[Sticky] [EU] Kingdom of Tryggr

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Who we are:

We are a Viking themed EU Kingdom with large numbers of German, British, Dutch and various Scandinavian speakers among our player base including NA & Oceania player support. The citizens of Tryggr are ambitious. We aim to settle as a community and will continue to reach new heights regardless of which tribe we start with....After all Vikings take what they want!

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The domain we start out with will hopefully encompass the many needs, play-styles and goals to suit our widely diverse player-base.

The Kingdom of Tryggr make no promises of tribe or biome!

However for non-nobles or those at Count tier and below. SBS have confirmed the possibility of migrating tribes between Kingdoms as early as "Kingdoms of Elyria," it was also stated that nobles within a domain/settlement will be able to select non-dominant tribes in those regions as determined through play in KoE. Considering that for those resolved to do so, the opportunity remains open to play any tribe within any domain as a given feature. This could also be an appealing option for those that wish to add another layer of game-play & lore to their overall CoE experience.

We in Tryggr place an emphasis on community first, we will ensure that it serves as the defining element of any accomplishments gained and opposition defeated. We are always looking for potential members who's free-thinking approach to the game mirrors our own...Although if you're only curious please feel free to visit our:

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or you can visit our website and learn more:

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Below is an overview of the Kingdom structure used within Tryggr.

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The Privy Council:

  • The privy council consist of four senior ministers from the Royal Council who officiate in extensive array of Kingdom affairs as mandated by the King/Queen who sits and serves as head of the council

The Ducal Order:

  • Dukes & Duchesses also known as Royals are lineal subjects to the Sovereign Ruler, they are constrained only by the implicit laws and the King/Queen of the Kingdom. Royals will be able to appoint their own officials. Officials known as Thanes will function in a similar capacity to the Royal Council. They will be Kingdom wide recognised delegates of their respective Duchies.

Royal Council of Tryggr:

  • Members hold an appointed position in the Kingdom, assisting with making and implementing decisions associated with implicit laws, Kingdom wide policies and other areas of interest to the Monarchy.


  • Counts are to be held accountable for their Mayors & Towns and the citizens that live within their borders.


  • Mayors as the non-combatant role within the lower nobility will be expected to manage their towns in line with both implicit and explicit laws set out by ranking officials

  • Barons in their capacity as commanders of soldiers and commanders of garrisons and forts will be tasked with safeguarding the citizens of Tryggr as overseen by their respective Duke/Duchess Royal.

Gentry & Adventurers

  • Common citizens of the Kingdom will sit as the foundation upon which the Kingdom rest, they will comprise the vast majority of any workforce from Commerce, Agriculture and all other areas of Industry leading up to and including the various echelons within the military.

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Within the Kingdom of Tryggr in-game ranks whilst a solid commitment by those invested are not the measures of which our members are judged, if you have grand ideas beyond your station then trust that within Tryggr they will not fall on deaf ears. So if you still harbour dreams of being landowner or an axe wielding barbarian then we're definitely for you, if you don't then what side of the axe would you rather be on…

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The duties of Kingdom ruler falls onto the shoulders of High Queen Irkalla, She assumes the role of High Queen with purposeful intentions. The High Queen will see Tryggr take their rightful place among the other nations and see us remembered, either from her Royal seat of power within the capital or among her men as head of the military leading the charge. Times of change are coming sure as rain.

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The sovereignty will be governed by the Monarch, who in turn has chosen to consult with a select group of delegates on various sectors of Kingdom affairs. These delegates known as ministers together form the Royal Council of Tryggr, within the council exist a senior ministry rank, senior ministers that reside on the Privy council are chosen owing to the significant importance of their delegated roles within the Kingdom:

  • [Monarch of Tryggr] Irkalla Ashen | Sovereign Ruler of Tryggr & Military Operations

  • [Minister of Law and Defence] Lo-Kain Vamiegla | Kingdom Laws & Enforcement

  • [Minister of Commerce] Darhk Kilmaar | Industries, Taxes and Local Trade

  • [Minister of Foreign Affairs] Wrrynth Thonos | International Relations, Foreign Policies

  • [Minister of National Intelligence] Eltanin Vànagandr | foreign and domestic intel

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We vow to rule by the old ways, the norse ways, Inn Vikingr Vegr | The Viking way!

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Vassals & Banner-men looking for a few good menn/womenn:

Duchy of Kvasir

County of Anwyn Shire

County Dore

County of Gjalfrmarr

County of Myrkland

County of Skadia

Barony of Bergrisi

Barony of Drakfjällhålla

Barony of Fimbulheim

Sessrúmnir Keep

Skjaldborg Keep

Town of Gridungr

Town of Lundr

More to follow

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Guilds & Organisations:

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  • A PvP focused organisation whose primary goal is to create a story through organised chaos

Beast's Den:

  • This is a message to you who want to tame the untold wilds! You who look into the eyes of beasts and wish to tame their animal spirit!

Clan Norseblood:

  • Are a mercenary order, with emphasis on “order”, that has a certain set off values,and a vague code of honour.

College of Utdannelse:

  • A guild with a simple goal. To learn everything that can be learnt for the benefit of Tryggr.

The Crows:

  • This secretive group likes their name to be known but not their faces, lurking around every corner, eavesdropping on every conversation, these silent soldiers will haunt you in their dreams.

Druids of Faedin:

  • The Druids of Faedin has always believed nature is the best teacher and is the foundation of all other studies. Dedicated to the pursuit of knowledge regarding all matters of Fauna and Flora, Faedin teaches our student the much forgotten and often overlooked skills of the natural world.

Hei Fei Cui:

  • Hei Fei Cui (pronounced Hay – Fay – Tsway) or in English; The Black Jade Society, is a Chinese themed ranger and survivalist guild in the Kingdom of Tryggr.

Hemp and Horses:

  • Hemp and Horses, the designated and government approved destination for all your Animal Breeding and Agricultural needs!

Hrimthurs Builders:

  • We will provide the people of Tryggr with outstanding quality of housing. We want to be known throughout the kingdom for our reliability, quality and discretion.

Jörmungandr Explorers Guild:

  • Will aim to search and learn about the history of Elyria. By attempting to reach that goal we can fulfill several needs regarding professions.

Legends Never Die:

  • We are a guild that has often soaked your axes with blood. We are bloody fighters and our home is the Baronschaft Arborg. We serve the kingdom Tryggr in wartime. We are the beasts of the North and the strongest military force of the Arbor baron .

Njordr Exchange Group:

  • A scribe based guild heavily invested in two branches consisting of banking & logistical operations. Both branches will function around purpose built warehouses situated in various planned locations.

Síðastr Jötunnøðr Archery and Hunting:

  • This guild will train its members as archers who will be equipped & ready to serve in various roles ranging from soldier in the army, guards, huntsmen or as instructors passing on knowledge.

Sindri Brokkrs Blacksmith Guild:

  • Are a business guild that will focus on the production, research and sale of all things encompassing the blacksmith role.

Verðandi Couturiers:

  • They will be teaching their employees to specialize in the Tailoring skill. Based mainly in the County of Dore.

W-Anchors Shipwrights:

  • This guild in cooperation with other established guilds within Tryggr will build and maintain a strong and fearsome navy.

More to follow

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Our Aims:

Within the Kingdom of Tryggr in-game ranks whilst a solid commitment by those invested are not the measures of which our members are judged, if you have grand ideas beyond your station then trust that within Tryggr they will not fall on deaf ears. So if you still harbour dreams of being landowner, guild leader or an axe wielding barbarian then we're definitely for you, if you don't then what side of the axe would you rather be on…

However please note that our Viking theme is NOT a requirement for members of Tryggr. We encourage members to play the game to suit them as such Houses and Vassals are free to use or create their own themes within Kingdom of Tryggr and any accompanying lore are welcome additions.

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The Kingdom of Tryggr will be established to allow all players the freedom to play the game as they choose, however this does not mean you will escape without consequences if you're caught breaking implicit or explicit laws. On that note whilst our laws may allow more freedom than most, as such we take them that much more seriously & they are vigorously enforced. Here in Tryggr we aim to build a strong and highly lucrative economy and already many members working on this to ensure it becomes a reality. Beyond the construction of this economy Kingdom of Tryggr will primarily be a military focused entity. Our operations will vary greatly, from [Covert/Intelligence Ops] to full frontal [Combat/Raid Ops] and every little piece of dirty work in between to achieve our goals. We welcome any calibre of player to join us and quench their thirst for some Viking justice.

We aim to implement taxes through our Danegeld system operated by Kingdom officials which will vary from Duchy to Duchy, each Duchy will ultimately be responsible for administering and collecting taxes within their Fiefdoms.

Why join us:

We are primarily pvp but do support [>> Medium Role Play<<]. We do have a heavy more focused RP outlet amongst a number of the Houses that are supported by Triumvir Wrrynth Thonos. This also allows us to offer another style of play for those not wanting to be in the PvP spotlight. Every player will be able to contribute to Tryggr through their special interests. Be it crafting, or research. Your peaceful role play ideas will be protected by the PvP fighters you supply or assist. Each member has their place in our society whether merchant or candle-maker, tavern owner or bard, We will strive to ensure all members of our Kingdom get a game experience they want, and enjoy it to the fullest.

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So whether you intend on playing as greedy Duke, clever Count, bloody Baron, perhaps even a generous Mayor. Or your intentions could lie with the unsung heroes that craft and produce goods within the Kingdom. Whatever you seek, carve out your destiny how you see fit brothers and sisters. Tryggr will provide you with the platform to reach each of your goals and live each spark of life to its fullest. All we ask is your fealty to the High King who holds the Crown and the triumvirate who govern on the Queens behalf.

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[Disclaimer] Please note that each and every member of the Kingdom of Tryggr will need to understand the basics of PvP training. This is to ensure you have sufficient knowledge of arms and military operations, and in the event you are needed to defend Tryggr. We are a mature community, strong language is often used and crass comments are not uncommon. You must have a thick skin and relaxed demeanor at all times, we pride ourselves on maintaining unity and as such, any fractures or infringements of our code of conduct will be dealt with swiftly by a member of the Privy Council.

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3/16/2017 4:39:51 PM #376

Thank you for the welcome to all of you! :)

3/16/2017 4:42:28 PM #377

Well that would be a big advantage having 2 kingdoms working together at the start, hopefully the Viking nation will be there at the start!

Fate is but a flip of the coin

Friend code DB6317

3/20/2017 9:21:51 PM #378

Did the king make his pledge in time?

I'm hearing rumors that the EU kingdoms are all now taken, and positions are granted in order of completing pledge. The latest comments indicate there are potentially 8 kingdoms already wanted in the EU and some pledged kings won't get them here.

Is the Kingdom of Tryggr now gone?

3/20/2017 9:34:08 PM #379

Oracle jump on discord if you are free 😁

3/20/2017 10:06:20 PM #380

Posted By Mr_Plunkett at 9:34 PM - Mon Mar 20 2017

Oracle jump on discord if you are free 😁

Sry just read this. In bed on phone now ;)

Will jump on tomorrow :)

3/22/2017 1:05:24 PM #381

I'm glad we didn't get to changing any of this, Darhk.

3/22/2017 8:12:59 PM #382

For those curious about what is going within Tryggr look no further then here for this is the bottom line coming hot of the presses...

Tryggr are going to remain Tryggr we will not compromise on that ever again

We are as planned going to be heading to the biome we set out to join everything else is irrelevant regardless of who claims it or not

For all you Viking fans and otherwise PvP inclined and capable players you know where to find us...Tryggr - Discord

6/13/2017 5:36:35 PM #383

So in other news... Are you still seeking out a Kingdom to settle with on launch

The Kingdom of Tryggr could be the place you've been waiting for come see our Meade Hall

6/13/2017 6:32:14 PM #384

The updated pictures look amazing!

6/13/2017 7:32:41 PM #385

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6/14/2017 7:37:35 AM #386

Loving the new look ;)

6/15/2017 1:51:17 AM #387

All Hail the High King!

KS Backer #44

6/19/2017 5:50:53 AM #388

Greetings All,

I'd like to announce the newest member to join our ranks @Rezyn, Welcome to Tryggr. Glad to have you onboard!

There are big things to come from us, We don't like to be dull for too long...If you're curious come see for yourself.

Tryggr - Discord

6/23/2017 9:21:09 AM #389

We like newcomers, we can offer you a lot of beer ^^

6/24/2017 1:28:09 AM #390

Posted By Jeremy_H at 04:21 AM - Fri Jun 23 2017

We like newcomers, we can offer you a lot of beer ^^

He means MEAD!

KS Backer #44

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