Social classes in the Neran society follow the traditional
feudal system seen in many regions of Earth's Europe during the dark and middle
ages. Neran society is divided up into the following four major
categories:
Nobility
Aristocracy
Gentry
Commoners
The Nobility of the Neran are formed by the Kings &
Queens, Dukes and Duchesses, and Counts and Countesses. As the Neran are a religious
society, they view their nobility as holding their titles by Divine Right. In short,
the Neran believe the Creator granted the nobles their titles, either due to their
historical involvement in the War between the Virtues and Vices or on account of
being Virtuous themselves.
Skills and Professions
The business of the Neran is largely capitalistic, with
guilds making up a large portion of the economy. These are controlled by local
governments (meaning counties and larger settlements), which make up an integral
part of a kingdom's economic infrastructure. As an association, the Virtorian Church
is funded directly by the Nobility, as well as the wealthier members of the
Aristocracy.
There are notable differences between settlements of varying
sizes. Smaller settlements may or may not have any guilds within their town, instead
depending on the output of their local townsfolk who pursue their trades
independently. In smaller settlements individuals tend to perform multiple trades,
often out of necessity.
Among Neran society, the professions are seen in varying
number, depending on the size and wealth of a settlement, with more expensive or
exotic trades being found in larger settlements. As a result of the Neran's ready
access to good farmland, and various types of grains and wheat, Neran are most
well-known for, and most respected for, their tailoring, weaving, distilleries and
breweries, prized vegetation, and cultivated meats.
Education
Neran looking to enter a craft or trade have several
different routes in which they can do so, often dependent on where they live. Those
living in smaller settlements will either learn the family trade through their
elders or seek out one of the local tradesmen in hopes of gaining an apprenticeship.
Those wishing to join a guild for training can journey to a nearby town to find what
they're looking for. Some guilds will only accept already-skilled and/or established
members of their craft, while others will accept newcomers and train them from
nothing. For those seeking the fastest advancement, larger towns and cities often
hold schools or universities to join. This provides not only the opportunity for
faster learning, but also an opportunity for further research. Some Neran also
choose to study alchemy alongside the Kypiq at the Arkyn.
All Neran are expected to have at least a passing knowledge
of the Virtues, and part of the duty of the Song-priests is to spread this
knowledge.
Leadership
Leadership in the Neran society is predominantly composed of
the Nobility and Aristocracy, with leadership passing to heirs at the death of a
titled noble or landowner. In the event that no direct heir exists, a power vacuum
is created and peers or underlings of the deceased will vie for control of the title
through reputation, prestige, and overall popularity. The person who is able to
raise the most support for their claim will ultimately be given Casus Belli, and a
reason to take possession of the land and titles.
Military
The grasslands occupied by the Neran are one of the largest
biomes in Elyria. As a result, protection of the realm is distributed among the
various Duchies, with each Duke or Duchess responsible for the safety and security
of their contained counties. While the Duke or Duchess is responsible for funding
the training and equipping of militia within the duchy, the formal army is often
made up of trained soldiers referred to as the Holy Swords. These soldiers, akin to
Paladins in other fantasy universes, believe they wield not only sword and shield,
but the strength of Virtue that their faith affords them.
To become a Holy Sword, would-be knights are sent to either
the Virtorian Military Academy or, in the case of wealthier aristocracy or nobility,
are sent to remote duchies - sometimes as part of a negotiation - to be trained as a
page and squire. In the case where someone is sent to a foreign duchy, it is
necessary for the Duke or Duchess to be a Holy Sword themselves or to have an
on-site Steward - a member of the Virtorian Church - responsible for overseeing the
religious training of the up-and-coming Knight.
The Kingdom's sovereign ruler, through their vassals, wields
the Holy Swords as their own - with the leader of the Virtorian Church serving as an
adviser. The remaining forces of the Neran military are both cultivated through the
local militia, as well as mercenaries-for-hire.
Technology
Owing to the advanced rate at which Neran learn new skills,
their technology level is greater than the other tribes. That's not to say it's
significantly greater; it is still akin to the Middle Ages of our own Earth.
However, they do have mastery of their environment at a greater degree than other
tribes. In particular, they have advanced architectural techniques - owing much to
the Hrothi's influence - and their agriculture is sufficiently advanced to support
the Kingdom, though it does still require large amounts of manpower in order to be
maintained. Furthermore, technology doesn't exist that is capable of mitigating the
damage that nature inflicts and, as such, the Kingdom is vulnerable to periods of
great strife as a result of potential food shortages.