From what I know much of the detail have yet to be released however if you join a family that runs or operates some sort of a business then you get a small bonus to learning and advancing in the family business. If your father is a blacksmith then you get a small bonus to learning blacksmithing and he can also train you at home without you having to seek out a trainer.
Each character (either NPC or Player Character) will have a personality and will do what ever is in their individual interest. I would think if your father barely has enough work to keep the family fed then the children may look for work outside the home. If a farmer is doing well I would think most of the children would stay at home and help. Now about running a shop I am not sure about but I would assume the same would be valid if a 'merchant' was the particular profession of the parents.
And finally 'animal breeding' will take some DNA into effect when breeding. From attempting to domesticate, tame, or breed for purpose, there will be more to it than just placing two animals together and poof, an offspring, some planning needs to be considered. There will be also bee breeding if are so inclined to try your hand at a smaller critter.