Posted By Caelestius at
Hi all!
I saw Fenrer comment on a thread that they would love to play as a grave digger or crypt keeper -
https://chroniclesofelyria.com/forum/topic/19427/dreams-and-their-mechanics
Posted By Fenrer at 08:02 AM - Thu May 18 2017
Current dream is to be able to become a gravedigger/crypt keeper - making fancy tombs, gravestones and memorials.
Digging catacombs with vaults for the dead lining the walls and decorated with skulls and bones as far as the eye can see..
Then as I am a 'waste not persona' I can do some grave plundering and selling of corpses to medical study on the side.
Why not host a few shady guilds who like the atmosphere in some hidden chambers too.
What I'm wondering is - what happens what a player (or NPC) permadies? Do they leave a corpse that starts to rot and smell? Will burying corpses, cremating corpses, giving corpses a Viking Burial be a possibility? Will NOT burying corpses have consequences - will leaving dead Uncle Leo lying in the streets attract vermin and cause disease?
What do we all think? In a game as immersive and deep as CoE is shaping up to be, I wouldn't be surprised if all of the above was to be included, but what does everyone else think?
I'm just gonna leave this for you. It's an excerpt from a Q&A with BicycleWalrus back in January 2016 which you can find here on page 11 of the document.
BW: Falcon asks “How will we handle dead bodies? will they disappear or will we have tombs/cemeteries and potentially face overcrowding even, leading up to something like the catacombs in france? (lich king plot spoiler?)”
Caspian: Let’s be honest, without the need to bury bodies, or create crypts and things like that, why would there ever be a crypt or that sort of thing. So if we want these ancient crypts and catacombs, we need to make a reason for it. So in this world, if you die your body just stays there and will eventually decompose and leave a skeleton behind along with all the materials that were in the possession of that person, forever more. So you could visit a dungeon that hasn’t been visited in 1000 years and still see the remains of skulls and bones and stuff like that, scattered along the floor
But as we said before, in kind of a hint of lore to come, it’s always a good idea to dispose of your dead properly.
BW: So how about… Triggered Story Arcs. Say we bury 10,000 bodies in a crypt triggers a story-arc, something like that could happen?
Caspian: Something like that could definitely happen.
BW: So the catacombs in France are a possibility?
Caspian: Anything is possible. I’ve got TripNull grinning at me right now so you’re getting dangerously close to fun stuff we’ve got planned.
Also on the Kickstarter one of the transport items they put up as being an option to buy on the EP Store was a "Gravekeeper's Cart", which is also shown on the wiki here.