Posted By markof at
I think that a rich map with lots of interesting points to anchor stories and adventures is more important than political considerations as the political landscape we have now will probably not survive domain selection, is unlikely to survive KoE and will definitely disappear past expo, while the map and its features of interest will stay for ever.
Just want to highlight this.
Just can´t stress this enough!
The map and it´s features is what we stick with all the way we might go on Elyria! Shortsighted considerations for kingdoms and ingame politics or even "initial" in-game plans (which must be vague, still, because there is no game yet)
should .n o t. play the dominating, major role for map considerations, imo.
Thank you for promoting this!
I would like to add, that we, the ones now pledged and the few of them, who are voting, are not the only ones, who might play on the Map, we will choose. The map needs to be appealing for possible future supporters and players of the game, as well - even more, if we want to see the game succeed!
As we are given a choice, usualy made by developers, nonetheless this choice might were given with an intent, we should not view this choice solely from a player view >or even< in-game character desires! If, then for the desires of characters and players as a whole in addition to others not less important factors.
I find the river delta around the 30s on Map L very appealing, the shrubland coastline around the 70s, am curious about the bog coastline. Not the mention the fjord 53 or the penninsula with it tripple bays 87, even the whole desert location.. and many other spots.
I can find on all maps interesting spots. ~~But interestingly, B - terrain wise the least appealing to me - seem to have got a more sorrow look and more generous marks from you, while similar spots on other Maps, yes, in paticular my favorite Map L, are missing marks for quite similar features.~~
I deem Map L the "Best Balance", regarding a more wholesome look, of interesting biome-distribution, appealing shapes while, good imaginable authentic flow of landscapes and still considerating not-too-silly kingdom borders.
Otherwise, without considering the relative volatile borders, even Map P, Q and C would be more interesting than the here high POI counting one, imo.
I might hint some more POI on my precious "Map L" , if i get to it.
Thanks you, for this overview, and again, for pointing at the more valuable factors for map considerations!