Elhamer, although on paper that sounds fine, it would result in 12 year old characters (Who should be effectively useless) battering to death full plate mail players because he's played a similar other game.
In addition, levelling combat skills would be completely pointless.
There has to be a good balance between player skill and character skill.
I've played Mount and Blade sinse release and still do, if someone comes onto here and plays the game for 6 months training up their combat, it wouldn't be a fair system if I could join in and kill him as a fresh spawn with no stats.
One potential way of combining the two, would be to use the Mount and blade style directional attacking/blocking but things like the speed of your swing, and the chance of succeeding to block would depend on stats. So an experienced player with no skills would likely still lose to someone with a high skills character purely off of ineffective blocking and slow counter attacks. However two more evenly matched players the player skill would be a much bigger factor.
I feel that'd be a good and fair balance.