The combat in CoE is still in development and what we've seen thus far in those pre-alpha videos are not what the combat will look like at full release. Albeit, combat itself should be the primary focus of any sandbox experience; it should be unique in its own right, yet skill based and enjoyable to master. Thus because this game is special and dear to many of us backers and founders, there are other intrigues about Chronicles of Elyria that may take a year of a players time, before they even experience combat. Crafting, politics and religion are just a few disciplines that make this game expansive. Also permadeath. This is something that makes a day in Elyria feel like a game of decisions; every day will be a chess match, where one bad decision can cost a players life.
Indeed, those that invested money in this dream we aren't going to want to lose. Thus even if we lose (or when) we want to say that at least the experience was epically enjoyable.
That being said, what if we went all in on combat and decided to go rated Mature by the ESRB? Will this effect the wider content that SbS is trying to envision or will it improve it? Essentially everything is centered around survival and it will take combat somewhere in Elyria to insure that everything else is properly functioning.
Thoughts?