Posted By King_Aerbax at 10:13 AM - Mon Nov 19 2018
Posted By Labbe at 8:20 PM - Sun Nov 18 2018
This pretty much leaves you to find a work around.
That is why I bring this up now, while the game is still in development. The discussion is more geared towards hoping SBS will find a solution that isn't "just deal with it". It is unreasonable to say that the Janoan King can't have a body guard. That seems to put that King into a position of either never leave the Palace, have a body guard and your NPCs dont respect your authority, or don't have a body guard and hope that you have your heir in line
Also, I'm not talking about controlling the populace, only influencing. I'm not interested in having a tyrannical rule, but I'm also not as interested in what my NPCs think about me as I am what my PC population does. I'd like to have a Kingdom that facilitates the playstyle of my community, not force my community into a playstyle the NPC population likes.
These are fair points to bring up.
I would still argue find a workaround though.
The King that has Janoa in their Kingdom does not necessarily need to be Janoan, and if they do and they take the hit to their reputation by having a guard you shouldn't see the entire tribe as a write off, but that having a guard will make them respect you less, and the question becomes what can I do to balance this.
Catering to the PC population as opposed to the NPC population is an extremely valid point though. The whole world ideally will become all players and 0 non-players even in the eyes of the developers.
I would say though that it seems fair that a King should have to find a way to change the culture of the tribes under him.
You may not be interested in what your NPCs think of you, but that doesn't mean we can simply erase their beliefs, or somehow mold them to your own from the starting gate. The topic of AI complexity came up in another thread and I think they Need beliefs to be fleshed out, whether they align with their leaders or not.