I thought they already had been generated? Either way, they will be generated before expo and we cannot move any current buildings. Think of us during expo as previous mayors who made changes but had inherited things also.
Elenion
Elenion
I thought they already had been generated? Either way, they will be generated before expo and we cannot move any current buildings. Think of us during expo as previous mayors who made changes but had inherited things also.
They are pregenerated and already an operational settlement before we get them. I'd quote Caspian on it, but it's all in discord and they don't like discord quoted here.
If that's true it's a bit of a bummer although I wouldn't say makes me upset. I just think it would be even easier for all involved to let players to do things where they can...there would be more engagement, more satisfaction, less players unhappy with potential poor choices made by auto generation and more character for the cities. Also the algorithms to just allow one to build such amount of this and that based on population and resources available would probably have same basis as the automatic generation needs to do it, so there wouldn't be a prohibitive amount of extra work on the dev side.
Curious to know what you, fellow players, think the downsides would be for this approach. Still would like SB to comment as well :(
Elenion
SS knows what they're doing. If settlement layout were in our hands, I suspect you'd find many phallic-shaped communities possessing beautiful long, broad shafts... Erm streets. While I feel a little bit disenfranchised, it's probably best for them to make the things, and us to break them.
I believe the whole point is we are coming into these settlements as merely the latest occupants, the world is supposed to be ancient and we simply its most recent tenants.
If you look back at the 2016 forums @ www.forumsrdus.com, they stated that you needed to have a builder to make blueprints to shape your city/hamlet, that or pure BLACKMAGIC.
Here is a great way to look at it:
Not fearing blackmagic in CoE < Fearing blackmagic in CoE
You cannot have life without death. I create death, therefore I create life.