COMMUNITY - FORUMS - GENERAL DISCUSSION
What are you using to plan your towns?

Hi all!

For those of you who are prospective landowners, gentry, aristocracy - I'm sure a lot of you are excited about building your towns come Exposition and launch! I know I sure am.

What I'm wondering is what is everyone using (if anything) to plan their towns in advance? Are you using software, other games, pen-and-paper?

For instance, I've started planning buildings for my town in games such as Rust, Fallout 4 and The Sims, and the wider town designs in games like Cities: Skylines, Banished and Stonehearth!

See below for a modest example of a small smithy I threw together in Rust:

What sorts of software or games are you all using to plan your towns and buildings? Feel free to share!


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5/21/2017 1:11:59 PM #1

Nothing until after land selection when i can decide what to specialise in


5/21/2017 1:43:26 PM #2

Just thinking about it at the moment. I just upgraded to Mayor pledge this morning.


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5/21/2017 1:51:16 PM #3

Honestly ? I will orientate myself on RL examples. Also waiting for Land selection to have a certain scale to plan with.


5/21/2017 1:58:55 PM #4

Like people mentioned I'm waiting for land selection/architecture tool, some examples of what type of buildings we will have available (looks/size) and even what EP kits will give me. Don't see much point in planing city in some other game just to scrap half of it in CoE because things and land will be differently premade and some things unavailable (or more other things available)

P.S. Smithy looks good tho :P

5/21/2017 2:00:02 PM #5

I'm just wondering how to get involved with a larger group so my land can be by others I'm with. I'm thinking raiding defense before anything else


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5/21/2017 2:02:48 PM #6

Between most of the ones mentioned by the OP, some others and too many FB games to count, I play tons of city building games. I am pretty good at laying out my town by using and manipulating the items offered by the game. Sometimes(very rarely. It is done out of boredom rather than being creative) I might put it on paper but usually it's spur of the moment from brain to game. So until I know everything that is offered to me to use and place including what the surrounding land looks like and where it is it's sort of useless for me to try.

So what I have in my head so far is I hope I am in a wooded area so I can have all the buildings or one central building for all woodcraft related professions. I am leaning towards one central building. I am thinking of chopping down all the trees around my village so I have a huge line of site against attacking armies with my archers I plan to hire and place in towers around my stone wall. A warehouse, some defensive structures and a private residence. A school of some sort and maybe a winery. I have a certain business I want to start that will need a larger building and land around it to help exploit my business idea. Way to early to lay it out as I don't even know if I am in a wooded area or how much IP all this will cost.


5/21/2017 2:09:05 PM #7

Since most towns are already set in stone and you can't move them around much I have not given it much thought. However if you plan on building one from scratch that may be a different matter. I do see the need to add perhaps more defenses or expand it somewhat but as with many others that will depend on my land selection (I must go where my King and Duke locate) and the terrain.


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5/21/2017 2:40:52 PM #8

I have plenty of ideas on how to develop my settlement, unfortunately until I've actually selected it and until I know what it looks like to begin with I can't design or plan anything. I have no idea how my settlement will be laid out, where the buildings will be, how big it is, where it's going to be, what natural features there will be in it or around it. I can't do anything until I know what I'm dealing with.


5/21/2017 3:24:37 PM #9

I'd play with an architecture tool if it was out, but other than that, waiting for selection ;)

My bro has steered me towards mountains, and warmer climates if I can find any without desert lol.

I'll wait and see what the maps look like and what neighbors the mountain.


5/21/2017 3:36:04 PM #10

I think I'll focus on this once land selection / exposition is here.

But I already have a certain style of buildings in mind.

5/21/2017 4:00:58 PM #11

I'm going to head for the hills, work on survival, hunting ect and watch the politics of war unfold.


5/21/2017 4:02:51 PM #12

Posted By Oracle at 10:24 AM - Sun May 21 2017

I'd play with an architecture tool if it was out, but other than that, waiting for selection ;)

My thoughts exactly.


5/21/2017 4:08:15 PM #13

I have gotten the impression from SBS that KoE and the ElyrianMud are in fact our community building tools. It is in these two pre-games that we can begin to establish our communities as well as our Lore.

So like everyone prior, my group is waiting for Tribe Information, Domain Selection, and the Pre-Alpha games to begin our strategizing.


5/21/2017 4:26:41 PM #14

Assuming I'm able to get a town near where the Fennec Academy will be located, my hope is to run a town that would be a cross between Hogsmeade Village and Diagon Alley inorder to provide a place that would provide whatever is needed for the students, staff, and visiting researches who will be studying at the academy. As for what I'll be using to design it, it'll really be dependent on land selection and what is available for me to choose from. Once I know, then I'll start designing it with my son's help since he's the one who's good with design software.


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5/21/2017 4:38:51 PM #15

A shameless plug

As you can see I've been using Excel to plan but not started on the lower level stuff like buildings and individual parcel usage till I have more info.


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