Good update. Love the advancements on the weather.
"...muddy roads and snow banks will affect travel and increase strain on people and vehicles that dare to venture outdoors."
Vehicles can get bogged? Wheel ruts stay and harden causing rougher roads for a bit after things dry out?
The attention span of a computer is only as long as its extension cord...(Friend Code: 9D26A7)
Thanks for the update. Hoping the next coming weekly posts will get back to having indepth status report on the main and core game. Once again thanks for the update.
Weather looks great! Looking forward to trudging through muddy streets and snow drifts. Gald to see an open Q&A to discuss important topics. Very interested to learn more about combat.
Amazing !! keep up the good work!!
a adventurer who slowly climbs up the social ladder in the land of Terenia.
I love the atmosphere going on. In spite of being an MMO, it looks like it might end up feeling much more like a nice co-op RPG too if you grab a friend and go exploring.
I have to say, everything looks amazing! You guys are doing a fantastic job. However, I do feel I have to say a couple things. I do understand that the demo is early work and things will be polished and re-worked and the end will be far better than the beginning. But the combat was definitely slow and clunky. I do hope you speed things up and that players will have at least several attacks and abilities. I mean RL combat would have move upon moves for various fighting styles. All we seem to see from the demo is two different slashes, a shield block and a shield bash. Hopefully we learn more moves along the way.
One more thing is that I agree that the AI seems lame at this time. Even if they're driven mad, would they not have some sort of path to walk? Seems to me I would expect mobs walking back and forth. Maybe even pairing up from time to time. But just standing still does seem lame, messed up in the head or not.
And honestly, why wouldn't we be able to take on several miners at one time. I understand that a warrior might have a problem taking on 3 or 4 other trained warriors. But miners? Miners usually aren't going to be trained killers. So why would we not be able to take on 3 or 4 miners? Also as our skills increase, shouldn't the ability to take on harder things also get easier? It's safe to assume if we are just starting and lack any real skill that we may not be able to fight very well. But after six months of play time and the skill points that have been built up in that time, shouldn't we be able to do more, take on more.
Maybe thinking in terms of skill vs amount of mobs. Miners or farmers, etc. should be easier to fight or kill than warriors or trained guards. Maybe if the mobs are mere miners, it would be more accurate if 3 or 4 of them did mob you and you could fight them off. This would make more sense than 3 of them just standing there 10 feet away. But at the same time if you came across a courtyard with half a dozen trained guards you know you would be killed if you just went running right in
LET ME IN ALREADY!!
Through the travail of ages, midst the pomp and toil of war have I fought and strove and perished countless times before So as through a glass, darkly, the age old strife I see - for I've fought in many guises, many names, but always me.
Will we be able to run illegal businesses through legal businesses like have a tailor also run an assassin organisation. Imagine running a completely legal business like the tailors but if someone uses a code word you put them in a certain dressing room that may or may not lead to a secret room to ask about the not so legal business and will npcs like in a family run business be able to understand these code words and then take them to the "special" dressing room?
When is the deadline for submitting our Package bonus perks? To name a few: Naming of gravestones, constellations and historical areas.
please tell me we arent going to see chicken smearings on all parkourable surfaces. that is really emersion breaking. like i walk into a room, and i'm like hmmmm i wooonder where i need to go neeeext? as i stare at a wall of chicken crap.....
I did like the demo, however, It is really cheesy that you can fight 1 miner with another one standing just a few feet away acting like he has no clue that their is a fight. I hope when the game comes out it wont be like that. It seems to take away the realism that you guys are going for.