COMMUNITY - FORUMS - NEWS & ANNOUNCEMENTS
Part of Something Noble and Purposeful

Hail and well met, friends,

It's already Week 3 of our celebration and our next promotion is all about togetherness! There are already a plethora of Settlements and Organizations actively recruiting on our forums but it's been entirely a system of promises. We're not doubting the veracity of anyone's word, but we're helping you all make good on your promises!

The Token Contest


Tokens have been available in the online shop for a while but the descriptions were a bit vague and there's been no way to do anything with them...until now! This week we are creating the Token Contribution service that no one knew they were waiting for.

Villager and Guild tokens represent a player's commitment to a settlement or organization. By contributing a token to another player, you're investing in their organization in the same way you would when the game was live by contributing your time to the gathering of resources, the building of structures, or the execution of your duties and responsibilities. This allows your settlement and organization to begin to grow immediately, and will grant your player-community access to our website management tools as soon as they become available.

The prestige and notoriety of a player-community comes not from the wealth of an individual, but from the strength and size of its numbers. As a result, we've put a cap on the total number of tokens of each type a single individual can purchase and contribute. Originally we had limited the number of tokens to one per type, however a valid point had been made that players A) may want to be part of more than one organization or settlement and B) are not all equal in their contributions to an organization - even in game - and some may want to contribute more to their player-communities than others.

For this reason, we've increased the number of tokens per individual to three (3). You can send those all to a single settlement or organization, or you can divide them up and send them to multiple - the choice is yours.

To purchase a villager or guild token head over to the digital merchandise section of our online store and purchase up to three of these tokens. Note, if you've already purchased one, you'll only be able to buy two more.

Purchasing a token
Purchasing a token

Once you've purchased a token you can see the ones in your inventory by going to your account profile and clicking on Tokens on the left. This will show you the following page.

Token Management
The token management page

On this page you can see a couple different sections. At the top you will see the number of tokens of each type you've received. This is a simple counter and will go up automatically as people contribute tokens to you. Below that you'll see the collection of tokens you've purchased. This section could be empty or have up to six tokens listed.

Note, if you're a Mayor or above you'll have the ability to claim your own villager tokens. If you own at least an Elyrian package you'll have the ability to claim your own guild tokens. Regardless of whether you can claim tokens or not, however, you'll have the option to contribute your tokens to another user account. Clicking Contribute on any token will show you a dialog like the following:

Token Contribution
Token contribution

On this screen enter the user account (forum) name of the person you want to send the token to. Make certain you have the user name correct by clicking verify. Once you hit send you'll be given a confirmation dialog. Make certain you're sending the token to the person you're wanting to. There's no undo action, and no refunds on tokens if you send it to someone you'd didn't intend to.

And that's it! The more people who contribute tokens, the faster your settlement and organizations will grow. Here's what each Token does:

Villager Tokens


  • Notoriety: Each token a settlement receives increases the notoriety of the settlement. This is an in-game mechanic that factors into the Reputation & Fame system. More notoriety means an increased chance that NPCs will seek out your settlement, and communicate your organization to other PCs and NPCs.
  • Population: Each token increases the population of a settlement by 1, with you, in theory, being at least 1 of those citizens. Population slots unclaimed by player characters will be filled by NPCs.
  • Expansion: An additional parcel of land will be added for every 3-5 tokens, depending on the type of settlement

Guild Tokens


  • Notoriety: Each token an organization receives increases the notoriety of the organization. This is an in-game mechanic that factors into the Reputation & Fame system. More notoriety means an increased chance that NPCs will seek out your organization, and communicate your organization to other PCs and NPCs.
  • Research Points: Each token increases the Research Points of a school, or the resources of an organization by a small amount.
  • Expansion: Each 15 tokens grants the organization an additional building or add-on. This can be used to expand an existing establishment, or lay down a new one.

What's To Win?

In order to celebrate our Kickstarter-versary this month, we are keeping track of all the Tokens contributed through the rest of May. Villager Tokens must be contributed to a player with a Settlement (Mayor title and above), but Organizations could be started by anyone. Each Token is ultimately an entry into a raffle with prizes as follows:

  • The winning settlements are guaranteed to have a major story event occur in their settlement!
  • The winning organizations will be written into the lore and history of Elyria as we continue to develop the game!

There will be a set of winners on each server, which we'll announce after Server Selection. So check with your groups and find out who to send those Tokens to - there is a limited amount of Tokens you can contribute and a limited time to contribute in order to be entered into this raffle! Don't miss out! Tokens will still provide their normal benefits during Exposition so, if you haven't decided which town or organization you want to be in yet, there's still plenty of time to search through the offerings and find your comrades.

The Hunt for Week Four-tober

Theories abound about what the surprise is in the fourth week of the celebration. You won't mind if I give you a hint, right? I wouldn't want to take the fun out of guessing...

Sales Still Sailing

The sales on Pledge Packages and Exposition Points continue - 10% off through the entire month of May! Not to mention the limited-time EP Pack worth 3,000 EP for $200!

These deals won't last forever though; at the end of the month the prices will go back to normal.

Also, referrals will be giving you a bigger bonus if May is the month that your friends finally decide to back us and join you in Elyria. The typical reward is 50 Influence and $5 store credit but, during May, you'll enjoy a 100% increase: 100 Influence and $10 store credit! Store credit can be used on anything in the shop.

May is the anniversary of our Kickstarter and we're celebrating all month with special promotions! Check out the announcement post for full details about the different events going on this month.

Pledged to Your Continued Adventures in Life, Both Actual and Fantasy,

Vye


5/19/2017 12:32:18 AM #31

Posted By Shriyk at 5:26 PM - Thu May 18 2017

So if my mayor has a total of say 15 tokens donated to them the town would be them +15 NPCs. Then If I join the village but dont give a token would be Mayor me and 14 NPC?

Correct.


5/19/2017 12:52:31 AM #32

Never mind, the token page reads a bit strange on mobile... My two tokens are accounted for.


Chronicles of Elyria Kickstarter backer #2!

5/19/2017 1:07:21 AM #33

Sorry for this if it's a silly question. I get how the villages work and that's cool. How do tokens work with Guilds? If I had 25 people playing from my Guild would they need to give me a token each to get in? What's the Guild benefit?


5/19/2017 3:13:22 AM #34

If anyone is interested in listening to my speech for just this occasion, please see below.

This was a few weeks of off hours planning and execution. :-D

https://www.youtube.com/watch?v=GXvQN56j8WM

Thank you all and good luck with the contest!

5/19/2017 3:55:56 AM #35

Posted By Caspian at 7:32 PM - Thu May 18 2017

Posted By Shriyk at 5:26 PM - Thu May 18 2017

So if my mayor has a total of say 15 tokens donated to them the town would be them +15 NPCs. Then If I join the village but dont give a token would be Mayor me and 14 NPC?

Correct.

So not to beat a dead horse but does that mean that a mayor without any town tokens will essentially start with no NPC?

And thus no one at a later point will be able to be born into that town...?

Sorry if I'm misunderstanding a part


5/19/2017 4:07:06 AM #36

Villager tokens will ADD NPCs to your already populated town. But the more tokens, the more well-known your town is and that means it will draw more NPCs and potentially increase the amount of land in the settlement.

5/19/2017 5:03:59 AM #37

Posted By *Atlas Forgiven * at 8:55 PM - Thu May 18 2017

Posted By Caspian at 7:32 PM - Thu May 18 2017

Posted By Shriyk at 5:26 PM - Thu May 18 2017

So if my mayor has a total of say 15 tokens donated to them the town would be them +15 NPCs. Then If I join the village but dont give a token would be Mayor me and 14 NPC?

Correct.

So not to beat a dead horse but does that mean that a mayor without any town tokens will essentially start with no NPC?

And thus no one at a later point will be able to be born into that town...?

Sorry if I'm misunderstanding a part

I would go with tokens giving additional NPCs, if there's no NPCs in a town, there's no town. You probably start with the base amount for a town, and tokens add to that amount. Basically getting you closer to the next tier of settlement.


5/19/2017 5:14:00 AM #38

Some of the guilds have plans to run branches on multiple servers. I'm going to assume that these tokens only really count for the server (and thus server branch) that the "guild head" that you are donating to is going to join. If so I would assume then that it would be advisable for those of us on separate servers to donate to the head of the guild for our own server branch if we wish to see the benefits for the tokens we donate on our own server?

Or is there going to be some mechanic in play to let that multi-server guild leader to spread those gained resources across multiple servers? (I highly doubt it. I can only imagine the headache that would be to implement - unnecessarily so)

It'd be a shame if people donated their tokens to their overall "Guild Head" who is on a different server in their race to support their guild, robbing their own server of those benefits, because they didn't stop to think it through and realise that if they wanted to see the benefits on their own server then they need to gift it to the person who will be the leader of it there.


Imgur Imgur

5/19/2017 5:44:23 AM #39

This is quite a leap of faith, I feel. The game is quite a ways off to being available for play to the general public. As you point out yourself, we're taking people on good faith as far as their intentions and committment to their Towns and Guilds go. Even aside from people being true to their word, there is such a thing as "real life" (shudder), that might throw a spanner in the works.

In short: Is there a mechanic in place that will allow me to (one-time only) withdraw my token and recommit it later if it turns out it's just not working out with my choice? I think this might offer some security to some people who might be on the fence right now who might otherwise commit their tokens. And the same should be true for token-receivers: if they feel things are not working out, they should be able to return a token and ask such a person to leave their village/town/guild?

This way the tokens become more a pledge of fealty, especially if there is a record of "tokens returned" both for the returned and the returnee as testimony to a player's character's "character". This should prevent people committing/returning Tokens carelessly and chanigng fealty on a whim.

Dunno.. I've gone off on a tangent there a bit, especially since I suspect the answer will be "no". :)


5/19/2017 6:10:50 AM #40

Posted By Hugh Bris at 10:12 PM - Thu May 18 2017

OK... So, just to be clear, while we can give and recieve Gould Tokens there is as of yet a mechanic to "create" a Guild in the game?

The game is still going through development cycles. Until it's released you can't go in and play it anyway, so what level the guild code has been written to so far becomes pretty irrelevant, don't you think?

As always, great work Vye & team :)


5/19/2017 6:16:55 AM #41

Posted By Wolfwitch at 06:44 AM - Fri May 19 2017

This is quite a leap of faith, I feel. The game is quite a ways off to being available for play to the general public. As you point out yourself, we're taking people on good faith as far as their intentions and committment to their Towns and Guilds go. Even aside from people being true to their word, there is such a thing as "real life" (shudder), that might throw a spanner in the works.

In short: Is there a mechanic in place that will allow me to (one-time only) withdraw my token and recommit it later if it turns out it's just not working out with my choice? I think this might offer some security to some people who might be on the fence right now who might otherwise commit their tokens. And the same should be true for token-receivers: if they feel things are not working out, they should be able to return a token and ask such a person to leave their village/town/guild?

This way the tokens become more a pledge of fealty, especially if there is a record of "tokens returned" both for the returned and the returnee as testimony to a player's character's "character". This should prevent people committing/returning Tokens carelessly and chanigng fealty on a whim.

Dunno.. I've gone off on a tangent there a bit, especially since I suspect the answer will be "no". :)

I've mentioned this manner of concern myself. A lot of people I think will have biome preferences and kingdom groups have no guarantee of achieving them, so gaming guilds who are more flexible about location will find it easier.

The simple solution, and I say this as a Count with a settlement myself - if you're not 100% sure, don't send those tokens yet. I've said the same to others.

Personally I'd take the outlook that if I don't land the Hrothi settlement I have in mind (a small change, mostly my brothers influence), I'd feel obliged to refund in the form of EP item gifting, but not all mayors may be so honorable.


5/19/2017 7:54:54 AM #42

Posted By Caspian at 08:32 AM - Fri May 19 2017

Posted By Shriyk at 5:26 PM - Thu May 18 2017

So if my mayor has a total of say 15 tokens donated to them the town would be them +15 NPCs. Then If I join the village but dont give a token would be Mayor me and 14 NPC?

Correct.

If I do not buy or claim a villager token as a mayor/baron how will I get my settlement?

The above example that you say is correct would mean there is no npc for me to use thus no one in my settlement for me to take to be me.

so using the above maths I have no tokens = 0 NPC, if I then join the settlement and do not claim a token it would be mayor me and - 1 NPC.


5/19/2017 8:00:48 AM #43

The settlements are pre-created, with already existing NPCs. The tokens provide additional population, they are not the only population.


5/19/2017 8:05:23 AM #44

Thanks Caspian.

That is reassuring to know.


5/19/2017 9:18:29 AM #45

The limit of 3, I'm guessing that's per account so doesn't this mean that people can get multiple accounts to donate as many as they want to people?

That is a bit of a concern for me if I'm honest.