COMMUNITY - FORUMS - AGING & DYING
Brainstorm: Physical Training
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Hi all, this thread is just for a bit of amusement (I'm interested to see how people answer). You can also consider it a small test on how well you know Chronicles of Elyria, in some ways. So here's the core stuff for the discussion:

• You are having children and want them to grow physically strong (strength, stamina and agility; or as much of those as possible).

• Children observe you performing skills, and after unlocking it for themselves they can practice on their own. For now, put combat and combat skills to the side and assume combat is disabled for children (preventing them from the physical workout).

• The skill(s) should be accommodating for a child NPC. The children should be able to perform the skill as they please, and use a lot of their daily energy on it's activities.

Here's the question:

With those premises, and the overall mechanics of CoE taken into consideration, which non-combat skills would you teach your children to make them grow physically stronger? And why?


The current list of suitable skills/professions:

Builder, Fisherman (spear fishing), Blacksmith, Dancer, Logger (not a skill?), Courier, Archery (target practice)


My friend code: 4F7B5A

7/1/2019 7:28:04 AM #1
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Why are those the only skills? Nearly all the Survival skills would help but I'm going to narrow in on hunting, forestry, and animal care. If they listed farming, that would be on the top.


7/1/2019 8:43:21 AM #2
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I'd imagine 'Courier' - for a young 'un as a sort of 'apprentice'- would be really both physically demanding and create a honing of all those survival skills over time.


7/1/2019 7:37:54 PM #3
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Posted By Ravenlute at 5:28 PM - Mon Jul 01 2019

Why are those the only skills?

What..? They're not. They're just a few good skills/professions I could think of.

Posted By Ravenlute at 5:28 PM - Mon Jul 01 2019

hunting, forestry, and animal care. If they listed farming, that would be on the top.

I'd agree with farming, but I don't believe hunting or animal care will train much strength. Hunting is also a somewhat inefficient choice for a young child NPC. Forestry would seem right, because we often associate it with logging, but based on the skills under it, it seems like it's more about fire making and basic survival. So even if its a physical activity to be outdoors, I don't think it would make it a good and reliable choice to train children on. Also seems a bit wonky trying to imagine a scenario where a child NPC has any inclination to randomly go camping when they have a bedroom. I've considered these skills. But they didn't seem to fit well with the hypothetical and were kinda "crammed in answers".

Posted By Glosterian at 6:43 PM - Mon Jul 01 2019

I'd imagine 'Courier' - for a young 'un as a sort of 'apprentice'- would be really both physically demanding and create a honing of all those survival skills over time.

Courier is good enough that I kept it on my list, but within the context of children NPCs using the skill/profession I have my doubt that the young characters would be inclined to leave the settlement and enter the wilderness for a payment. So in my opinion, Courier would only make the cut in a very large settlement and city where the NPC can run around without leaving the settlement.


My friend code: 4F7B5A

7/2/2019 1:39:28 PM #4
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My own little troupe of pickpockets.


7/2/2019 3:30:43 PM #5
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Send 'em to the mines. Mining and carrying loads of ore and rock make the kids grow strong, just make sure to feed them well.


Count Lofi of Skaaney, friend code 8766AA

7/2/2019 4:36:05 PM #6
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Why not more classic stuff?

Go fetch water from the well.
Help till the soil.
Move those rocks over there.... nvm move em back. :D


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