Posted By gregoryfl at
I had a thought regarding player griefers that, to me, might be a more effective deterrent, as well as a more immersive play experience.
If a player chooses to attack another player, and they succeed in killing them, then that player gets flagged in any nearby cities to be arrested by the guards. If captured in a city in such a way, there is a short trial and execution scene (such as by hanging from the gallows).
If the player in question chooses to avoid town, then there are also posters throughout the town that contain the names of any such player killers, with an ascending bounty price depending on how many players they have killed, that anyone can click on and go hunt outside of town. If they are killed by another player who has accepted the bounty, they can loot some sort of proof of the deed from the body, take it back to town, and receive their reward.
Players must take a bounty to legally kill the player; otherwise, they too will be labelled a murderer and subject to arrest and bounty themselves.
In either case, here is where the harsh difference would be that should make a player think twice about griefing...if they are killed by bounty or by execution, their character is gone forever and they have to pay for another lifespan starting from scratch again.
Your suggestion is quite a bit harsh...
How would anyone know that someone was killed somewhere lonely in the woods? So where should that "flag" or "tag" realistically come from?
Thats totally not immersive.
Instead, the way CoE does plan to do it is immersive:
If someone does anything wrong and someone finds out, they can place a bounty on him and get him to court. Depending on laws (which will be playermade), there will be punishments for crimes. Lawmakers may set the punishment to permakill as you ask for, but most likely wont for most crimes. We've been told that laws and punishments for cetain crimes can be set by those that make laws. Setting a punishment for murder to 52 years of lifespan is actually the same as death penalty. I'd be fine with 30+ years for murder... but thats up to the nobility.
And its not about killing someone with a bounty, the goal is to drag deviants to court after fighting them to unconciousness/surrender and punish them there.