Hi all i been thinking on this for some time as to what should be peoples base goals for EP per title (bar king) and felt why we have a cheap ep sale i should post my results. Please be mindful these are suggested limits and are of my own opinion.
I will structure this so i can explain both the why and what for each level
Gentry:
Gentry are land holders of the day and why they may have some land they can inherit mostly they are left with “starting funds” AKA ep. These are the merchant class and the backbone of any settlement. Options for this class are endless and thus ep you could require could be small or large based on your goals
EP 1k
This would be a reasonable sum to setup most kinds of business you could buy a store front pack land use pack and have plenty spare for stock or upgrades.
This one is truly up in the air as it comes down to your personal goals ie if you want to setup a town from scratch u may be wanting to up that to 5k but if ur just looking for setting up a good blacksmith shop or a good trading company 1k should be a damm good starting point
Min suggested items to buy
1 x Land use kit 175 ep
1 x storefront kit 125 ep
1 x wagon 100 ep
For most basic trades this would get you up and running quite well with ep to spare thru expo to get things there are shortages for and such. IE no use bing a blacksmith with no access or iron ore. But if you got a stockpile u can wait for trade to come online and still be open why you wait.
Mayor/Baron:
Mayors and Barons are the first line of Management. They are responsible for their citizens growth and well being. It boons them to invest into there town to provide jobs and a better standard of living. In the case of the baron they also have to be concerned with local security of the county they have been set to protect for there duke.
EP 3k
This would allow you to get all the mayor packs and allow you to get extra land to solify your position as mayor. This also allows you to setup some regional projects like logging camps nearby mines and quarries to help supply your towns needs if thats the path u want to choose.
Barons could use it to setup better defenses and get much needed weapons and other starting supplies (horses?)
Min suggested items to buy
1x settlement kit 625 ep
1 x Land use kit 175 ep
1 x store front kit 125 ep
5 x wagon 500 ep
4 x parcels of land 400+ ep
200-500 ep of resources your town may need but there is a shortage of or lack of
As i said earlier as a mayor it is critical you shore up your votes asap before more people turn up to outvote you. So land is very big on your agenda to get but you also need wagons to transport taxes to your count and bring in resources you may need from other towns. I would also highly suggest stockpiling some resources that are rare in your area that your town needs.
Count:
Counts are the middle managers of Elyria having vast swaths of land to develop and maintain. A counts goals should be setting up the infrastructure projects to help his mayors and barons do there jobs easier. Roads, bridges, nature reserves and other projects all in this are all costly things that most mayors won't be able to afford to do themselves thus the count steps in.
EP 5-6k (per county)
This will allow for good infrastructure and investment into countywide projects like a horse breeding program, ship building and other focus you may have for your county. It will also allow for more focus to your county
Min suggested items to buy
1x info structure pack 1k ep
1x settlement kit 625 ep
10x wagons 1k ep
500-1k ep into resources your county lacks to stockpile till trade is online
Roads and transportation are a huge thing in the game so having well setup roads is a must and most people seem to forget that in the early expo days transporting goods is going to be the biggest roadblock to growth so i feel it responsible for each level of government should have wagons to help get things moving around the world.
Duke
The Duke is what we would call a Director in a company reporting to the Ceo(king) and directing his middle managers(counts) in how he wants things to be run. Why a king is a important figure without his dukes he could get nothing done.
So it is important that the dukes look to the management of there duchy very carefully and invest heavily in defenses and other vital duchy wide projects like Universities and religious buildings. They also need to invest in the AI Held counties and those less wealthy counts so they can perform better and are not left behind.
EP 35k (per duchy)
As i said before a duchy needs to concentrate on Defense more so than any other title holder even a king has less concern for defence then a duke so investment in this area could be vital to the duchies future. Also as i said one needs to look at investing in counties that are not so wealthy to have the ep and those held by the AI.
It is very important that a duke looks at the ep he spends not so much for himself but for those he protects and under his authority. This amount will allow for purchasing the packs he would need to do so and leave some for reserves for the future
Min suggested items to buy
1 x military pacl 10k ep
1 x Technology pack 5k ep
1 x culture pack 5k ep
1 x info structure pack 1k ep
1 x settlement kit 625 ep
20 x wagons 2k ep
5k ep into resources your Duchy lacks to stockpile till trade is online
3-5k ep on roads and infrastructure to cover county shortages around the duchy
As said a dukes concern for his borders and protection of his people should always come first but there are alot of other concerns a duke will have to run both his own county and the rest of the duchy. Again i stress most of the things the duke will need to get are not for himself but his people and the smooth running of his duchy. I would probably say may need more wagons but at this stage 20 should help get goods flowing around the duchy and also help with the work crews carrying construction mats to work projects around the duchy.
Disclaimer
Figures used to estermate these costs are from the EP Store Post Here which are a guide only at this stage prices may change once final store comes out thus ep amounts needed may change as well.
Again this is just my personal thoughts based on the concept of a well organized and run kingdom aiming for best possable expo experience and customization of their lands. It is by no means gold standard or using any knowledge not open to public view
also in no way Must you reach these targets they are again suggested levels
In Closing
I have not placed king in this list as i feel his ducal responsibilities pretty much cover his ep spend a king generally would not need much more unless he wanted to double down on being the most powerful duchy in his kingdom.
So i hope you all liked this and got some value from this post maybe even given you some things to think about that you may not have considered before.