Posted By Barghest at 12:34 AM - Tue Aug 02 2016
... getting caught for murder will lose you a lot of game time.
It's of course perfectly justifiable to lose game time by being thrown in jail. I would expect nothing less.
Posted By Tigari at 3:18 PM - Tue Aug 02 2016
I think once people get in game, and realize how slow and tedious pulling off an actual assassination can be (hopefully), many will shift their focus.
If assassination was easy, or even moderate, then being a noble or someone important would be TOO dangerous. Also with the danger level to the assassin, I don't think Contracts will be common.
I expect something like this to take time for it to work. I think that's part of what would make the process fun for the player/s doing the contract. I, for one, would be fine with this.
Posted By Reignmaker at 11:02 PM - Tue Aug 02 2016
... failing could mean losing a lot of game time whether through being imprisoned or killed and would need to pay real money due to permanent death either with time that was wasted in prison or dying too much causing earlier death.
I'm actually fine with this as well. Everyone can enjoy the way they want to play (and pay). I think if I died or got thrown in jail I would probably not return to being an assassin right away on a new character but maybe play something more relaxed.
I kind of want to see how easy combat and movement actually is before I try to commit to anything, though.