Posted By DaSteamGeek at 10:07 AM - Fri Jan 20 2017
Posted By Malais at 09:51 AM - Fri Jan 20 2017
It would be near impossible. Not so much because you are solo but you would be spreading your training too thin.
Alchemy
Combat skills needed as an assassin
Deviant skill line needed to be "unknown to the public"
Survival skills needed so you can travel to your mark.
You can learn all these skills but wouldn't be really high in mastery. To be truly able to hide your identity you would need to go fairly deep in the deviant skill line for fake ids and disguises. Everyone who travels will need some level of survival and since you would need to take contracts outside of your home town (otherwise people who see you on a daily basis as an alchemist would see through your disguise) you would need them as well.
In short you can be a solo assassin but short of using poisons to kill those who visit your shop you might find it less fun and more annoying.
This is of course my opinion but it is based on comments made about skill mastery from SBS
Well, of course, I'd have to train a lot, obviously, as you've stated, the deviant skill line is a must, though I would almost always be away from home, as I'd probably hire an NPC to run the shop until I return. I don't think I'd accept any contracts, rather, do any business apart from alchemy from my hometown. I do understand though, a network is almost always required, which kinda sucks, since my friends aren't interested into games like CoE, but I don't really want to join some stranger's guild.
Two words ... State Sponsorship.
There are so many levels of interaction within COE beyond the traditional MMO guilds. Most kingdoms and I would assume most duchies and likely a lot of counties would need someone with your skills. I can already see where it would be easier to deal with a troublesome count by simply having him die outside of the law.
So you could be an independent contractor and possibly have the law look the other way to a degree for state sponsored actions.
Just change your handle to Bond and you're good.
Joking aside as has been said elsewhere COE isn't for solo folks. It is possible to survive but at what level were not sure yet. To me it would just make sense to visit with some folks and feel out what might be needed and where you might fit. Wouldn't have to join their house or play house just work as a team with those you need to.
@wicked
Keep in my me survival also has the healing skill line. An assassin even a world class one is going to get cut up from time to time. In addition hitting a target in town is likely to not be the best time to strike. Town guards, castle defenses. Which to me means hitting the mark while on the road. So you may very well need to setup overnight.
Either way everyone except those who plan to never leave town will need at least basic survival skills regardless of play style.
@Atogrim
It should take a network for an assassin to be effective. This isn't WoW every action requires planning and thinking.
Assassins aren't going to just take a job pop over run into a room, drop their mark and vanish. They will need to get passed guards, traps, and pets. That is assuming they know where their target actually is and WHAT they look like.
No name plates and such will mean an assassin will have to do recon to find their mark and identify them. Let alone actually drop them.
The lone wolf gunman I don't think is what SBS is going for when they designed the system. I could be wrong but doesn't fit with their team play game style.