I appreciate all the replies!
Some post mention how the data, the information will not be vast. Keep in mind that I'm not just talking about the duchy, county and settlement information but also the map itself.
Think about distances from settlements to one another, Proximities to rivers, distances between settlements and specific kingdom borders, beach length, et cetera. This is all valuable information that can be derived once the maps have been scraped.
Posted By Xarkfleur at 6:21 PM - Thu May 30 2019
A torrent may not be considered accessible for every part of the community.
A guide on how to download this torrent would be nice. Can be explained in a few sentences.
Posted By DracoKalen at 6:38 PM - Thu May 30 2019
Well to minimize time and effort and bandwidth. I was hoping you could just download smaller chunks.
Depending on how the files are laid out in the torrent, you can choose not to download everything but only a small segment.
Integrating it into the website and/or creating data segments would be far more time consuming than a torrent with raw data. I understand how your solution would help most people a lot, but I would expect it to lead to significantly more development time.
Keep it simple stupid.
Posted By Vucar at 6:58 PM - Thu May 30 2019
The next question is, if we're still in the dark on DSS timing in general, how much longer would it take to build the infrastructure for this torrent tool.
Fair question. If the data is present as files, it takes only a minute to convert it to a torrent.
The map tiles will probably already be files as this integrates nicely with websites and tiled map systems in particular. But I could be wrong on this.
The data files might take some effort to create, as this information is probably stored in a database. Virtually all databases have export capabilities so I cannot imagine this being significantly time consuming.
But this is all speculation.