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Posted By CaptainWillCockerham at
Swindler’s Sound
NA-E (Luna)
Free Kingdom
Dutchy of Port Royal
Freeman County
Overview
The port settlement of Swindler’s Sound is officially opening it’s tavern to all Elyrians that lack a moral compass! Established as a safe haven for all the deviant natured peoples of Elyria, Swindler’s Sound boasts a diverse community of Pirates, Privateers, Murderers, Thieves, Assassins, Mercenaries, Bank Robbers, Slum Lords, and Corrupt Businessmen. No matter how black your soul has become, you can find a home here. We even take in the occasional Lawmaker and Politician!
The freedom of choice to live the way you desire has attracted even the most neutral of Elyrians to our humble settlement. Fisherman, Blacksmiths, Researchers, Carpenters, and Farmers are always welcome to make a life for themselves here.
Goals
Provide a safe haven for ALL Elyrians. As long as you show respect for us, what you do outside the settlements borders is not our business. (Disclaimer - On Duty Tax Collectors not welcome! We may be criminals but we do have standards! Off Duty Tax Collectors should maintain a believable disguise.)
Create an environment where all walks of life can succeed. From Pirates to Potato Farmers, we will strive to provide you any and all opportunities for an engaging and entertaining life. (Disclaimer - Tax Collectors will not be supported nor encouraged to find success. Swindler’s Sound and its associates can make no guarantees to the safety and quality of life of individuals that pursue this profession.)
Research Technological Advances in Oceanography as well as Discover and Master all that the Seas have to offer. (Disclaimer - Swindler’s Sound and its associates have no interest in assisting Tax Collectors in discovering a way to tax Ocean Vessels, Critical Waterways, or Foreign Lands.)
Provide a safe port for all Pirates and Black Market Merchants to resupply. (Disclaimer - Off Duty Tax Collectors may only utilize port to launder money on religious holidays. Must pay 15% processing fee. Subject to change without notice.)
Leadership
Swindler’s Sound was established by Captain William Cockerham who will serve as Mayor of the settlement, and Ambassador to foreign seafaring powers. Governance of the settlement will be handled by majority vote for all decisions. ALL registered adult citizens of Swindler’s Sound are eligible and have equal vote.
The port appointed Dockmaster will be responsible for all matters regarding operation and maintenance of the docks.
Swindler’s Sound operates by a Pirate’s Code. Violation of this code will result in the pursuance of a death warrant for the perpetrator.
Code of Conduct
- No stealing from town markets or visiting traders while in town.
- No Murdering townsfolk. Self defense is allowed.
- Befriend others wisely. Betrayal is your own risk
- The Right of Parlay. Anyone who is in trouble with Townsfolk or Crew, can evoke parlay, and be brought to the Captain Mayor (or Dock Master, depending on availability) and discuss their crimes, problems, or requests
- An act of war on the town can only be declared by the Captain Mayor, who would parley with shared adversaries.
- Trading for products fair and square means the seller can do as they like, including resell at profit.
- All citizens must respect their fellows on the account.
- Killing a surrendered enemy is not allowed
- No outside warrants will be honored within town limits. Bounty Hunters operate at their own risk.
- No fighting or assassinations in the gambling hall. Take your disagreements outside of settlement borders.
Milestones
Joining a Kingdom
- Swindler’s Sound has proudly aligned itself with two fantastic community members. VioletWinterborne and Vigorish, candidates for the Free Kingdom of Alysia and the Dutchy of Port Royal.
Signing the Pirate Accord
- Swindler’s Sound has signed the Pirate Accord, allowing for future cooperation and collaboration with our deviant brethren, regardless of the affiliation of any party with any monarchy.
Business Partnerships
Community Member Deadsexy has pledged to establish the settlements premier entertainment facility in the form of a brothel.
Deckmasters is NOW HIRING experienced bartenders and card dealers in an effort to create the Free Kingdoms first ever dedicated gambling hall. Interested Parties may inquire in Swindler’s Sound Discord.
The Dutchy of Port Royal has granted the KBE access to help chart our lands and establish map dispensaries for use by miners, adventurers and traveling merchants alike. A selection of maps unrelated to the area will be available as well for long distance travelers.
Special Projects
The Marlow Industrial Complex has partnered with Swindler’s Sound to promote and explore genetic experimentation. Anyone interested in volunteering to be a test subject may sign up at the tavern. Sparks of Life will be provided for qualified test subjects.
With the help of Community Member Lillica, Swindler's Sound has reached an agreement with tinkering group Iron Reverie of the city of Aomori. Swindler's Sound will provide an initial research grant of 1250 Exposition Points and 3 Guild tokens to fund the research of advanced siege weaponry and payload delivery systems. Further research grant installments will be negotiated after land selection. Additional Private Parties have expressed interest in becoming angel investors for this project.
If you have any questions, just want to chat with a pirate, or are interested in our goals and would like to join us for an epic adventure, then stop by our discord and drop us a line!
Would you be interested in having your guild's poker games in one of the Initiative's Taverns too ? We could be sponsor's and be cross guild co-ops