Posted By Athorias at
I was thinking, what will influence settlements and their population internally after launch?
We don't have a specific list of influences. There will probably be several, and players will be able to build and grow their characters to increase character influence.
What will affect the amount of children that NPC's wil get? Will it just be the amount of food and general wealth in a settlement?
Amounts of food and general wealth will probably have influence, but there may be other factors as well, such as taxation level, space in and for buildings, and political stability especially as regards crime and warfare in the area. I do not expect that the designers will publish a table of effects complete with numerical values, the better to provide sufficient challenge to the metagamers.
Can I encourage NPC's to get more children by adding empty plots to my settlement and assigning those parcells to become 'housing'?
I would expect that to help. Of course, other influences will matter as well.
Wil NPC's build homes theirselves after I do this, or do I as mayor/Count need to manually give premission for a building to be build?
I think it will be up to you, although it may be that NPCs will be too passive to take advantage of situations that mayors and landowners have control over.
This would also tie in with: what exactly is automated in the city management and what is not, or rather can we automate these things by giving NPC's premissions or changing laws?
I don't know the details yet.
Would love to hear some opinions or info on this! <3