Posted By Steedsurge at 8:44 PM - Mon Jan 23 2017
Posted By kajoreh at 11:28 AM - Tue Jan 17 2017
The more I have been looking at the OPC side of things, as unfortunately I do have a real life and cannot play this game all the time, I have been wondering how they would handle this for t he less tech advanced such as myself. I am happy to see that others are also looking at this, just from the opposite perspective.
I would hate to be at a disadvantage because I am not able to code or script. While that may be a draw for some, (the true MMORPG of coders and scripters everywhere) it does make an already niche game even "nichier" Very hard to mass market a game that requires the ability to make it to play it.
Hopefully for the sake of those of us who are so, "non-technically advantaged", the system will allow an equal playing field, while still letting those with the skills (and willingness to provide these essential services) a viable outlet, without it unbalancing the game.
If "scripts" become tradable for economic commodities within the game ( an OPC action has a monetary value or can be exchanged for a horse, or shoes, or horseshoes, etc.) then a ptw door gets opened, intentionally or not.
i can see that happening. i too am concerned about not having any knowledge of scripting. Lets hope for the best, and maybe the dev's will share the scripts that other players are creating.
I have heard that OPC scripts might be able to be traded in game, but only time would tell how valuable they'd be. Perhaps a skilled coder might commission a tailored script for a king in exchange for a house or make a large number of different scripts and sell them for some profit.
That said, I don't see how this would be pay to win(if that's what Kajoreh meant by ptw). Once the game launches, there will be no way to convert real world currency to direct in game benefit. Sure, the coder hasn't gained in game wealth by their in game skill, but they used one of their other skills to benefit another or many players, thus a transaction took place in game.
If by pay to win you mean that players with a lot of in game wealth will have an advantage over players with less in game wealth, then yeah. That's how MMOs work.
Also, I'm 100% sure there will be a serviceable number of free OPC scripts to choose from. I'm mainly talking about OPC scripts can be tailored to match certain character traits, perhaps I might want my OPC to be more bombastic and welcoming than the standard OPCs are, for example.
SBS have mentioned that if there was an OPC script that behaved more realistically then their NPCs, it wouldn't be too absurd for them to change their NPC's scripts to match that of the new OPC script(they're both AI after all and they work on in the same engine). There would obviously be some sort of relinquishment of the intellectual property rights of the coder so SBS would own the OPC script for all intents and purposes. There's also nothing stopping SBS from making a popular OPC script free after a while assuming that OPC scripts can be traded, though I'd imagine that they'd want to give the coder some sort of acknowledgement like a forum badge or something.
Lastly, OPC scripting might be a subtle way of incentivizing coders who might normally make EULA breaking scripts to instead make code that actually contributes to and benefits the community. If SBS handles it right it will literally make the game better for everyone.