


So I have a thing now! 📣Also this is my signature until Sieraen gives me one. 🤷1 Like 👍 = 1 Prayer 🙏

4/24/2017 2:02:42 AM #40

Posted By Apaukolypse at 9:39 PM - Sun Apr 23 2017

Posted By ShadowTani at 9:28 PM - Sun Apr 23 2017

If any factors worries me in that regard then it is that there are certain people here that got plans that fall into, or are borderline monopolistic.

Is that not the point? I thought players were here to dominate in Elyria, maybe not all in the same way, but dominate nonetheless. Maybe it was just me but I am fairly positive they marketed alot on "The most skilled will rise to the top" mentality.

I'd disagree, I'd say it's more marketed on the whole "participate in an ever-evolving, inter-connected story" moreso than anything else. If anything, domination will likely be the focus of a minority of players when the game releases, most will likely just seek a community they can leisurely be a part of while they enjoy the rest of the game's content.

Posted By ShadowTani at 9:28 PM - Sun Apr 23 2017

If any factors worries me in that regard then it is that there are certain people here that got plans that fall into, or are borderline monopolistic. If new players will have trouble finding opportunities in the game due to elitism from the veterans then things may turn sour. Otherwise I believe this will largely remain a thriving and friendly community.

While there is certainly quite a bit of elitism in the community (and I'll gladly admit I'm guilty to an extent in that matter, sadly), I don't think it'll really hinder players from finding the kind of opportunities they're seeking. I've seen all kind of communities build up around here, from borderline-dictatorial ones to others fully embracing the principles of socialism, from min-maxed communities to roleplay or leisure-driven communities, and everything else in-between. If some communities can't really deliver compared to others, or if some of them are abusive one way or another, players will just drift off from them toward other neighboring communities. I'm honestly not worried for them in that regard.


Norhurst, County of Opportunity

4/24/2017 2:03:47 AM #41

Posted By CerebralDaemon at 7:37 PM - Sun Apr 23 2017

Posted By Freeman at 6:53 PM - Sun Apr 23 2017

The best MMO community to ever exist (City of Heroes) only existed because the game itself encouraged socialization, cooperation, and creativity.

Wait wait wait wait wait, lemme stop you right here. Are you a CoH refugee too, Freeman? God, the memories...

I remember first joining the game, and it didn't even take 30 seconds before players around me started helping me understand the basics. I remember standing in a safezone and clicking on people around me a whole evening, just to read the huge biography everyone had written about their characters. I remember the huge crazy moments when some players wanted to gather and everyone just went along with it.

If CoE ends up with anything close to what CoH's community was like, I'll consider it a guaranteed success. Hell, CoH has been down for years now and its community is still alive and kicking, trying to rebuild the game from scratch.

/holdtorch

I have literally nothing but good memories of CoH. Impromptu costume contests, pick up groups that turned into lifelong friends, that one time I got to team with a famous-ish author. If I can even find a single group that was as fun as the average CoH random team, I'll consider Elyria a success.


4/24/2017 2:09:13 AM #42

Posted By CerebralDaemon at 10:02 PM - Sun Apr 23 2017

Posted By Apaukolypse at 9:39 PM - Sun Apr 23 2017

Posted By ShadowTani at 9:28 PM - Sun Apr 23 2017

If any factors worries me in that regard then it is that there are certain people here that got plans that fall into, or are borderline monopolistic.

Is that not the point? I thought players were here to dominate in Elyria, maybe not all in the same way, but dominate nonetheless. Maybe it was just me but I am fairly positive they marketed alot on "The most skilled will rise to the top" mentality.

I'd disagree, I'd say it's more marketed on the whole "participate in an ever-evolving, inter-connected story" moreso than anything else. If anything, domination will likely be the focus of a minority of players when the game releases, most will likely just seek a community they can leisurely be a part of while they enjoy the rest of the game's content.

Fair enough, but thats taking out the whole "Dance of Dynasties", which is built around domination.

Besides that, I am pretty sure they justified selling entire Kingdoms (sometimes multiple to the same person) on the fact that the "Skilled will rise to the top".

All of that + their constant talk about "Skill" based systems, and you are bound to attract a LARGE amount of players who seek domination. I highly doubt it will be a minority. I dont even think its a minority right now, rarely do I see people talking about their professions being like "I just want to be a simple blank". More often, it seems to be "I want to be THE best blank/the most powerful blank".


So I have a thing now! 📣Also this is my signature until Sieraen gives me one. 🤷1 Like 👍 = 1 Prayer 🙏

4/24/2017 2:58:52 AM #43

Posted By Apaukolypse at 10:09 PM - Sun Apr 23 2017

Posted By CerebralDaemon at 10:02 PM - Sun Apr 23 2017

Posted By Apaukolypse at 9:39 PM - Sun Apr 23 2017

Posted By ShadowTani at 9:28 PM - Sun Apr 23 2017

If any factors worries me in that regard then it is that there are certain people here that got plans that fall into, or are borderline monopolistic.

Is that not the point? I thought players were here to dominate in Elyria, maybe not all in the same way, but dominate nonetheless. Maybe it was just me but I am fairly positive they marketed alot on "The most skilled will rise to the top" mentality.

I'd disagree, I'd say it's more marketed on the whole "participate in an ever-evolving, inter-connected story" moreso than anything else. If anything, domination will likely be the focus of a minority of players when the game releases, most will likely just seek a community they can leisurely be a part of while they enjoy the rest of the game's content.

Fair enough, but thats taking out the whole "Dance of Dynasties", which is built around domination.

Besides that, I am pretty sure they justified selling entire Kingdoms (sometimes multiple to the same person) on the fact that the "Skilled will rise to the top".

All of that + their constant talk about "Skill" based systems, and you are bound to attract a LARGE amount of players who seek domination. I highly doubt it will be a minority. I dont even think its a minority right now, rarely do I see people talking about their professions being like "I just want to be a simple blank". More often, it seems to be "I want to be THE best blank/the most powerful blank".

I can't wait to see the toxic shoe cobblers then.


4/24/2017 3:02:06 AM #44

Considering the amount of politics, planning, and espionage that is already going on with out even the slightest bit of playable content... yeah I would say we care. Perhaps too much at this point.


4/24/2017 3:12:45 AM #45

Posted By Kyxsune at 10:58 PM - Sun Apr 23 2017

I can't wait to see the toxic shoe cobblers then.

Of course. I am here to be the best Shoe Cobbler, like everyone else. If you setup shop near me, I am comin for you.


So I have a thing now! 📣Also this is my signature until Sieraen gives me one. 🤷1 Like 👍 = 1 Prayer 🙏