In terms of game progress, are we set on a game design and waiting on an alpha test of the systems?
Kind of, we're in Pre-Alpha currently. Some things are still subject for change, but nothing game changing/major
Has anything majorly changed in terms of game design systems? ( like "perma death, family lines, etc )
No, and if it has, it would have been announced/updated on the homepage~
Is impacting the world still a thing like limited resources, death having meaning, etc?
Yes, resources are finite. Death ranges for loot, from little loot loss --> to full loot when you permadie.
Has there been any realistic roadmap updates for when the dev's could realistically estimate a beta date? Like sometime in 2019, 2020, 2021, etc?
No, there are currently no release timelines at all that have been done or are available. The only thing we have really is estimated release for CoE being late 2019
Also, is there any sort of "red is dead" flagging system for criminals? I like the idea that someone who commited a crime lets say murdered someone in the woods wouldn't be instantly flagged as a criminal if there was no witnesses. ( like UO had that auto flagging system, kinda annoying )
I'm going to have to say no to this, it isn't like that. When you commit a crime or a rumor is started about a crime etc, and you're the one who is guilty, they have to find you. They have to use the bounty token to investigate and be able to attempt to make an arrest. So using a disguise could make you look like someone else and potentially put the blame on them. It all varies, but I do not believe that with this system there is a red-flagging system that triggers to show someone that a person is the culprit of the crime.