2b1ask1 ;-)
Sir Luke Balfamot, Mayor of Wolfsgrasp home to House Balfamot.
[EU] (Backer #7,176) (Friend Code 9093C8)
Sir Luke Balfamot, Mayor of Wolfsgrasp home to House Balfamot.
[EU] (Backer #7,176) (Friend Code 9093C8)
2b1ask1 ;-)
"I used to think it was awful that life was so unfair. Then I thought, 'wouldn't it be much worse if life were fair, and all the terrible things that happen to us come because we actually deserve them?' So now I take great comfort in the general hostility and unfairness of the universe." -- Marcus Cole - Babylon 5
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This is definitely something I am quite curious about as well. How will the system work for masons, carpenters, architects... And material. Is it better to quarry the stone close to you like was done with traditional cities for obvious reasons? Will there even be different kinds of stone. For a mason, will their ability allow them to craft different types of stone, such as basic rough stone blocks to start, moving towards full sculptures?
If I had to guess it might end up being something like blacksmiths in games like Skyrim, where there are a set type of things in different classifications. So maybe you start out able to shape one kind of stone, and then eventually can work with much harder stone, like porphyry, which has to be cut with diamonds because it is so hard (yet the Romans figured out how to carve it somehow).
Achylleus A46A15