Posted By Lady Grace at
For things like a $60 ship, there is a very obvious very real risk of losing it in-game. As one keen eyed Discord user pointed out, it will be just sitting on the riverbank waiting to be stolen ...
That's perfectly fine, normal part of the game. But it is also a disincentive to purchase.
Suggestion: ships, boats, and the War-on-Water pack should include recipes. Indeed the $300 pack is really neat for those who wish to play - but if it included the recipes so when you inevitably lose your ship / armour / axe etc you could make more it would be even more appealing.
Further, nothing suggests that the knowledge to make a rowboat etc would be rare or legendary or anything, so such knowledge should not be unbalancing in any way.
I think it would greatly diminish the value of those boats and of research if anyone would be able to craft them at the start. Also, the risk is supposed to be inherent to this game, if you don’t think you can protect your belonging, that you won’t have the structure and manpower in place to hold and man those boats. Well, you shouldn’t be buying those.
Imagine a random guy that is scared to buy the boat because he can’t protect it. Then he buys the plan, crafts one after the other and get them stolen one after the other. There you go: you got a random guy flooding the sea with potential raiding boats!
It would be bad for the stability of the game if they all fall into wrong hands and well, thieves usually are considered “wrong hands”. You want these kinds of objects mostly reserved to high tier nobles, barons and big groups of raiding type PvPers players.
It's true that some pledges included a design experience that will come with the recipe for it, though those were high tier pledges and so very limited and those objects will be unique designs.
Suggestion: sell a Stables.
Additionally, there was a further apt comment about the sales. It's fantastic for those who wish to be by the water. But not everyone does.
We've had a lot of mounts, pets, and such sold recently. I'd very strongly recommend selling a Stables next week, possibly in the same style as a Manor. After all, it is only recently that large homes did not also have a stables ...
I agree here, the objects on the shop are great... but, they should have added more variety and many more articles to buy to please different types of players with different types of gameplay (I mean the rowboat is fun but being one of the only original things present for the first week was a little sad).
In the future, selling a Jousting Set, Knights Tents etc would likely be very well received. But for now, an optional stables to go with the farm or your home, set at a modest price? Yes please!
Or maybe different types of stables for different gameplays and city sizes and so various types of prices for those.
Edit
Future ideas
Town Guard Set
To make life more interesting for raiders, a dozen gamebsons, sheilds, and spears for your townsfolk to take up and defend with. Comes with a hut and weapons rack to keep them in.
Cavalry Gear set
Think you can get away that easy raiders? Tack, spears, kite shields, cloth comparisons, and light armour for half a dozen cavalry. You need to supply the mounts though.
I’m a little scared of the idea of selling weapons and armors, to be honest.
If you take the boat with 10 armors, shield and weapons sets, those sets should be valued around 20 dollars each. I’m pretty sure that everyone buying the game could also afford a military gear set and some nobles could for sure buy loads of those.
So by doing so, you would flood the market at the start with weapons and armors, greatly reducing their values and the value of the craftsmen and the gatherers. In a game that wants to create a “realistic” type of economy.
Sure, there should be technological advancement and research to improve those. But still, you would have turned a game that was supposed to emulate a living world, with all the different types of crafts and jobs that make up a society, into a potential PvP arena where everyone can afford a weapon and armor and where all are armed to the teeth. I don’t think it would be wise.
Weapons and armors should be objects of a certain value and not be affordable by all at the very begining.