Posted By Steevo at
I hope that the average county will have around 500 characters but as of right now we can only expect to see just over 100. I’m wondering if there’s any new information that I missed or something i got wrong, or if someone from SBS might see this post and possibly give us some more information. If someone such as Caspian does see this then I have a couple of questions.
In the design journal it was shown that having 2000 counties would result in them being very small and only having 100 characters, since we now know that there will be 1728 counties then does this mean that the continent might be bigger than originally planned? Otherwise the average county would be too small to even have a couple towns and a village.
How many characters do you think you will have in an average county? If the average were to be 400-500 then the continent would need somewhere around 700k-850k characters.
I've found the same information and had the same thoughts at the beginning of this month, then went ahead and brought it forward:
We'll get official information on how population numbers and density is supposed to look like as soon as the developers will have finalized the numbers and have thoroughly discussed it.
Here is my thread about visualizing the world's size with the numbers you're mentioning and I've derived for the same reasons.
This is my google spreadsheet which shows different population densities by population count assuming even distribution.
Posted By Kaynadin at 3:11 PM - Thu Jul 20 2017
The one life for an NPC stance was revised I think. If it was truly only one CDG and they're gone then you could CDG them without repercussions quite often (no witnesses upon a permadeath if they're alone). So people would quickly kill every npc on the server and you would have almost nobody left to use for new players who want to join the server.
But don't forget that even without witnesses you can convict a criminal of his misdeeds as there will be forensic skills to investigate the crime scene to look for clues. This will not require a witness.
It's the first time I hear about NPCs having more chances to defy death, but right now, for both topics, we should be eagerly awaiting what SbS envisions the population to be distributed like.
Personally, I would like to have more deserted counties which allow for more crowded ones.
I would like to find counties that have got multiple cities (with 150 inhabitants minimum per city, this would be at least 2x150 = 300 people).
In the old DJ #18, about 400 people in a county have been mentioned as an example, and I think that's a good number for game play. (If one has to tune that down, maybe a county could have 200-250 and then one make some counties much lower, while other counties could be as high as 400.)
Because with how the new numbers for domains will be split, we would need 400x1,728 = 691,200 players per server for a player density of 400/county on average and 388,800 players in case of 225 characters per county.
And then again population density would vary by available resources and how harsh the area is to live in as we know for the Brudvir for example.
Travelling in the world is also a closely related topic and important factor for how many people are needed in a world to make it feel right.
This is my take on travelling by foot and on mounts for anyone who wants to join in the theocrafting as to how that would affect the number of people required to make a world feel well populated and scarse in more remote areas.