Category of Suggestion: Game
Suggestion: Implement genetic and species attributes for plants and animals, similar to the genetic and racial attributes for the races of Mann
How you'd like to see your suggestion implemented:
Genetic attributes are those that impart certain characteristics to the offspring, such as growth rate and external appearances. These genes could either be dominant or recessive, which affects the chances of passing to future generation offspring. But they also require specific conditions to be activated. For example, a breed of wheat has the gene of Accelerated Growth as recessive, but even if the entire field has that gene only, they still need to be grown with specific temperature range to activate.
Species attributes are, similar to real life, the largest group of organisms that can reproduce offspring with the appropriate mating types. And depending on how closely related the species are, they could be cross bred to create hybrid as well as attempting to splice certain genetic attributes from one species. For example, a breed of red flowers is very closely related to a breed of big-leafed plants. When nurtured in the appropriate conditions, they could be cross-bred into a new breed of red flowers with big leaves.
For moral reasons and to avoid public backlash upon release of game, the cross breeding would be limited to plants only.
Impact of suggestion if implemented: Since we would already have genetic traits and could have cross breed between different races of Mann, achieving a similar but simpler system for plants should be achievable. It also makes farming a lot more complex than simply growing the same plants over and over. And to avoid backlash on the game by the general public, only plants should have the option to cross breed. The races cross breeding should be less of an issue since they could be classified as a single species (“Mann”) and mirrors the races of the real world.