Just to say it plainly; the map isn't lying to you: If they don't possess the coastal water resource, they do not currently have access to the coast.
As I said before, the To'resk have the ability to build out onto the shallow parcels they control, even if they don't necessarily have the inclination to spend the resources, labor, or money to make it happen without reason.
The customary practice though is to accept that the anchorage for deep draft boats is further out from the shore. Cargo is shuttled back and forth between the vessels and the settlement using smaller craft. Oft times, the owners of small rowboats and other craft that can navigate shallows like this historically make a living by offering their services to anchoring vessels.
Posted By Kov at
Do the shallows completely cut off large ships from reaching all the settlements in the Oce Tropical Wetlands?
Likely, but not necessarily so. Once you get away from the shore there are no borders to how you how deep each submerged parcel is; they range from a few cm below sea level to several meters below sea level, with the bulk of them being between 0.4m and 1.4m below sea level, give or take. This means that in most cases it's not deep enough for an ocean going vessel, or even a barge.
If so, then why are none of the settlements ON the shallows? How are we supposed to operate as traders and sailors?
All settlements the To'resk build are anchored to dryland at some point. They are not the Mydarri and while they have more experience dealing with the shallows here, they aren't interested in an entirely off-land existence. The size of the settlement then determines whether or not those cities would control enough of the shallows to build a port. Based on what you've said, that puts the bulk of the To'resk settlements facing the sea on the other side of shallows too extensive to build a port on with the parcels they currently control. Hence, no ports.
If not, how are supposed to tell where to place people who want to take part in these aspects of the game, that are so important to our tribe?
if a port is something you view as necessary, and I can definitely understand that feeling -- if I was settling next to the coast I'd want to make sure ships could reach me too -- then the best plan is to acquire the parcels necessary to build piers or quays out to an anchorage. This is certainly within the realm of reason, and even relatively easy for the To'resk, but those piers are going to be exposed to the elements and prone to high maintenance.
It's not necessary to build a port in order to deal with sea trade, though. You can, alternately, allow the more typical solution to this problem (shuttling cargo with smaller vessels) to play out as it will naturally should you elect not to intervene. With shallows like this you're never going to have a nice sheltered harbor, so it may not be worth the cost of the constant maintenance building out into the shallows will incur; the resident To'resk certainly didn't believe it was worth the effort.
Hope that helps! :)