Posted By Roarer at 03:47 AM - Mon Feb 11 2019
Posted By Nahkahiiri at 2:48 PM - Fri Feb 08 2019
All locations (settlements, roads) close to a military equivalent of a settlement (outpost,fort,keep,etc) has an effect how high the security level is in that location. ...would make some areas much safer - safehavens.[...]
The fundamental problem with Eve's system is that is it against one of the design pillars : The world should stay dynamic.
Maybe I wasn't clear enough.
If there is a keep, there is a higher security area and therefore guards would spawn. If there is no keep, there is no security area and no guards will spawn. Isn't that dynamic? Guard respond time can also be affected by travel time from the keep as well. Then it becomes very dynamic, don't you think?
Let me draw a picture:
In the left picture there is a keep and three settlements. Keep's security influence keeps the security level high nearby roads and settlements because it's easy to move on roads. Keep's security influence deteriorates over distance therefore is changes to low sec if you far enough.
In the right picture there are same settlements except you build a road from keep to south. Therefore the keep's security influence can reach the south settlement and the roads.
Of course this is helps only vs brigands and small scale hostilities and therefore may be a bit offtopic... sorry about that. It would give security to normal people which is nice because I don't believe PC or NPC guards can provide that general security and I don't want to be ready to kill every person I meet on the roads...
Additional edit: Been reading a few things about what are people planning... for example, people are planning to build palisades and watchtowers around their farms/settlements. Even farmers have to go through combat training etc... Do we really want this kind of activity where "everyone" is preparing for postapocalyptic-like world where everyone suspected to be a thief and/or a looter or whatever. I don't want to see fortified farms where farmers are trained to be soldiers. Do you? Or do you want to see an idyllic countryside which is a joy to your eye and where you can be fairly safe even without ten PC/NPC guards not standing next to you?