COMMUNITY - FORUMS - SOULS, TALENTS, & REINCARNATION
Talents, and general "unfairness"

I'm new to this community but I have some concerns. From what I've read and seen it appears there is "no real story" to the game. Or if there is it's going to be player character driven. Which means what's stopping a large group of people from taking over a server, and by the sounds of it talents are biased towards players who are near or influencing a story, to game the algorithm and "hog" all the talents?

The best way I can see talents working is they're all individual and each one takes multiple lives to unlock/finetune, etc. Just the fact that if I wanted to work hard at something, in the end it's the roll of a dice, if that dice is sided 100,000+ and in the end no matter how hard I try to fine tune my character to being an archer, I don't unlock an archer related talent after say 10 characters (If people are that dedicated to the game).

Also how will the hierarchy system work? There were talks of certain people being kings and such? If some random player I met on the internet started telling me to do something or he'll behead me just because he's "King" and it's a dictator ship I'm gonna tell him to go fuck himself and from that point on he has the means to completely ruin my characters life and make it a living hell.

Talents and the hierarchy system are my only main concerns at the moment. Both seem unfair and give some kind of an advantage to players no matter how hard everyone tries to round out there character and become a specialist in a certain field. I understand stories won't be made to revolve around your character, but if I want to be an archer that lives in a forest and only goes into town to sell meats (By the sounds of it I can do that) What if I want to spend a few souls trying to simply shoot a small fire out of my hand so I can light camp fires passively?

The way I see it. No matter how many "Influence points" you have, we're all going to be PAYING for this game. Anything that people pay equally for I expect fairness, even if that means it's a grind fest, I expect that in the end everyone should be able to do what they want, within reason, because we're all paying for the game.

You've never heard of wow giving players the best gear in the game simply because they pay more for it (Legally anyways). Mythic gear can be obtained by anyone if they put the time and effort in. It isn't just randomly assigned to players for 8-14 months and no one else can get that piece of gear.

Also, how will currency work. Will a "Select few" (As it seems to be the common trend) first load up the game and have thousands of gold or whatever and be expected to kind of start giving people jobs and distributing wealth? What if people don't want that kind of job?

What will NPCs do, there has to be some kind of guideing that isn't player based or else a few players will just become almighty gods and stream, so even if they die people will just always look up to them. The launch of the game just sounds plain unfair, to be quite honest. How will currency be added to the game to deal with infaltion? Or will servers just have a set amount and it'll just endlessly change hands and ultimately mean nothing?

I just keep hitting the edit button. I believe a good way for talents to work will be to work at it, as I said, but if you don't for a couple life times you end up losing that talent and have to work to get it back. Also between lives you have x amounts of talents to choose from (That you've unlocked) and x amount of talents you can choose to use during that life (So ultimately if you are a talent whore you will always rotate through talents and lose/have to reearn them if you enjoyed that playstyle)


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3/9/2016 4:19:57 AM #1

This game is "unfair" by nature. I think you are GREATLY overestimating the importance of talents. Talents arent meant for character development, they are meant for story development. The game WILL have a story. From the sounds, a fairly large and elaborate story actually.

EDIT: Also, talents are character life to character life. The are not tied to the soul anymore. So you will only ever have one talent, and you will only have it on that particular character. Once that person dies and you put your soul into another body you wont have that talent anymore. Although it is possible that you get another talent as its the same % chance every time.

As for the king thing. Some players may become king, but nothing is stopping anyone from trying to take that title. Anyone that wants to be king can try.

NPCs will do what people do. They will have needs and wants and they will do what it takes to fulfill those needs and wants. Those who get into the early access will have an starting advantage over those who dont, but thats okay. Its not like its going to be something that breaks the game for those that get in at launch. Its not like ALL the money in the entire game will be go to those who get into early access. The game actually doesnt have a fixed, preset game currency. Its not like most games where you have a number on your character sheet that says you have X gold or a magic bank that stores all your things that has a set amount of gold in it. Just not how CoE works.


3/9/2016 4:22:53 AM #2

All right, so lets go to mcdonalds. We're both starving but the thing is theres a draw at the door. (I don't care if you don't like the Dees, just play along) I draw the ability to spend 15 dollars. But you're only allowed to spend 50 cents and can basically only afford one chicken nugget. And there's no sharing allowed or we get banned for life. But we both brought 20 dollars with us.

Is that fair?


3/9/2016 4:23:46 AM #3

I don't care if I'm overestimating talents. I'm paying for a game, a feature, as we all will be. I want a fair chance to be able to do anything anyone else can do. I don't want to be locked out of anything if I'm spending my REAL LIFE MONEY on a fake virtual world.


3/9/2016 4:25:31 AM #4

If you want an equal world this may not be the game for you. The developers have said it before and Im sure they will say it again. The game isnt designed to be equal, which is actually what you want.


3/9/2016 4:26:29 AM #5

A game created on the premise of unfair. And that's what this is. It's a game, is inherently flawed, and will not be able to sustain itself long term. The power players will have fun, the ones who don't have shit and were born on a farm will have fun. The farm players will lose interest because the game is too close to real life, going pay cheque to pay cheque and go back to wow, or LoL, or GTA 5, or Hitman because they can have a fair chance at doing anything else anyone can do. The players who are kings will have fun for a bit longer but ultimately get bored because the server populations will fall into nothingness.


3/9/2016 4:27:01 AM #6

If the game isn't designed to be equal then it will fail. It's inherently flawed.


3/9/2016 4:27:41 AM #7

I'm not saying I want an equal world either, you're failing to read what I'm trying to convey. What I want is equal opportunity. If I put the time and effort in, I want to be rewarded.


3/9/2016 4:28:52 AM #8

I, and a HUGE amount of followers, would disagree. Everyone has the same chance to get a talent. A VAST majority wont get a talent. I guarantee that the 95% of players that dont get a talent wont instantly quit because 5% did. Talents are rewards.


3/9/2016 4:29:11 AM #9

Game developers no matter what they say want their game to succeed. I honestly can't believe that in the bottom of their hearts they want the game to be "unfair" no matter what they say.

If they have in fact been developing this for 10+ years already imagine the heartbreak they'll feel if the game flops after a year and they can't even manage server costs because people lost interest because the go to work in real life, only to work in the game for some player who was randomly assigned king, and has taken control of the world.


3/9/2016 4:30:09 AM #10

Kings are randomly assigned, and again I think you are GREATLY over estimating what a king can do.


3/9/2016 4:30:32 AM #11

This is no longer simply about talents it's about the principle. And you're also wrong. It's stated in the engine it will bias players who are closer to a story, or play an important roll. That means each player will not have equal opportunity.


3/9/2016 4:31:27 AM #12

If I keep over estimating things, as you say, then enlighten me. The Queen of England has no power, but she owns the most valuable land in England and therefore inherently has power.


3/9/2016 4:31:51 AM #13

Each player has equal opportunity to play in the story.

Honestly, how much of the information thats out there have you read? You seem to have issues that were addressed already in different ways through information that is available.


3/9/2016 4:32:43 AM #14

I think you're forgetting the fact that a potential large amount of the inital player base will have no idea what they're getting into. Suddenly they go into this world thinking it's a neat idea. Their friend told them about this game. But weird, they were born a peasant. Another player is a king... but this is the first 2 days of release? What's happening. Confusion leads to people playing the game for a week and stopping.


3/9/2016 4:33:38 AM #15

You seem to think that just because someone is king they automatically have full authority to make other players do whatever they want them to do. This isnt the case. The players that are kings will be doing a lot with an RTS style system to manage the kingdom. Its not like they are walking around towns telling people to do things. You seem grossly mis(under)informed. Maybe read all the DJs and watch the videos of Q&As to get more information?


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