COMMUNITY - FORUMS - SELENE DOMAINS
[EU][RP] Barony of Marscheck & House Latos
+9

Quick overview:

Out of character:

As a pledged Count with a 2x title I will be hosting a Barony in the world of Elyria. At the head of this Barony stands House Latos, the family I created along with a few core members. Our goal is to hosts a family and Barony that holds a strong military presence in our County of Tynwael. This County is located in the Duchy of Terenia inside the Demalion Empire. We invite people who are interested in our concept to join our Barony, and perhaps even the Latos Family. Our target audience are mature RP'ers who wish to recreate a more historically acurate medieval society with fantasy influences sprinkeled all over it. Hopefully we can get together a fun group of players to engage in RP and other aspects the game has to offer! In the thread below you will find an overview of the Barony of Marscheck, its ruling family House Latos, and additional information surrounding the two.

Table of Content:


Barony of Marscheck

The Crag that taunts The Rock

Sir Zandyl Latos' Armorial Achievement

"When the darkest hour shrouds the land, when the wolf howls in the night. This is not the time for fear, nor for unbecoming fright. Take your sword and raise it high to catch the first light of sun. Chase off the shadows fulfill your plight, for night will always flee the dawn"

-- Vykon Latos, founder of House Latos.


Marscheck:

Marscheck is a Barony, and hosts the capital, in the County of Tynwael. At its heart lays a walled town, which shares the same name of Marscheck, that sits at the foot of Verdacragg castle, the ancestral seat of House Latos. The Town itself is built at the fresh flowing water of the river Stehr. With green plains and hills to the East, lush pine forests to the West and a looming mountain range further down to the South, Marscheck has a rather bountiful surrounding. The elevated rock formation on which Verdacragg castle is built offers a natural protection that makes the castle one of the best protected strongholds while also sheltering Marscheck from the Northern side. In the South the river forms a natural boundry that, when crossed, leads to strong walls standing on its bedding. Being one of the Southern most strongholds in Tynwael, the Barony of Marscheck enjoys a slightly warmer and tempered climate compared to much of the County. Warm summer days make way for crispy spring rains that lead into mild winter nights until autumn once more heralds a pleasant southern breeze.

The climate and rural sights surrounding Marscheck combined with a bustling urban center inside the walls make Marscheck a true gem in the landscape. Dull days are rarely found and most of the Barony bathes in a comfortable level of prosperity. Its people are not as stern as many norther neighbours in other Counties, something that can not always be said about its ruling lords however. Walking through the gates of Marscheck one will find busy streets and a lively market. With a plethora of smells swarming the senses. From scraped steel to strong spices. However, Marscheck's main focus sits with the military aspect of life. Having a long tradition in military operations, Marscheck's economy revolves around the sword. The Barony is the largest military stronghold in the County. In a not so distant past, Marscheck was part of the County of Rahlmont, ruled by House Layne from Watcher's Rock. Only after a bloody war that engulfed the land did the lords of Marscheck break free and form their own County of Tynwael. It is for this reason people often refer to Marscheck as the Rock's bastard brother, or 'The Rock' and 'The Crag'. Yet as history has proven, brothers do not always see eye to eye. Even in harsher times, Marscheck has a relative feel of security, no less thanks to the Verdacragg castle watching over the rest of Marscheck like a vigilant guardian. There are little to no places from where one can not see the seat of House Latos looming above them.

Just like its brother, Watcher's Rock, Marscheck is known for bringing forth some of the finest men at arms and knights in the region. Their prowess on the battlefield proven many a times over in distant and recent history alike. The sound of clashing swords on the training grounds is almost as much part of the landscape as the river Stehr itself.


History:

There are many stories about the true origins of Marscheck. Speculations range from decades before the Zygethian Kingdom, to even further back in an age of myth and legend. But those are stories passed around with a flagon of ale or a skin full of wine. Scholars place the birth of Marscheck just past the advent of the Zygethian Kingdom. Back then House Latos was no house yet at all, simply a more wealthy family of the unlanded Gentry in the County of Rahlmont that could afford to dress themselves with better armor than the poorer man. During the invasion of the Zygethians, House Latos fought on their behalf in the short series of wars that conquered the land. As reward for their loyalty they were granted land to rule and a title to go with it. From here on forth, House Latos entered the realms of landed Gentry. The first head of House Latos, Vykon Latos, was knighted for valor in battle. A title that was made hereditary, and thus became a Baronet, for his sons and theirs sons after them.

Left with nothing less than a few enemies from the recent war, Vykon decided to build a castle and solidify his rule over the lands granted to him. Next to the river Stehr, on top of an elevated rock formation, Vykon built the ancestral castle of House Latos. A staunch construct that was to withstand the test of time. Heavy stone on natural rock foundations made the castle blend in with the enviroment almost seemlessly, The green mossy stones of the land flowing into grey of the castle walls. Natural plants found their way up and adorned the walls in a vain attempt of nature to reclaim its territory. It was for this reason that Vykon Latos named the castle "Verdacragg" a bastardation of the words "Green" and "Crag". As is often the case, people from surrounding land found their way to the protection of the castle over time. The first houses sprouted up from the ground at the bedding of the river that lay below the castle, the seeds for a great city were planted.

It wasn't long before a few huts and houses grew into a promising little town. Merchants and butchers, smiths and tanners, bakers and carpenters. Slowly but surely the streets of the town filled with shops and artisans. From his seat in Verdacragg, Vykon Latos oversaw the growth of the small community.

Yet he did not forget his roots, and would not allow them to be forgotten for generations to come. They were forged from battle, through it, they had become who they were now. Vykon ordered the training of men-at-arms, archers and knights. Since the Zygethian conquest, rule of the County of Rahlmont had fallen to House Layne, who had taken their seat in Watcher's Rock up North. Vykon had sworn a vow of fealty to the Layne's, and was to protect the lands he was granted as well as supply men when his liege lord called on them.

The economy of the town was further boosted by the creation of an armed force within its boundries. From wide and far, Vykon gathered men and boys to pick up arms. They were trained, and put into service of the Latos forces. It wasn't long before their numbers grew considerably, not in the least because it offered good pay. A single silver for an archer or guard, two silvers for a man-at-arms, and eight silvers for a knight.

As the years passed, the lands of House Latos grew to one of the biggest fiefdoms with a major castles in the region along with a bustling urban center. Vykon had built a legacy that was to last centuries. His kin continued to rule Verdacragg after his passing away. In the coming generations, House Latos was raised once again, this time from the Landed Gentry to the nobility. For their loyal service, and as a recognition to their vast influence, they were made Barons. With the Zygethians there was stability, prosprity, and many more things that a kingdom could want. Yet it also brought stagnation and solidification of the nobles. But all of that was about to change with the rise of the Romarians.

Nearly a century had passed since the Zygethians had arrived and House Latos was granted the lands on which they built Verdacragg. Now a prominent Barony loyal to House Layne of Watcher's Rock. But as time passed, the Zygethian kingdom grew beyond its borders until it could no longer sustain itself. The higher circles fell apart and the kingdom fell in disaray. Not only from within, but also from without the Zygethian kingdom faced a large threat. Reaching down into the land, the Romarian Empire started to prey on Zygethian borders. Bit by bit stealing away land and claiming it for their own. Peace and prosperity brought stability. But chaos and war brought opportunity. And House Latos was nothing if not ambitious. Eversince their elevation to Barons, they had been stuck with just that, unable to break through the solidified positions of the nobility, that was about to change.

After conquering the capital of the Duchy, Romarian forces marched down into Rahlmont. The host consisted of thousands of men who drank the rivers dry and ate the fields barren. Settlement after settlement fell to the overwhelming force, with only a few offering some resistance. Word had reached Verdacragg that a Romarian force was laying siege to Watcher's Rock, and Lord Layne called on his banners to come and aid him. Zykas Latos, the ruling lord of Verdacragg at the time, read the parchment bearing the seal of house Layne, and burned it in the hearth of his chamber.

In the coming days the Romarians had sent riders to Verdacragg to ask for its surrender. House Latos offered more than that, they offered their support. Laying siege to Watcher's Rock was foolish, Zykas had told the Romarians as much. The fortress was protected by natural defences that almost formed a castle of their own. Passing them was a daunting task. The walls of the fortress were thick and had stood for hundreds of years. Zykas was certain that if he wanted to, he could keep the Romarians at bay in Verdacragg for well over a year if need be, Watcher's Rock would not perform any worse. There was a reason that Verdacragg was know as The Rock's brother. But the Romarians were stubborn and ignored his advice. They continued their siege and commanded Zykas to offer his support if he were truly a friend of the Romarians. Zykas would not sent his men to starve under the stone walls of that castle, nor would he let them be rained down by Layne's archers. But he could offer support in another way...

Zykas knew that the Stone Owl of Watcher's Rock would wait out the siege, relying on the fact that the Romarians would starve themself before they managed to breach the walls. And so Zykas sent wagons with supplies up to the encampement of the Romarians. Wheat, barley, water, ale, boar and pig. The Romarian forces would not starve out so soon.

Despite House Latos not answering Layne's call to arms, many smaller settlements did. A rider had approached in the night telling Zykas of an approaching host marching to liberate Watcher's Rock and lift the siege. If that were to happen, all Zykas had worked towards would fall in ruin. He raised his army and readied Verdacragg's defences. When the approaching host reached Verdacragg, Zykas showed his true colors and engaged in battle, breaking the marching host in what would forever be known as 'The battle of the red Stehr', after the red color of the river Stehr for all the blood that was spilled in it. In that battle Zykas destroyed the host loyal to House Layne. No prisoners were taken, no ransoms made, no men spared. After the battle, Zykas sent a group of Knights to raid the lands from which the host came, setting the farms and smaller settlements aflame.

The war would last a while longer, as the Romarians refused to assault Watcher's Rock. Again Zykas pleaded with the Romarians, advising them to take the castle by force. But once more his words fell on deaf man's ears. The Romarians decided to starve out the Laynes. They did not count on the harsh winters in the North of Rahlmont however, and the Romarian host was broken. However, without anymore support in the County, and with the lands loyal to the Layne's set aflame by Zykas Latos among others, the Layne's were forced to surrender, and the age of the Romarians arrived.

For their support and prowess in battle, the Romarians awarded House Latos and elevated Zykas to Count, with some additional land carved out from Rahlmont and surrounding Counties that opposed the Romarians, a title to bear for him and his sons and grandsons after them. The County was aptly named 'Tynwael', and the Barony renamed 'Marscheck'. After the battle of the bloody Stehr where House Latos had stopped the marching host, or rather.. checked the marching host in their tracks. Hence, March's Check... Marscheck. With House Latos now ruling over the County, tenants-in-chief to the Romarian king.

A hundred years of Romarian rule passed before another war was on the horizon. A new man proclaimed himself King, Demiqas Liacan. And with him fought the old ruling House of Rahlmont, House Layne. A bloody civil war broke out, later dubbed The rebirth of Terenia. Marscheck was still ruled by House Latos, yet unlike Zykas and Vykon in previous times, the head of House Latos now was a different kind of man. Ambition had made way for loyalty, and without second thought House Latos sided with the Romarian rulers they had served for near a hundred years. The Civil war ended in a Romarian defeat, and the head of House Latos as well as his eldest son were slain in 'The battle for Terenath". Rule of House Latos, the County, and the Barony of Marscheck thus befell to the youngest son, Sir Zandyl Latos. A knight, as many second noble sons were. Custom demands that the second born son of the lord of House Latos be trained to knighthood in the 'Order of the Dawn'. This is a knightly Order founded by Zykas Latos to serve as an elite force tied to only House Latos. Traditionally, the second born son of the Lord of the House leads the Order after achieving knighthood. Zandyl is man well known for his prowess in battle and skill with the sword, but untrained in the affairs of governing. The new king of Terenia pardoned House Latos for their part in the war, and let them keep their lands and titles. Their only condition was that the County of Tynwael swore fealty to king Demiqas.

After Demiqas Liacan claimed victory, another threat arose. The Demalion Empire they called it. Rumours said their armies stretched a thousand leagues. No river or mountain could stop them. Luckily it never came to war with this Empire. Demiqas bent the knee was was named Duke to rule over Teneria. In the aftermath of it all, House Layne was restored to its title of Counts of Rahlmont, ruling once more of their ancestral lands. However, they found their lands lacking the significant Barony of Marscheck, its lands, and various other smaller settlements that had now long been part of the County of Tynwael.

Today House Latos still rules Tynwael as its Counts, and holds its seat of power in the Barony of Marscheck. With the return of House Layne of Rahlmont, The Rock and The Crag are once more brothers, Though history is not easily forgotten, nor forgiven. Zandyl Latos has the fortune of having his uncle by his side to aid him in governing the County while also strengthening bonds between the Houses of Latos and Layne once more, however strenuous their current relations may be.

The Duchy is still submerged in a civil war between the Terenian forces and Romarian loyalists. While House Latos has sworn fealty to Demiqas, words are wind. In practice the County of Tynwael has taken a neutral stance in this conflict, supporting neither side of this civil war. From their seat in Marscheck, House Latos waits and sees as both sides ask for their allegiance which might well be the decisive factor in a conflict that has been raging far too long.


Contact:

If you are interested in joining the Barony of Marscheck, or have any questions, feel free to get in touch!


Useful links:


3/9/2018 9:37:38 AM #1
+2

Sounds fantastic, Zandyl! A gated town with a keep is a great location that will no doubt benefit our County. Seems like it can even be a refuge for people in dire times as I imagine it to be easier reached than Watcher's Rock which, as the name suggests, ought to be on a rock :P And yea I love the dynamic you've created between The Crag and The Rock. Even though we were occasionally at odds, I'm glad history has ultimately placed us on the same side ;)

3/9/2018 4:18:05 PM #2
+1

Organization of the barony

When we consider the organization of the Barony we have to make a distiction between the Lord's Household of the Lord, the military forces and the the Barony itself. The Lord's Household are those in direct service to the Lord. This includes officials and servants. The military forces are also in direct service to the Lord, yet do not belong to his Household. The Barony itself on the other hand hosts a variety of jobs that are either directly or indirectly in service to the Lord.

Keep in mind that the Barony as a whole will have a mostly militaristic focus. However, as would be the case in actual medieval times, it will be combined with a settlement's life to support this. It is the settlement part which you can read about in this post.

NOTE: All the roles and jobs listed below are available for players should they take an interest in them, though by no means do they have to be filled by a player character. These positions are there to create an authentic feeling, whether they actually be actively played, or are just there in the minds of people. Multiple roles can also be taken by the same person.

Table of Content:


The Lord's Household

Lord's Council:

  • Seneschal - The most important position in the Lord's household. The seneschal is effectively the manager of the Lords' Manor and has a number of tasks to deal with. From managing the expenses of the household to dealing with administration. The seneschal keeps track of all income and expenses. It is the Seneschal that is responsible for how money is spent within the Lord's household. He decides where the money goes and what can be done with it. The Seneschal also takes care of the Lord's estate or demesne. He makes sure all the Lord's subjects are performing their jobs, pay taxes, and rules in the Lord's stead when the Lord is otherwise occupied.
  • Marshal - The highest military rank within the Lord's sphere of influence. The Marshal oversees military affairs when the Lord himself is busy with other matters, and aids the Lord with military affairs otherwise. It is the Marshal that is directly responsible for overseeing the other officers such as the Master- and Captains-at-arms. The Marshal also serves as the Lord's primary military advisor and is in charge of the stables.
  • Chancellor - Yet one more important position in the household. The Chancellor, or Chaplain, was a man of faith more often than not. Responsible for performing religious duties within the Lord's household. Thanks to the education these men of faith generally enjoy, the Chancellor is also responsible for writing the letters of diplomacy and correspondance for the Lord, and using the Lord's seal. The Chancellor is also responsible for the education of the Lord's children.
  • Commander of the Dawn - As the leader of the prestigious 'Order of the Dawn', the Commander of the Dawn has a place in the Lord's Council. Oftentimes as a military advisor, but traditionally also as a personal confidant.
  • Additions - Any number of other offices necessary may complement the above mentioned. Aside from that the Lord may also name people to his council who serve no specific function other than counseling.

    Other positions:

  • County Reeve - Another important position. The County Reeve has a gamut of tasks under his belt. First and foremost he is the primary justice official in the County. Dealing with High justince all over the County, and with Low justice within the Lord's demesne as well. If nessecary he relays information to the Lord. Secondly, he is responsible for allotting peasants to their jobs. He also oversees the repair of buildings within the Barony. Working in close relation with the Seneschal, the County Reeve makes sure taxes are collected first hand and manages the accounts. While the County Reeve can be a burgher or even a well off peasant, oftentimes the he is of the Gentry or 'petty nobility'.

  • Chamberlain - This position is solely confined to the Lord's Household. The Chamberlain makes sure that everything runs smooth within the Lord's Manor. They keep an eye on all those serving there, effectively coordinating all servants in the Lord's household. The Chamberlain takes care of the main chambers of the Lord and is in charge of the wardrobe. It is a position of great honor. The Chamberlain is directly responsible for the comfort of the Lord himself and sometimes managed the Lord's personal finances.
  • Chamber knights - Named such because they are knights that attend the Lord almost everywhere, even his chambers. They serve as a personal guard for the Lord. The Chamber knights always consist of members of the 'Order of the Dawn'.
  • Master-at-arms - The primary military official aside from the Marshal. The Master-at-arms is a seasoned knight responsible for the training and overseeing of the troops. In times of conflict the Master-at-arms may lead the troops as an officer of the Lord.
  • Captain-at-arms - A ranking officer in the Lord's army. Responsible for the troop's dicipline and smoothrunning of the forces. In times of conflict the Captain-at-arms serves as a field officer.
  • Retainer knights - Knights that the Lord holds as retainers to serve in his retinue.
  • Pantler - Person in charge of the Pantry. The Pantry deals with the household's bread, cheese and naperies.
  • Butler - Person in charge of the Buttery. The Buttery deals with the household's wine, beer and ale.
  • A myriad of other positions are serving in the Household: - Chaplain, Almoner, Surgeon, Physician, Esquires, Kennel-master, Blacksmith, Carpenter, Brewer, Butcher, Baker, Candle maker, Valets, Grooms, Pages, Master Mason, Cleaners, Minstrels, Gongfermours and more.

In total the Manorial household of the Count consists of around 40-50 people.


People in the Barony

Aside from the officials and servants in the Lord's very own Manor, you will find a plethora of different and interesting people going about daily buisiness in the Barony. Again we can devide them into a few groups. The Burghers and Town's Freemen, those that live in the town itself. The Peasants, those that work the fields and rural grounds around the town. And the Clergy, those that practice one of Elyria's religions.

Burghers and Town's Freemen:

  • Executioner - Holding a special status in any manor is the executioner. More oft than not a man from the peasantry or a burgher. The executioner serves a few purposes. He is the chief jailor, torturer and hangman. This job makes for a queer breed of men, and is often regarded with some scorn. Still, the executioner holds some authority. The title is often given from father to son.
  • Clerk - This person checks material costs, keeps accounts and wages. Oftentimes in service to the Bailiff.
  • Scribes - With the absence of the press, manuscripts and scrolls have to be copied manually. So to do accounts need to be written down, as well as laws and other documents. Scribes do just that. Their main occupation is coppying documents from first light of dawn until the last candle extinguishes in the late of eve.
  • Innkeepers - Medieval towns are something to behold. At night you will only find the watchmen with lanterns walking about. But during daylight it is quite the spectacle. Merchants, artisans, peasants. All come to the town to buy goods, conduct trade or simply entertain themselves. During day the populations of a medieval town could easily double or even triple. Many of these men and women walking the unpaved streets would be travellers who are here to spend the night in one of the many inns. It are the Innkeepers that accomodate them and give them a straw filled matress to sleep on, as well as a belly full of ale and chicken.
  • Tavern owners - Where the inns provide accomodation, the taverns provide entertainement. Taverns are the only establishments that are allowed to serve the better wines in town, and as such you will not find the poorest of the poor in these places. That said, Taverns come in wide varieties. From high class establishments where Gentlemen, Esquires, Knights or even Nobles go... to those who sell cheaper wine affordable by your average well of Yeoman or wealthy peasant.
  • Ale house owners - Not all enjoy the better drinks in a tavern. Some prefer to spend their evening in one of the many ale houses. Here you will find no wine and only basic food. What you will find, however, is ale.. lots and lots of ale! Ale houses usually attract a rougher crowd. Those who can not afford to go to a tavern, or those looking to elevate their spirits to another plane of existance so they can not remember the morning after. Beware though, for ale houses are often patrolled by the watchmen because of their notorious nature of starting fights.
  • Bath maids - You may think medieval people are filthy, and by today's standards you would not be completely wrong. However do not let a Villein's wife hear you say such things after she has just spent hours scrubbing her floor, rinsing her man's clothes and cleaning the table of grease. People pride themselves in cleanliness. Peasants wash their faces and hands daily, and try to wash their full bodies with at trog of water at least once a week. More well off citizens are likely to wash more frequently, although full body baths are reserved for the wealthy gentry and Nobles. Still, stench and uncleanliness is often seen as a bad omen, or a sign of disease. And thus people do try to keep standards. To help them there are bathhouses. Places where you can have yourself washed by a willing bath maid. It has to be said this is not affordable for all, but a good merchant or artisan can allow himself to go to one of these places once a week. You might not come out as clean as you would when washing in your own house though, for these baths are notorious of offering other... services... reducing the cleanliness of them quite drastically.
  • Artisans - Artisans will make the streets come alive with their shops and workshops. From the clanging of steel in Smithstreet, to the smell of drying meat in Cleaver's Alley, to the colorful display of fabrics in Needle's Lane. They come in all shapes and sizes, with some of them even making quite a comfortable living off of it. Some of these include, but are not limited to: Butcher, Blacksmith, Goldsmith, Jeweler, Tailor, Barber, Tanner, Mason, Cutler, ...
  • Merchants - Like the Artisans, they too come in different shapes and sizes. Most importantly, they come in different levels of wealth. Merchants are easily the wealthiest of the common folk you will meet. Some of them are even wealthier than poorer Nobles. They bring goods for daily use, materials used by the artisans, and exotic items that one may only see once or twice a year during a fair. Often found in stalls on the market, or in shops they own in one of the many marketstreets. Some, but certainly not all, are: Spice mongers, Fish mongers, Fabric merchants, Jewel dealers, Fur traders, ...

You will encounter many more trades. From Surgeons and physicians, to town criers yelling the local news, to latrine carriers emptying the cesspit and dumping the excremen outside the city walls. It is truly a sight to behold.

Peasants:

When you leave the city walls, you walk into the world of the peasants. Men working hard to plough the field or bring in the harvest. Or women tending to their herb gardens and vegetables to prepare at least a somewhat tasty meal in the evening for their family. Perhaps you may see a wealthier peasant working with his servants on a larger plot of land, owning three oxes no less! In general they come in two shapes. The Freemen, and the Villeins.

  • Freemen - As the word suggests, they are free. They have their own land for which they pay rent to the Lord, work their own crops and sell them on the market. Some of them are reasonably wealthy, others are no better off than the poorest of the poor. Either way you will find them to be hard working people who are quick to offer you their hospitality.
  • Villeins - They too work their land, farming crops and tending sheep. In contradiction to their Freemen counterparts however, Villeins do not own land themself. They work on land of the Lord, and nearly all their harvest goes directly to the Lord. They are allowed a small piece of land for themselves, to feed their family and sell the remains if they have harvest to spare. But do no think they will grow rich from it. The Villein's life is a hard life of servitude. Villeins are also bound to their land. They are not allowed to leave it without the Lord's permission, and if the land is sold to another Lord, they are sold with it. It may surprise you that you will see much more Villeins than Freemen working the field, and you may wonder why that is. To be a Villein has its upsides as well. First and foremost, you have the Lord's protection against raids. And in case you are accused of crime, your Lord might stand for you if you served him well. Secondly, you need not fear a bad harvest. If heavy rains have flooded the land, and your crops have drowned, the Lord will provide you with at least enough food to survive... if he himself has it to spare of course. You will not be set out of your house by the Bailiff, nor will you suffer the taxes paid by Freemen.

The Clergy:

Lastely we have the spiritual men and women in the Barony. One can not underestimate their importance to the people. They serve in hospitals along with surgeons and physicians, have houses of faith where the people can clear themselves of sin or ask for devine favour, and many more. Most of them are held in high esteem, and have some manner of authority. There is often a bit of friction between them and the Aristocracy however, since they do not always see eye to eye on how to rule the people.

3/9/2018 4:18:22 PM #3
+0

Organization of the Army

As important as the Burghers and the Peasants are to keep the Barony prosperous and healthy, the heart of it is its army. Ever since House Latos was raised to hereditary knighthood (Baronet), and later Nobility, their focus has been on the sword. It is how they got to where they are today. In the end, everything else in the Barony is there to support its army and defences.

Members of the army come in many variaties. From professional full time soldiers (Retinues), to those serving their annualy due days (40 days a year), to those that have other occupations. In times of great need even the Villeins are expected to pick up arms for their lord and join the military campaign (Levies).

Table of Content:


Ranks and organization:

The army is devided into several ranks that indicate function and status. While it is possible to rise through the ranks, much of it depends on personal wealth and heritage. A peasant can hardly expect to join the noble knights, but a well off Yeoman or burgher might make it to the upper echelons with enough dedication.

Organization:

Kinds of troops:

  • Retinues - Retinues are much akin to standing armies. They are the core forces of the lord's army. Professional soldiers, be they knights, squires, other men-at-arms or archers. Retinues generally hold the more well trained troops. They are paid by the Lord for their services as well as given food and shelter. In the case of knights, and sometimes squires, they can also be paid by being granted the tenure over a plot of land able to provide enough to sustain a knight. These plots of land are called Knight's fees/fiefs, and usually consist of five hides. Retinues are generally rather small.
  • Levies - Levies make up the bulk of an army. They are troops drafted from the peasantry (Although knights granted a plot of land are technically also levies while being part of the retinue). Their training is less extensive and they are generally less equipped. Still, levies from the largest part of a military host. Levies are not paid for 40 days of their service. They owe this much to their lord. In longer campaigns they are paid a small amount, however not obliged to keep fighting.
  • Mercenaries - Hired troops to strengthen the army. Usually highly trained professionals on the same skill level as retinues. These troops are usually much more costly than retinues, given they are paid only with coin and not food, shelter or land.

Mustering troops:

  • Retinues - Since retinues are like a standing army, they are constantly available troops to the Lord.
  • Commission of Array - When it comes to levies, there are two major ways to muster them. Usually levies are summoned for 40 days, and those willing to stay longer in the campaign will be payed a small amount. However, in Marscheck that system is outdated. Instead there is a system of Commission of Array. Instead of mustering huge amounts of troops, a more select group of people will be mustered from the levies. These troops will be better trained and equipped.
  • Indenture - Hiring mercenaries is great... but their loyalties might be questioned. This is where indenture comes in. While the feudal levies are only obligated to serve for 40 days, they can just be hired like one would mercenaries. A contract is made to serve in a campaign for a set amount of time for a set amount of money. This makes sure that those serving are doing so willingly and better paid. This means less troops, but better troops. The way these troops are payed for is with the scutage tax. Instead of summoning all the levies to the army, only those in the commission of array are summoned. The rest are forced to pay a tax which then pays for these smaller, but better, armies.

The kinds of troops and ranks from high to low are as follows:

PROFESSIONALS (aka: Men-at-arms, the core of the army)

  • Marshal - The right hand of the Lord when it comes to military affairs. The Marshal is the highest officer in the Lord's army and sits on the Lord's council.
  • Constable - Sharing many of the same responsabilities as the Marshal, the Constable is one of the most important military positions. They lead armies or battles, help with devising the tactical plan together with the Lord and Marshal, and see their troops through.
  • Master-at-arms - A member of the Lord's household, it comes to no surprise that the Master-at-arms is one of the most important people in the army. More often than not a seasoned knight-banneret, the Master-at-arms is responsible for training the troops. In times of conflict the Master-at-arms might serve as a commander under the Lord.
  • Captain-at-arms - Another position in the Lord's household. Captains-at-arms are officers in the army that lead men into battle. They are in charge of large portions of the army. This position is usually filled by an experienced knight-banneret.
  • Knight - Perhaps the most feared warriors in any army. They form the elite force of any army. Mounted warriors with good armour that are equally as capable on foot. In theory anyone can reach knighthood if they prove themselves in battle. In practice it is a bit harder if you are not from wealthy heritage. Most people who do become knights, however, do not get it by one herioc act in the field. They start their training as a Page at the age of 7. When they grow older they become squires for the knight they serve, until eventually they have proven themselves and are knighted. It is this rigorous training and dedication that makes Knights one of the most feared fighting machines in the world. In battle they can be used in many ways. Be it as a cavalry unit in itself, on foot between the footsoldiers, as commanders of smaller units, etc. The possibilities are plenty. It should be noted that higher Nobles can also be knights.
  • Squire - Squire (or esquire) are those individuals who also have professional military training, but do not possess the means to be knights, be it because they lack wealth or inclination, or have not been granted knighthood yet. Oftentimes Squires will fight alongside knights, and serve as a knight's assistant. Some squires are young and are being groomed for knighthood first as pages, while others may be veteran soldiers who will never be knights. No matter which they are, squires still form a formidable force of professionally trained soldiers capable of fighting both on horseback or on foot. In reality there is often little difference between a veteran squire and a knight except for the title.
  • Sergeant-at-arms (Mostly just called Men-at-arms) - Sergeants are similar to squires. The distiction here is that squires usually come from families related to knighthood, where sergeants do not come from the knightly class, often rising out of the ranks of the normal infantry or cavalry. Still, a sergeant was a professionally trained soldier who lacked the wealth, or other requirements, to be a knight. Just like knights and squires, sergeants were mounted troops, but could be used on foot as well. A second type of Sergeant was the professional archer, either serving on foot or on horseback.

NON PROFESSIONALS (aka: levies, The bulk of the army)

  • (Light) Cavalry - The advent of the stirrup changed warfare drastically. With riders sitting firm in their saddle now with little chance of falling out, cavalry became an increasingly important force to be reckoned with. Normal cavalry usually lacks the extensive training and armor of a knight/squire/sergeant, but they are no less deadly a force to the average army.
  • Infantry - The footsoldier, the man in the field, the bulk of the army and the force that drives victory or defeat (Although contemporaries might argue this). Infantry may not have the grand reputation of a knight, but without them an army is lost before the battle even begins. As brave as knights are supposed to be, it are usually the footsoldiers that undertake the most risky parts. Do not be deceived, a footsoldier can be a strong force on the field. Much of it depends on how well trained they are. Some lords barely train their infantry at all, while others do regular drilling. In the Barony of Marscheck all who are liable for infantry are drilled and trained on a regular basis. As with anyone in a Lord's army, they bear his colors and demand the respect that the lord commands of others.
  • Archer - Cheaper, usually ligher armoured, but arguably more important than the infantry to support the men-at-arms. Archers grow more and more popular as they prove to be a terrifying force in any battle. Engaging targets at range or shooting them from up close. A good archer can pump out 10 arrows in a minute. This may not seem overly much, but in a battle where chaos is all around, that is an astounding number. While they take less time to train than infantry, they still must work hard. Archers need a lot of physical strength to pull the drawweight of their bow, resulting in bulky soldiers with strong backs and good arms. Foot archers are especially important against opponents who rely on the traditional chivalric cavalry charge, or on horse archery.
  • Watchmen - The cheapest and easiest rank to get. A watchman is responsible for security in the town. Keeping the peace during the day, making sure no one enters or leaves the city without permission, and making sure curfew is respected at night. Watchmen can be infantry. But more often than not they are hastily trained citizens. In times of conflict, however, watchmen too are expected to join the other forces in battle.

IN TRAINING

  • Recruit - Everyone that is not training to be a knight as page from young age starts here. Recruits are the new blood, the rookies, green behind the ears. Whether they be trained to become Watchmen, archers, men-at-arms, cavalry or something else, all recruits go through basic training.


Structure:

Within a feudal army such as represented in our Barony, structure is rather simplistic compared to more modern armies of Victorian times, or older ones of classical times (Like the Romans). Still, there is some structure to be found in medieval themed armies, and it is this that we strive to reproduce.

  • Army - The entirity of the troops. This is the largest unit in the military force. The army consists of a vanguard, main body, rearguard and flanks. An army is usually headed by the Count himself, or a veteran commander appointed by the Baron who is also of Noble blood. In rare cases a Knight-Banneret can be put in charge as well.
  • Battle - A battle is the largest subdivision of the army, Battles each have a Vanguard, main body, readguard, and flanks. In essence, battles are simply 'smaller armies' within the army itself. Battles are also led by more prominent individuals, usually Nobles or knights-bannerets of high renown.
  • Battalion - Battalions are smaller subdivisions within the army. The exact size of a battalion can vary greatly. Battalions are comprised depending on the needs and tactics the commander employs. A battalion is headed by a Captain, who usually holds the title of knight-banneret. The battalion is comprised of various different types of soldiers. Oftentimes the subdivision of battalion is not used, and only companies are formed.
  • Company - The company is a slightly smaller unit still. Again headed by a Captain who stands as Knight-banneret, the company serves as a versatile unit usually comprised of one or only a few specific types of soldiers (Archers, Men-at-arms, footsoldiers of varying kinds). For men-at-arms a company usually held 100 lances in a royal army, less so in armies belonging to lesser Nobles. For non men-at-arms there is no smaller unit of men available. Companies can be either solely men-at-arms, solely non men-at-arms such as footsoldiers or archers, or a mix of men-at-arms and non men-at-arms.
  • Banner - A Banner is a small unit, usually comprised of no more than 20 men, or 6 Lances. A Banner is always lead by a Knight-banneret. Knight-bannerets are very much similar to the Knight-bachelor (or normal knight) that we all know. The key difference is that they are allowed to lead other knights into battle. It speaks for itself that they usually are wealthier, and from more prominent families as well.
  • Lance - Perhaps much more important than any of the ones mentioned so far, the Lance is a key component of the men-at-arms. One lance is usually made up out of 3 men, though depending on the wealth of the man-at-arms leading it, this can be slightly more. A typical lance consists of: A knight leading it, a squire, and a page. The knight and the squire do the fighting, where the page serves as their servant. Knights who can afford a bit more may have a lance looking something like this: A knight, 1-2 squires, 1-2 sergeants, a page, 1-3 archers and 1-3 infantry. Surmounting to a total of about 5-9 men. All of these would be mounted for travel, though only the men-at-arms (Knight, squire or Sergeant) would actually fight on horseback. Multiple lances together may serve in a combined unit under the command of a Knight-banneret, this unit is then called a Banner. Even more lances (depending on the size of the whole army this can range from 20-100) form a company.
  • Group - For footsoldier, archers and other non men-at-arms, there is no official smaller unit of troops. Though usually these soldiers will band together in small groups. Be it with friends, neighbours or simply people they played a game of dice with the night before. Unsurprisingly these 'groups' have no real leader and are just a few men looking out for one another.

Equipment:

The equipment of the troops varies greatly. Knights are likely to have the finest armour available, unless they are knights with particularly little wealth. All the other troops? They get the best they can afford. It is for this reason that you will see a lot of variety in the armour of the cavalry and men-at-arms as well as archers and watchmen. Some will be almost as well, or even better, equipped than a knight. Others might go into battle with the bare minimum.

To make sure the army has a standard that will hold in most battles, the Barony provides them with a minimum equipment. They are also eligable for cheaper prices on basic armor.

No matter what armour they wear, or who wears it, every one in the army is expected to at least somehow show the colors or coat of arms of their lord. Be it on a surcoat, a shield, their gambeson or somewhere else. It is not only a matter of pride, but also a way to recognise friend from foe on the battlefied.

Average armour of Men-at-arms, Infantry and Archers:

It is hard to say what a man-at-arms will look like, as likely no one would look exactly the same. They all strive to get the best armour they can, after all their life depends on it. But depending on their wealth this will vary greatly. Men-at-arms will likely have better armor than Infantry or archers. Nonetheless we will try and give you a picture of your average man-at-arms, Infantryman or archer.

  • Linnen shirt - As a first layer most will wear a basic linnen shirt. This prevents the layers on top from causing irritation to the skin.
  • Gambeson/Arming doublet - The very first piece of armor any soldier will want to get is this, a gambeson. A gambeson is a thick coat made out of many layers of linnen or wool. They vary great in thickness, with the thicker ones being more protective but also more expensive. Many Infantrymen will have nothing more than this as their main armor on their torso. But do not be fooled! The gambeson is an excellent piece of armor in itself. Much better than any form of boiled or hardened leather (Which was only rarely used). It is excellent at preventing cuts from a sword, and adept at absorbing the impact of blunt weapons. Its failings are in piercing. While capable of stopping arrows if thick enough, the gambeson is no hero in stopping thruts from a sword of polearm. In any case, the gambeson is essential for all. It is also the underlaying padding that is used with Chainmail, plate, or any other armour.
  • Chainmail - This is the goal of each self-respecting soldier. Chainmail is among the best armour available at a reasonable price from those who have at least a bit of coin on reserve. Forget trying to cut through this with a sword, it is not going to happen. Even stabbing through it is highly unlikely, though not entirely impossible. Be advised however. Some armour smiths may want to scam you and sell you butted chainmail instead of riveted. Make sure you do not fall for their trap! Butted chainmail is significantly weaker, and you are likely to find yourself wounded or dead if you rely on it to save your life. The goal of most soldiers is to have a chainmail hauberk covering the torso, arms and hands. But if they can afford it they are likely to buy chainmail for the legs/feet and a chainmail coif (For the neck and head) as well. Most men-at-arms will fashion themselves with Chainmail, and many infantrymen will have it passed down from their fathers no doubt. The key difference is that knights or other men-at-arms will have higher quality and more complete chainmail compared to the regular infantry.
  • Brigandine - Better off men-at-arms will be wearing this. Brigandine is just one step away from plate armour. With many smaller metal plates attatched on the inside of a hardened leather fabric, Brigandine armour is almost as good as plate, but offers just a tad more mobility. It is very popular amongst knights.
  • The helmet - It is hard to say what helmet exactly you will see. It will be a mix of many. Predominantly it will be bascinets in different shapes, and the kettle helmet. Underneath this would be a padded coif to absorb impact.
  • Other armour - Many other pieces of armor may be seen. From rivited arm and leg protection, to metal greaves, to gauntlets or mittens.
  • Surcoat - To protect all that metal, or other armour, from the weather and dirt, and to show your colors and coat of arms, most anyone will wear some form of surcoat. A piece of cloth worn over the armour.

Armour of a knight:

A knight is an elite soldier. Among the wealthier in society the knight can equip himself with much better gear than any other kind of troop. Still there migh the a very big difference between the gear of one knight, and that of another.

  • Gambeson/Arming doublet - Just like the other troops, knights too will wear this as their basic layer of protection over a linnen shirt. However, knights are likely to have the better gambesons available.
  • Chainmail - As a secondary layer, you will find knights wearing high quality riveted chainmail to cover their torso and legs. They will also have a chainmail coif most of the time, although if they have a good helmet this may be skipped.
  • Brigandine - Many knights still swear fealty to Brigandine armour over full plate. This is for a variety of reasons. You should ask the knight in question why he thinks it is better.
  • Plate armor - A broad concept, since there are many different styles of plate armour available. But a well equiped knight will be donned in a breast and back plate, plate protection for arms, legs and feet. He will also have plate hourglass gauntlets or perhaps plate mittons if he wants to sacrifice some finer movement of the fingers for even more protection. The cuiras is often equiped with a small hook on the right side on which he can rest his lance or spear. The richer the knight, the more complete his suit of plate will be. For a knight on the low end of the spectrum, plate armor may be restructed to a breast and back plate, grieves, spouldrons, and gauntlets. For a knight on the high end of the spectrum, we may find him donned in a complete suit of plate, covering nearly every part of the body.
  • Helmet - Again, we may see many different shapes and forms here. From the bascinets to kettle helmets to the great helm. Many knights still use a greathelm with a 'hidden' helm beneath it. This is slowly getting out of fashion though, as they are clumsy to use. if you see any, you are likely to see the dome shaped varients rather than the flat-tops. Underneath all this they would naturally have a padded coif.
  • Surcoat - Just like the other troops, knights too will have a surcoat more often than not. this can be a full length surcoat reaching to the shins, or a shorter one reaching only up to the waist. If the knight wears Brigandine armour, he may not have a surcoat at all, since the leather of the Brigandine can be painted in the coat of arms. On occasion you may also see a knight in 'white' armour, which means bare steel without a covering surcoat. Though this is rare.

Weapons:

There are many weapons used by the troops, but the most common ones will be listed below.

  • Arming Sword - A common secondary weapon used by nearly every kind of troop. From the knight all the way down to the watchman. It is a shorter type of sword that is preferably used together with a shield. Definitely not a battlefield weapon, but still a good backup if you lost your main weapon. Especially mounted men-at-arms rely on swords when they break all their lances in the cavalry charge.
  • Longsword/Bastard sword - Since the difference between the two in terms of use is little, we take them as one. Longswords are more often used by knights as a secondary weapon instead of the arming sword. Since knights have better armour, they tend to not take shields into battle anymore. This leaves their hands free to handle the longsword, which can be used with one hand but is better used with both. When not on the battlefield, many knights will have a longsword with them as their primary weapon for self defence. It is worn on the hip, just like the arming sword. In fact, swords are never worn on the back, as they are too difficult to draw like that. If you encounter a poor fellow doing this, you know he is no experienced soldier.
  • Blunt weapons - Here things get interesting on the battlefield. Blunt weapons can be used as a primary weapon. Be it maces, warhammers, flails, etc... They are one handed weapons that can be used with a shield. Oftentimes one may find them used as secondary weapons instead of a sword.
  • Polearms - The king of the battlefield. Polearms are hands down the best primary weapon in battle. They are used by men-at-arms, cavalry and infantry alike as their tool of death and destruction. They come in many forms. Spears, poleaxes, halberts, pikes, lances. Whatever shape they take, expect them to be lethal. Even in duels the polearms are still the better weapon, however, since they are so unwieldy to carry, knights simply stick to swords for personal defence.
  • Shields - Shields are an important defencive tool, although they can also be used to attack. Mostly used by watchmen and infantry, who wield round or kite-shields. They are less popular with knights or those men-at-arms that can afford better armor however. When you do see a man-at-arms with a shield you are likely to see him wield the more modern heater-shield rather than the older out of fashion round and kite shields. Since the advent of heavy cavalry has rendered shield formations a lot less useful, those who can afford to leave it behind because their armor is protection enough, oftentimes do so. Some may still opt to take a small buckler strapped to the arm.
  • Bows - There are many different kinds, though perhaps the most used and usefull is the longbow. A powerful tool on the battlefield that instills fear in many hearts, even those of knights. A well timed volley can stop the entire charge of a horde of knights. Bows with enough drawweight can pierce through chainmail and on occasions thinner parts of the plate armour. A good archer can shoot up to 10 arrows a minute. Then there are crossbows, which are slower to reload. With an experienced shooter being able to fire around 6 bolts a minute. Archers have proven to be the bane of the cavalry charge and horse archer.

There is many and more different things you may see, but these well be the most common.

Equipment provided by the Barony:

To those who can not afford good enough armor, the Barony will supply a basic set so that the army keeps its quality. It is hard to say what exactly that will entail (Since prices are unknown atm). But it will likely look something like this.

  • Gambeson (Probably on the thinner side)
  • Arming sword
  • Dagger
  • Kite or Round shield
  • Kettle helmet
  • Spear/pike or bow
  • Surcoat
  • Perhaps even some chainmail.

3/9/2018 4:21:41 PM #4
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Order of the Dawn (Knights of the Dawn)

A knightly, or chivalric, order founded well over a century ago by Zykas Latos. The order is bound in loyalty directly to the Lord of House Latos itself. It's original purpose was to serve as an elite unit in the field for House Latos, but that purpose has since been transcended. Nowadays the order has a gamut of uses. First and foremost they are still an elite force bound to House Latos to serve in battle of need be. But as the decades have passed, they have also grown to become an intelligence gathering unit, advisors to the Lord, and a personal guard for the Lord or other House Latos members on the Lord's command.

The Order is lead, as tradition has made it, by the second born son of the Lord of House Latos. If there is no second born son, then the knight in the order with highest rank and seniority takes this place. The commander of the order has a place in the Lord's Manorial Household.

Lastly, the Order has taken up another use in times where war is less of a full time occupation. To gather funds with which the Lord can then invest in the Order, or other matters important to the House, the Order of the Dawn offers training. Be it to someone aspiring to be a Man-at-arms, simply a better fighter, a knight, or even knight who wish to improve on their skill. All this does not come free of course, and depending on what training you are looking for, a pretty penny may be charged.

Table of Content:


Ranks and Organization

The Order is divided into ranks that signify skill, authority and seniority. Since the Order of the Dawn is a limited group of thirty knights, no too elaborate system was ever implemented. If a new member joins, he joins at the bottom of the ladder on the position that befits his title, and can work his way up through dedication, show of skill, and valor.

The ranks from high to low are as follows:

  • Commander of the Dawn - Usually the second born son of the Lord of House Latos. If no second born son exists, or is available, the knight with highest rank and seniority takes the position of command. This person also holds a place at the Lord's Household.
  • Captain of the Dawn - A ranking officer in the Order. They are responsible for command of sections in the field, as well as aiding the Commander in training the men and other authoritarian duties.
  • Knight of the Dawn - A full pledged member of the Order. They have passed their training and tests, and have said their vows.
  • Squire - A younger man assisting a knight, aspiring to become one himself.
  • Page - Child from age 7 or above aiding a knight. Pages serve until they become squires at a later age.
  • Trainee - Either someone trying to join the Order but in need of additional training, or a person just looking for training that is unaffiliated with the Order itself.


Recruitment and vows

The Order of the Dawn is a knightly Order. However, their membership is limited. There can never be more than 30 Knights of the Dawn at any given time. It must be said that in the Order's history there have been exceptions to this rule. During it's second decade, the Order counted 46 knights after a surge of recruitment in preparation for an upcoming war. Again, half a century later, the Order had around 38 members. And another half century later the Order counted well over 60 members, with half of them dying in a major battle and reducing numbers back towards 30.

Joining the Order requires a test of faith, a test of skill and a test of perseverance. What exactly these tests entail is a well kept secret however. After completing all three tests, vows are said. When the vows have been spoken infront of the Commander of the Dawn and the Lord of House Latos, one may rise as a Knight of the Dawn.

The vows:

"Humble I stand, humble I kneel. With it I unburden myself form any ties. I pledge my life and honor to my Lord. I will shield him from swords in the darkness. I will council him and keep his secrets. With my brothers I shall fight, with my brothers I shall die. Never shall I disobey my Lord's command, or fail him to defend his name and honor. When the armies of my Lord's enemies gather at twilight's edge, I will stand proud with my Lord's banner at the head of his men. Never shall my sword falter, nor my arm hesitate. I will lay down my life if need be, but will fight for it to my dying breath. Humble I knelt, humble I am, and like morning I will rise, until night flees the dawn."

After these words the Lord or Commander may say something, and then tell you to rise. From that moment on, you are a member of the Order of the Dawn.


Duties

There are a couple of things that are the duties of the Order of the Dawn. They are expected to carry out all of them with equal dedication and expertise. It is sometimes said that a Men-at-arms is the extantion of his Lord's will. If this is true, then a member of The Order of the Dawn is an extention of the Lord himself. It is therefor imperative they know how to behave and how to act on each mission.

  • Fight - The most straightforward duty, and the original purpose of the order. First and foremost the Order of the Dawn are elite knights. When war is on the horizon, they are expected to form the strongest core of the Lord's army. they may also be used in duels, or as a security detail.
  • Chamber knight - The Lord of House Latos has three Chamber knights. These are his personal bodyguard. These knights always come from the Order of the Dawn.
  • Intelligence gathering - Perhaps not something you immediatly think of when you picture a knight. But Knights of the Dawn are expected to carry out these kind of tasks as well when the need arises. Therefor they may have to leave aside their armor and blend in with the masses.
  • Advisors - It may well be that the Lord of House Latos faces a difficult decision. When this decision involves some sort of battle, it is likely he will at least consult the Order of the Dawn, or it's leaders, on their take on the matter.


Training

The Knights of the Dawn train rigorously. Aside from that, however, they also offer training to those seeking it without joining the Order. Be this a Man-at-arms, or other knight. It will cost a pretty penny, but if you are dedicated enough, training will be granted. The period of time this takes is variable, as is the training itself. It all depends on your goals.

During training the Trainee can choose to stay in the local accomodations, or come each time from his own. To seek out training one should try and reach out to one of the Knights of the Dawn, or the Latos family. It well then be brought to the attention of the Officers of the Order, or the Lord of House Latos.

If you decide to take up training without the purpose of becoming a Knight of the Dawn, you will not have to follow the entire training program. Instead you can choose what to focus on.

Training to become a Knight of the Dawn:

To become a knight of the Dawn you have to pass the three tests. Many who want to become Knights of the Dawn start off as Pages and work their way up to Squires and eventually Knights. However, one can also join when already a knight, and pass the tests. Alternatively, one can pick up training at later age without being a Page. This will take equally as much dedication, and not many make it through to the end. Training consists, but is not limited to, the following.

  • Unarmed Combat - - As the term suggests, this combat does not involve any weapons. There are a variety of different styles that can be practised within the Order.
  • Unarmoured Combat - Again the term says it all. This involves techniques that are used in unarmoured combat. It deals with a variety of weapons and employs them in the context of a fight without armour.
  • Armoured Combat - The opposite of unarmoured combat. It goes through the same steps but applies it to a context with armour involved.
  • Mounted Combat - Learn how to fight while riding your mount. A mounted warrior is worth two on foot is what they say, but becoming one is far from easy.
  • Archery - While not the main focus of the Knights of the Dawn, each knight is expected to have proficiency in archery at least.
  • Mixed Arms - This can be seen a synthesis of all the above. It combines different techniques and pitches them against one another.
  • Field Tactics - Tactical training for field action. This includes leading men into battle, combat tactics, etc..
  • Warfare Tactics - Tactical training on a grander scale. Here there is no more concern for what precisely happens on the field, but more as to the strategy and tactics on which force are deployed.
  • Skirmish Warfare - Specialised training in one of the most important aspects of denying the enemy, skirmishes.
  • Chivalry - Each Knight of the Dawn is expected to know the Chivalric code.
  • Etiquette - As a representative of House Latos, the Knights of the Dawn must be able to interact and properly behave around Nobles.
  • Politics - Schooling on the political landscape around us and how it works. This includes learning the ruling houses, Nobles, etc... But it also delves in a little bit of political intruige.
  • Intelligence - Lastely, the Knights of the Dawn are expected to be able to serve as intelligence agents when need be. This requires them to learn a few skills to accomodate this kind of task.

Possible training for those who do not wish to join the Order:

If you just come to train, but do not aspire to join the Order, you can train in one or more of the following:

  • Unarmed Combat
  • Unarmoured Combat
  • Armoured Combat
  • Mounted Combat
  • Mixed Arms
  • Field Tactics
  • Skirmish Warfare

3/10/2018 10:01:19 PM #5
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Welcome to Terenia!


Brash

3/13/2018 12:22:51 AM #6
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Well, after a bit of work, the thread is almost done! One more post about the 'Order of the Dawn' will be coming soon.

3/13/2018 11:49:52 PM #7
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And that wraps it up. Thread is done. Although it is likely still prone to some changes.

I hope you enjoy the concept!

3/17/2018 5:03:49 PM #8
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Special thanks to all those who have taken an interest in the Barony and are helping our community grow!

3/20/2018 8:37:37 PM #9
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Looking forward to residing in Verdacragg and driving you crazy <3


3/22/2018 10:41:52 AM #10
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Wow, great concept and interesting read. Hope you're plans will work out and I can visit your domain later in the game. Looking forward to!

Good luck in the future.

3/27/2018 3:18:32 PM #11
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Thank you very much. I look forward to welcome you there!

4/1/2018 9:51:10 AM #12
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I did a thing :) https://chroniclesofelyria.com/forum/topic/24650/People-of-Marscheck-Gyda-the-Herbalist First citizen of Marscheck! Shame I can't link pictures


4/2/2018 4:14:11 AM #13
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Oh, very nice! I'll add my character profile to it soon enough as as well :D

4/14/2018 8:38:42 AM #14
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Shamelessly bumping this page back up a little bit. However, the Barony of Marscheck is still looking for lively souls to join us!

4/14/2018 8:27:50 PM #15
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Posted By Zandyl at 09:38 AM - Sat Apr 14 2018

Shamelessly bumping this page back up a little bit. However, the Barony of Marscheck is still looking for lively souls to join us!

Zandyl,

This is an incredible detailed thread. Very impressed. I hope our Knightly brothers of The Knights of the Sun and The Knights of the Dawn shall fight side by side in any future battles that may come.


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