NPC marriages are allowed. This was updated along with many other details in the Dev Journal titled Down the Rabbit Hole.
NPC marriages are allowed. This was updated along with many other details in the Dev Journal titled Down the Rabbit Hole.
The politics will be interesting
House BloodBeard - Kill the boy, let the man be born
~~All Hail the Lord of Fire~~
I'm really curious about dynastic marriage too, as a solution for a noble who may not necessarily have a ready pc spouse. I'm hoping to convince the wife to play but if she doesn't I don't really want to spend my game time trawling for a player partner to produce children with, it sounds kind of trashy.
I know that you can woo a tavern maid or whatever, which is fine for the peasants, but what about your dukes and kings? The king/ Queen can't trawl for ass in the local tavern and still expect to have a kingdom in the morning. What the king needs is to be able to marry the daughter/son of a duke or a prince or princess from a nearby kingdom, but without the need to charge over there every Saturday night for several weeks to take them flowers or out to dinner.
To summarise I want to know if you can promise your children as spouses to other families and vice versa, as would have happened in feudal times. Would it be possible for a duke to grant one of his counts his daughter's hand by way of her NPC code?
I very glad that you can marry an NPC because to have children you need a spouse and to force every single person to find another real player to share everything seems like to much to force upon people. I for sure would not want to have to court real people online let alone making younger audience have to find other online people to be bonded with. I get making friends online and Im sure some people can gain that trust with another character but Im just glad its not a requirement
I too am pleased about being able to marry NPCs. Just opens up options, which is something I tend to approve of. Plus, when the game first starts off, it may be slim picking with PCs for a little while.
If my friend and I marry in game and produce two children - do I understand correctly those children will be the playable characters we will assume after we age and die ? And if I understand that correctly then that means the children we created are of course siblings so when we start playing those characters we will be brother /sister and not playing as a couple in that generation ?
Incest would likely be an in-game law your kingdoms would have to manage. However if, you try and marry your NPC sister, the NPC might take offense to your romantic advances...or not depending on the tribe? Oh and you might have to change towns because incest might be a taboo there, but like I said, probably nothing going to stop you hard-coded into the game. Just soft coded making it more awkward.
Just like how I'm going to have multiple simultaneous partners until my Kingdom makes it illegal.