3 August

The Searing Plague

By Vye

What follows is the entry from volume five of The Keeper's Accounts documenting Anara Starsong's vision, in her own words.


Though accounts from the time of the Searing Plague are plentiful, the exact events are unclear. This terrible disease tore through Elyria for three, long years, bringing suffering and death to every corner of the world. What I can tell you - what I have seen - is that it was the region of Menas which was hit first. A fertile region, known as much for it’s family farms handed down for dozens of generations as its stately trees dripping with moss or highland passes accessible year round. The region was a jewel and therefore settled by several tribes who took advantage of its meandering rivers and mild winters to grow their crops.

The bards still pass tales of the whisper of the plague's approach. Several songs and tales are about the rumored start in a single farmstead, with the rare and expensive delivery from the high mountain passes. The song is often sung as a tale to children to warn against stepping above one's station.

Nestled in Menas's foothills, the sprawling Jaske plantation is where the plague's symptoms were first observed. Raellyn Jaske had been shunned by her jealous neighbors and was frequently the subject of local gossip after she had married into wealth. In an effort to improve her image, and as a show of love and good faith toward the people she was once close with, Raellyn invited everyone far and wide, common and noble, to her son's upcoming wedding. Intending to hand over the reins of the plantation to him after this soiree, she was determined to host the most extravagant celebration anyone had ever attended. She contracted a large order of a costly and rare indulgence - ice. The celebration was an affair to remember, with revelry and dancing through the night. The wedding was so lively that even the nobles heard stories about it. And, when the next morning, the guests complained of parched, sore throats and stinging eyes, and proclaimed themselves too tired to work, no one was surprised. But, in their haste to blame good times and strong liquor, they missed the signs that all recognize today as the start of the outbreak.

Faster than word of the Blood Mark Wedding spread, an outbreak devastated the Janoan settlement of Quone, just a day’s ride from Raellyn’s farmstead. Janoan hunters had been tracking increased predator movement in the mixed forests at the far reaches of their territory when they found the usually lively settlement of Quone a silent mass grave. The stench of the dead was pervasive, which is what attracted all manner of carrion-eaters, and the sound of the flies drowned out all other forest noises. Even the toughest Janoan hunters were horrified at the grisly scene found in Quone. The patterns of piled dead implied that they were dancing when they died, but the pain they must have felt from their peeling flesh made that seem impossible...unless they'd been delirious. The hunters immediately suspected the Dras and set out for nearby Olne. Under cover of dark, hunters crept into Olne and murdered the entire Dras settlement in their sleep as punishment for poisoning their kin. These grief-mad Janoan hunters were initially honored for their deeds with a carving on their trophy trees, despite protests and accusations of murder by the Dras. When it later became clear that the Searing Plague had been the true cause of Quone's demise, these carvings were later ceremoniously defaced in shame, but it took decades for inter-tribe relations to reach an uneasy peace again.

Death came for all, ignoring Mann-made borders. When it came for their fellows, it spurred the Dras into action. Seeking to aid those suffering in neighboring kingdoms, Drasean hospitaliers - driven by their faith - entered infected towns, relying on their natural immunity to disease as protection. The villagers were grateful for the care, many too feeble to join evacuation efforts or too young to know what to do after losing their families. The Dras brought elixirs, salves, bandages, and, most importantly, compassion. Their fortitude in the face of such despair was praised by survivors, and news of the Drasean immunity spread far and wide. Yet what seemed like immunity at first, later revealed itself to be a delayed reaction. Those hospitaliers, each and every one, did succumb to the plague in time, but they left hope in their wake.

While the plague spread across the lowlands, To'reshian courtier Winne Attema decided to hold a grand masquerade ball, inviting all the nobles from far and wide to her lakeside villa. It was a spectacle none would dare to miss! Anonymous behind their masks, the nobles reveled for two days and two nights among the estate's many halls and gardens and chambers until the celebration was cut short by a haunting scream. A servant had been found dead in the villa's main well, whose bulging eyes and flayed skin marked it as a victim of the Searing Plague. Though many among the noble class believed that their fine palaces and refined lifestyle insulated them from the outbreak ravaging the peasants and yokels, this soiree of extravagance and debauchery proved that none were safe...The guests could not leave fast enough, and they brought the plague with them back to their grand villas.

Plagued Well

The bodies piled high on the pyres, as corpsetakers, guards, and soldiers struggled to keep the streets calm and free of infection. Meanwhile, huddled together in dark and smoky rooms, amid the gasps and cackles of the dying, scores of nurses, plague doctors, herbalists, and sages struggled to find a cure. The sages threw up their hands, wondering if their efforts were for naught. Standing before a group who were busy arguing how to force a raving populous to behave, a lone nurse asked a simple question:

"Could we not instruct the pure before they are infected? Before the delirium takes root in their minds?"

The room fell silent for a heartbeat but, before a second could drum its way into the silence, the arguing resumed as if nothing had been said at all.

"The problem with sages," the nurse mumbled, "is that they debate more than they do."

Unheeded, the nurse set out into the streets to find the library of medicine alone. From it, every book on disease was taken to the corpsetakers and the soldiers to give to any who would read them. For, the nurse reasoned, if even basic measures were taken, the plague would be beaten.

The Searing Plague spread with a violence akin to a wildfire in summer. The rumors of the first outbreaks inspired countless charlatans to set up shop as healers and medicine peddlers. Rumors of cures both outlandish and reasonable were peddled for obscene prices that terrified civilians were frantic to pay. Fear rode in the wake of every fallen town and every person who went missing. Bottles of rotten treacle, the powder of crushed emeralds, and tubs full of urine were hawked next to jars of leeches by confident salesmen who claimed to have cured dozens with their potions. Desperate to escape a gruesome death, those who couldn’t afford a blood-letting with leeches settled for slicing their own skin open with knives. In certain religious circles, they believed the sickness could only be cured by a good lashing. Untold thousands barricaded themselves in their homes only to fall sick as they received no care or attention. City bells would toll for fifteen minutes to warn those inside to evacuate before entire sectors would be put to the torch. Seeking safety, those who fled at the sound of the bells found only despair, as they were rounded up to rot together in jails.

Settlements drew in the plague like a moth to flame. Infected farmers, fearful travelers, and those aiding the sick came in droves for help and news and hope. Some mayors opened their gates to refugees and lined their city hall with beds. Others sealed their gates to outsiders and prepared to wait out the terrible disease. Citizens could only look on in horror as civic leaders tried to combat a plague they didn't understand, as most were unaware that the real foe was in their wells and on their shores; in their lakes and morning mists. By attempting to keep it contained, the Aristocracy merely concentrated its effects. As cites crumbled and order disappeared, panic rose, and the people cried out to be saved.

Fear and sorrow brought even warring kingdoms together to fight the pestilence in a show of unity that would, for a brief moment, unite the entire land in common purpose. People from all walks of life lent aid, shared wisdom, and, most importantly, offered hope to their fellows. The deeds of the brightest minds, greatest heroes, and noblest lords were eclipsed by the efforts of simple soldiers, herbalists, doctors and - yes - even undertakers. These front-line fighters collectively realized the common source that addressed the mystery: How did the plague spread despite our lords’ efforts? What allowed the plague free passage beyond quarantine walls? The answer was water. The plague lay waiting in the streams and wells of Elyria and had spread through waterways in journey from mountain to lake to sea. Those who eschewed raw water in favor of wine and spirits were spared from the plague. This revelation on the purity of spirits was spread by missionaries of the Virtori faith, who distributed casks of sacramental wine to those areas most affected. Though the battle was far from won, the moment the tides turned was the day Virtori charity brought wine to the masses.

As the summer cycle progressed with record highs, it became difficult to distinguish a case of heat stroke from the boiling blood of the plague. It was during this time that trembling sailors told of the arrival of the “Ghost Fleet” in the port settlement of Tunnack. Three ships, which had been the pride of the Countess Brint’s pleasure fleet, had been making a summer tour of the idyllic Gherard islands to escape both the heat and the smell of death in the city. When the ships ran aground at Tunnack, the beloved Countess, her guests, and the entire crew were found dead. The victims appeared to have boiled in their own skin, their lifeless bodies draped about the pleasure barge oozing with sickness even as they were picked apart by sea birds.The settlement was gripped by a fierce mourning, and the Countess’ son, Sevvo, declared war upon the people of Gherard in grief-stricken revenge. With merciless rage, Sevvo ordered all peoples of Gherard to death. While his soldiers massacred innocent commoners, Count Durche of Gherard dueled Sevvo and swore to his last words that he had caused no harm to the Countess Brint and her guests. By this time, Sevvo himself was delirious from the disease and struck Durche down. In the end, both settlements were wiped out – Tunnack from the plague and Gherard from the massacre.

In the blazing summer heat, the stink of the dead became an ever-present reminder of the disease’s presence. The Searing Plague scorched across Elyria. The fallen grew numerous and uncountable. Corpsetakers collected the dead more quickly than undertakers could dispose of them. Those who once believed they would be spared the affliction grew nervous; paranoia spread as quickly as the disease. Discord reigned. Widespread hoarding of supplies turned citizens against each other, while factions warred over how best to deal with the plague. Yet, as the summer peaked, Elyria found itself with a brief respite. Reason won through the chaos and strife, and those who researched the cure came to understand how the plague spread. With discipline, they found it could be stopped cold. Simple tinctures of vinegar and spirits - applied liberally to everything the afflicted touched - could keep an area clean of plague. Doctors and nurses could tend to their patients without becoming infected and, with this news, efforts redoubled. For a few weeks, at least, it was as if the plague could not spread while the search for a cure leapt forward.

A year after the initial outbreak, the burning fever and dry mouth associated with the plague's onset invoked dread. A whispering voice and bulging eyes from the intense swelling signaled to all that death was already coiled around one's throat. Not wishing to take chances, the deep mountain Hrothi settlement of Pàdva shut themselves off from the outside world, emerging reluctantly a year later when supplies had run dangerously low. To the amazement of many, the peoples of Pàdva seem to have escaped the Plague during their self-imposed quarantine. Mistellings and misunderstandings twisted the story about Pàdva, causing superstitious folk to believe that collecting the bones of the Hrothi was proof against infection. To the delight of graverobbers, cutthroats, and many merchants, it was a believable tale which earned a considerable amount of coin among the right crowd. This destructive superstition was based on a half-truth and many succumbed to the plague despite their shrines of bones. You see, in Pàdva, the dead were handled with an intricate care necessary when living underground. Pragmatic traditions saw them boil their dead to dissolve the flesh and build the leftover bones into the walls; their ancestral kin erected as both foundation and temple. Tales of tunnels lined with bones gave fuel to the rumors which caused many a grave to be desecrated and felled countless more Hrothi than would have otherwise succumbed to plague.

By the end of the plague’s second year, reports of successful efforts to contain the outbreak abounded. It seemed as if good news was on the lips of every town’s crier. Yet, an air of resignation and despair remained. It was as if the news was simply too good to be true. Tired soldiers warily watched a despondent populace as, all the while, the rumble of carts taking corpses to be burned in great pyres filled the silence. The afflicted were still found everywhere and no one was prepared to believe that a good end to this pestilence was in sight. Instead, everyone waited for the other shoe to drop. The miracle they had waited for never came. This fatalism itself could yet doom them all. For, while an end was in sight, its story had yet to be written. The people could not afford to wait for a miracle to save them and had no choice but to manufacture one of their own. Plague Doctors, Herbalists, and even Foreign Agents set to their work in grim determination to command a future fit for survivors instead of for the fallen.

Deplorable and desperate acts became all too common. The lord of Farwoods Keep went quite mad at losing his wife to the Plague. Under the guise of protection, he dispatched an invitation to all his vassals and peasants to shelter out the pandemic in the safety of his keep. An hour after the last person arrived, the mad lord ordered the hall barred and the gates locked from the outside before setting fire to the keep. It is said that he danced in the courtyard while he and his people burned alive. While an unusual case of cruelty, reports of other "Searing Parties", as they came to be known, took the infected and healthy alike. The parties were lavish and full of music. Some of the revelers knew the secret purpose of these gatherings and wore their most resplendent finery and all of their jewels, dressed as they would for their own funerals. Many attendees did not know the deadly trap they were invited to, and learned the truth too late to save themselves. Tragically, those few that fled often spread the plague to their own innocent households.

Despite the pinnacles of horror seen across the land, people joined to find some solution to the seemingly endless plague. Under the direction of noble lords, hosts of wise sages delved into the deepest, oldest lore for clues and shared such findings freely to any who would join the fight. While the cost had been dear - too dear to ignore - the nearly three-year fight against the plague did more to advance medical understanding than any event that had preceded it. The disease spread in ways no one had before seen but, in uncovering its course, mannkind learned much. Many who had ensconced themselves in the towers of academia, and others who had once taken up the sword, now donned mask and robes and went among the people to offer aid and care, with tools forged in knowledge gained. Though standing at the precipice of a yawning abyss, brethren stood on all sides better armed than ever before.

It was the swan song of the Searing Plague. Now, in every household lain waste, a survivor almost always remained. As news of the latest discoveries spread, the people focused on preventing the appearance of plague over treating the infected. Most inventive of all in their defense against the plague was the Kypiq. Ever observant, a Kypiq undertaker name Jueal noticed that survivors of plague-ravaged families – the so called “Plagueborn” – seldom contracted the plague. Or so she thought: As she dug deeper Jueal discovered that each of the plagueborn had contracted the Searing Plague; they had simply recovered. She reasoned that the spirits of their families, as they passed on to the next form, somehow protected the plagueborn. Perhaps, she hoped, this protection could be shared. She set out to discover how and began a series of experiments that bore fruit when she shared the blood of a plagueborn child. At first, Jueal became ill and she feared the worse, waiting for the plague to take her. But, the disease never progressed beyond its first stage. Within a week Jueal recovered, and in doing so she had discovered the secret of inoculation, a practice we use even today.

NEW!

Few things in history have united the Children of Mann as completely as a common foe, even if that foe is a faceless death. The Searing Plague burned a path of ruin for three, harrowing years; death and sorrow forever branded into the history books. Yet it was the cooperation across all tribes, all borders, all religions, that saved Mannkind from extinction and left its mark on survivors. New medical practices and city planning, as well as technologies to clean and purify the water, sprouted up in the wake of the plague the way a forest comes alive in the wake of a devastating fire. When all the ash has blown away, the forest is still standing and new life emerges. As survivors, we've inherited a strong resistance to this awful disease, passing to our children a hearty and robust constitution in the face of this illness. Today, societies the world over can still see the effects of the Searing Plague in art, crafts, and architecture, as well as songs and stories passed down through the centuries. These timeworn verses have become especially beloved; not as a reminder of the sickness which almost wiped out the Tribes of Mann, but as tales of hope and our ability to defeat overwhelming odds when banded together. It will not be the last time we will need to do so.

Game Unlocks

Cure 5%: With a 5% gain on the cure bar, a lore event is triggered and a neighboring kingdom marshals their efforts to cure the plague. The Dras bring hope... and a 5% increase to the cure bar!

Outbreak 25%: With a gain of 25% on the Outbreak bar, a lore event triggered. Nobility, attempting to ignore the plague, doomed themselves to succumb to it. Nobility, in addition to those without a package, now generate plague each wave.

Cure 15%: A portion of the infected have died off and no longer spread plague! Also, information is often the most critical weapon in an outbreak, and the Searing Plague is no different; all pledged players who have performed at least 30 actions during the event will receive the in-game item Treating Disease and Balancing Humors, a book of basic medical knowledge. Additionally, the knowledge spread by this act reduces the plague bar by 3%!

Outbreak 50%: A lore event is triggered! The aristocracy struggles to contain the outbreak of the Searing Plague but, despite their best efforts, the infection spreads! The aristocracy, alongside nobles and those without a package, will generate plague each wave, starting with the next update! As the outbreak reaches previously unheard of levels, panic and uncertainty grip the populace: At the next update, all player roles will be reset and players who have earned roles must select them anew!

Cure 25%: As the race for the cure reaches the 25% mark, Vintner's Kits and Missionary supplies now provide game effects! Vintner's Kits will grant those who possess at least one with extra Purity Seals and reduces the Outbreak Bar at the daily 9am PDT reset while owning at least one set of Missionary Supplies will reduce the Outbreak Bar and increase the Cure Bar during the same daily 9am PDT reset. Finally, the Outbreak Bar is reduced by 5%!

Cure 37.5%: Congratulations on meeting Caspian's challenge while accomplishing the 37.5% milestone along the race for the cure! The Generate Purity action will generate 2 purity instead of 1! As a result of this milestone, all players who qualify for a tier 2 pure role by the end of the event will receive a vial of disinfecting tincture. This tincture of vinegar and alcohol can be used to disinfect items (remove infectious agent properties from items) in game and this reward includes the recipe to make more. Additionally, the Outbreak Bar is reduced by 5%!

Cure 50%: As a result of achieving the 50% milestone reward, every player that has qualified for a tier 2 pure role by the end of the event will receive a plague mask in game to commemorate the effort to stem the outbreak. This plague mask offers some protection from foul miasma and grants some protection against airborne diseases. Additionally, the Cure Bar is increased by 2%, and the Outbreak Bar is reduced bar 3%!

Cure 62.5%: The 62.5% milestone on the cure bar brings together knowledge from the fight against the plague to offer new tools to physicians and doctors as they treat the injured and afflicted. As a result of this milestone, all players who qualify for a tier 2 pure role by the end of the event will receive a Healer's Kit containing 5 linen bandages, 2 disinfectant vials, 1 utility knife, and a small jar of leeches in a belt pack. Additionally, the outbreak bar is reduced by another 5%!

Cure 75%: As a result of achieving the 75% cure bar milestone, a new technology enters the world of Elyria! Players have unlocked the Inoculation technology: Pharmacologists can create an inoculation with the help of an infected character. When administered, the inoculation has a large chance of granting resistance or outright immunity for the disease in question, but also carries a small risk of infecting the recipient with the disease, instead. Additionally, the Outbreak Bar is reduced by another 5%.

Cure Victory!: Congratulations on successfully containing this outbreak of the Searing Plague! Thanks to your efforts the plague will fade - mostly - into memory; its mark felt more in the stories and advances that it created than in the terrible cost of the plague itself. As a reward for your accomplishment, all pure players who have qualified for a tier 2 role in the event will receive the title "Plagueborn" that can be applied to one of your characters. This character will gain a resistance to the Searing Plague and that trait can be inherited by your character's descendants!

Next week we'll look back at the Searing Plague event in a conclusion blog. Expect many interesting looks into the event, stats included!

Discuss

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Glosterian - 3 months ago

'...These timeworn verses have become especially beloved;...' Many little children in the UK circle round as they sing a rythme: (many not realising what they're singing):

'Ring a' ring o' roses; A pocketful of posies; Atishoo! Atishoo!; We all fall down...'

This recalls the Bubonic Plague of 1347 to approx 1350s' which wiped out so many lives. In my hometown there is 'Blanket Row,' a street so named because it's where all the diseased were laid out that time of quarantine!

I really enjoyed this Event. Thank you SBS!

Dreamar - 3 months ago

While in some aspects I feel like the event may have been a tad long, all in all I found this event very successful, regardless of the outcome. It certainly got people engaged and interacting. I think it's been great for the community as a whole.

Thanks for the event!

Galaxycruiser - 3 months ago

Awesome event! Thanks to SbS and everyone for making it a success!

Diggalot - 3 months ago

good fun

Androlus - 3 months ago

First of all many thanks to the SBS team, I am looking forward to the next event.

And second, a big GUTMADE to the community and many thanks to all who have always entrusted me their purity, so I could distribute them in my community to fight the plague and strengthen the curebar.

I'm looking forward to the next event with you!

Kheil - 3 months ago

Hell yes! :3

mystichaze - 3 months ago

I was working through the entirety of this event, though I faithfully pushed my button and gained my purity. Great Job folks!! It was a real pleasure to stalk the forums and discord channels bearing witness to the community working together. Big thumbs up Elyria

Silence Will Fall - 3 months ago

How lovely if we could have those in a podcast format.

TalRoth - 3 months ago

Great event. Awesome cooperation and community effort to achieve this victory. Well done everyone. Special congrats to all the Plagueborn!!

ZenAmatin - 3 months ago

Well done everyone!

tbiggy - 3 months ago

And now this weary soldier can rest against the horrific Plague... Thanks to the community at hand, can't wait to see you in the game.

Bluebelle - 3 months ago

Yay go team! Way to rally everyone :) it was an awesome collaborative effort on the part of this community and I'm so glad we all managed to outperform the Plague!

Razimus - 3 months ago

1 had 170 cures I was going to dump into the cure bar but I fell asleep, either way it’s cool to gain plague resistance!

Glosterian - 3 months ago

At last I can set my alarm to sleep ALL through the night! Night all! . . .and Great Job all round - that is, SBS as well as players!

TheLlama - 3 months ago

I'm curious what the final milestones would have been...

Estela_Wayfinder - 3 months ago

Nice job everyone!

Laviathan - 3 months ago

Now that the plague is handled and so many farmers and gatherers have died.

The next event could be famine. Everyone log in to play COE version of Farmville to save ourselves.

Voodeux - 3 months ago

Now to completely change my sleep schedule again. Thanks for the event and the opportunity to get more of our community involved in the day to day and for the incredible influx of new players.

AlteOgre - 3 months ago

Thanks for this inspiring event. It lured me in again ... and now I'm stuck. :)

Also huge thanks to those Elyrians who were so kind and generous to grant their purity seals to this grumpy auld fart. Their act sure was effective and is now set in the chronicles.

Jojo155 - 3 months ago

I feel proud for including myself in this event! Definitely shaped my perspective, I met a lot of people I otherwise wouldn't have gotten to know... I can't wait to see what's next!

Juxter - 3 months ago

what a community effort ! Thanks to everyone that made it happen!

Gaoman - 3 months ago

Amazing to have been a part of this community effort, thanks for the event!

Nlearnard01 - 3 months ago

Thank you for creating this event! I helped me engage and become active in the community! Nice work everyone

Nongenti - 3 months ago

It is over.

Shalendriel - 3 months ago

This was a truly enjoyable event!

ColinKaro - 3 months ago

GG folks, was fun~

Ravenlute - 3 months ago

GG everyone!

Zsiledifyshk - 3 months ago

GG guys

TR3LON1ST - 3 months ago

Can't wait to see the stats and get a an idea of the conclusions the developers are drawing from this. In any case: thanks for hosting such an event (despite the few loud complainers) :)

Maddonach - 3 months ago
@TR3LON1ST:

Posted By TR3LON1ST at 3:14 PM - Fri Sep 14 2018

Can't wait to see the stats and get a an idea of the conclusions the developers are drawing from this. In any case: thanks for hosting such an event (despite the few loud complainers) :)

Valid critics*

Faustes - 3 months ago

Heartagram what you considered winning this event and what the community overall wanted is far outside the point the Dev's goal points were pre-planned if every pure player had chosen to ignore the plague in favor of only pushing cure bar for goodies then the plague would have hit 100% it's that so many people chose to push down the Outbreak bar that the community prevented that. I personally loved it the way the devs did things they took into account the people who cared enough to play and gave them the tools to fight a fair battle with. In the end it was community choice that won the day. I had lots of fun fighting a seemingly hopeless battle at the start and turning it around and all the fun goodies that came with have been a nice bonus for me.

In short, not enough people chose to let the plague win so the Proplague group should focus on what they want to do in game. I mean if you want cool wastelands with lots of monsters why not build area's like that on purpose nothing says you can't. It was a fun game because of player involvement. Goals met, Challenges faced, fun conversations with many people. we had a good game. The event convinced me which kingdom I want to take my town to. I approve this event and it's sold me on CoE again.

Heartagram - 3 months ago

For me winning this event is Outbreak bar reaching 100%. I'm not happy with GM's getting involved on this event... Cure 37.5% and Cure 62.5% milestones are just a joke to me... unsatisfied with this event.

Lady Grace - 3 months ago
@Heartagram:

Posted By Heartagram at 06:13 AM - Thu Sep 13 2018

For me winning this event is Outbreak bar reaching 100%. I'm not happy with GM's getting involved on this event... Cure 37.5% and Cure 62.5% milestones are just a joke to me... unsatisfied with this event.

I think you are not giving nearly enough credit to the players who actively tried to promote the plague.

There were two sides here. Pure is going to win decisively, but not completely. If you want to blame someone, blame The Plague Mongers.

randys22 - 3 months ago
@Heartagram:

After the first five percent they did something at every 12.5% so its right in line with the whole event.

Guessing you are one of those people mad because a cure was meant to be found? Other wise it would still be going on at the start of the game.

It would be oregon trail on crack. Thanks for buying game for 50 dollars sorry you got sick with dysentary and died in five minutes. (ignore my spelling)

Zsiledifyshk - 3 months ago
@randys22:

Lol

Bluebelle - 3 months ago

So happy to see Innoculation as part of the lore and the game! Reading how the original inoculation for small pox was discovered in a book ages ago I was hoping this would be apart of the event and the game (side note for small pox they discovered milk maids weren't getting sick from small pox and it was because in the process of milking the cows the contracted what they referred to as cow pox which gave them an immunity to small pox if I'm remembering it correctly)

TwofaceMike - 3 months ago
@Bluebelle:

That's correct, exposure to a similar disease prepared their bodies defense system to the other. Thus granting immunity or lesser symptoms related to the disease.

Iceblade - 3 months ago

Nice work everyone but its not over yet. And to SBS will you publish some stats after the event is over? I was surprised not to see mention how some changed there roles to overcome the outbreak. It was a hard choice I wanted to play a Sage but our team leader TSP Think Tank asked every new tier 2 to be Plague Doctors to fight the plague so Plague Doctor I learned to become.

Snipehunter - 3 months ago
@Iceblade:

Posted By Iceblade at 11:13 AM - Wed Sep 12 2018

Nice work everyone but its not over yet. And to SBS will you publish some stats after the event is over? I was surprised not to see mention how some changed there roles to overcome the outbreak. It was a hard choice I wanted to play a Sage but our team leader TSP Think Tank asked every new tier 2 to be Plague Doctors to fight the plague so Plague Doctor I learned to become.

Oh we did mention it actually, check it out (Notes added): "Many who had ensconced themselves in the towers of academia [Sages], and others who had once taken up the sword [Soldiers], now donned mask and robes and went among the people to offer aid and care, with tools forged in knowledge gained [Became Plague Doctors]." <-- That was from the 62.5% cure bar milestone.

Hope that helps! :)

zimmah - 3 months ago

The last 3 milestones havent done anything to help the curebar progress faster.
How were we ever supposed to reach 100%?

Gromschlog - 3 months ago
@zimmah:

Posted By zimmah at 7:15 PM - Wed Sep 12 2018

The last 3 milestones havent done anything to help the curebar progress faster.
How were we ever supposed to reach 100%?

Well... if from the beginning, every plagued player had a role that raises cure (cultist/ForeignAgent) instead of being selfish looters with only small impact on the bars and all pure people had been Sages that are fully focussed on curing plagued players and after three to four weeks, all cured players and those sages switched to Plague Doctors and everyone created two new accs, that he used as Cultist/ForeignAgent while deleting the plague with the PD instant... then I'm quite sure, we'd be much higher in the cure bar. However, that would have been gaming the event and we were not supposed to do that.

Reasoning behind the mentioned roles: Sages are simply best for curing plagued people plus have been the most efficient role besides UTs, who are only good for destroying plague (well, we could have gone the UT-way instead of PD with even more plague-accs per UT, but thats again gaming the event). Plague roles Cultist and FA are very strong for increasing the cure bar. Still, most that I know went for Looter/Thief to get as many purity as possible for their own cure instead of getting the cure bar up. Sadly at the cost of a less efficient role.

Another thing that simply went wrong was, that many people paid others for plague signs. Thats simply bad. There is nothing wrong in something like the cure lotto or rewarding active plagued people with the 180 seals they need for a cure. but giving small amounts of purity to many people slowed down the cures a lot. plus, it helped the pro-plague side to hoard purity.

Then, we could have had one more day, because the event didnt work one day... that might have allowed us to get one more milestone...

Thats some things that went "wrong".

Still, we made it quite well imo. in the end... we'll win. Thats good, right?

TL;DR: So, as I see it, what costed us cure% in short is: people having bad roles (as result of not knowing everything about the event from the beginning and being to slow figuring things out), people being selfish, people paying for plague with purity, people not being totally focussed on cures for the first weeks, not switching completely to the cure bar for the last weeks, not gaming the event with accounts that were only made for the event, one day being "stolen", and obviously, not enough activity.

Maddonach - 3 months ago
@Gromschlog:

Posted By Gromschlog at 4:23 PM - Wed Sep 12 2018

TL;DR: So, as I see it, what costed us cure% in short is: people having bad roles (as result of not knowing everything about the event from the beginning and being to slow figuring things out), people being selfish, people paying for plague with purity, people not being totally focussed on cures for the first weeks, not switching completely to the cure bar for the last weeks, not gaming the event with accounts that were only made for the event, one day being "stolen", and obviously, not enough activity.

"Gaming the event" That would be a valid concern if it was balanced to begin with, which it wasn't. So, by that account, by all means, people should of done whatever they needed.

Snipehunter - 3 months ago
@zimmah:

Posted By zimmah at 10:15 AM - Wed Sep 12 2018

The last 3 milestones havent done anything to help the curebar progress faster.
How were we ever supposed to reach 100%?

The strategies that the community adopted brought the event to this point. There were other strategies and they could have resulted in different outcomes. At this point though, I don't feel like enumerating them would be particularly constructive. I feel like it would devolve into finger-pointing and given that you're winning the event, that feels like a mood-killer to me.

Hope that helps! :)

FitzGibbon - 3 months ago

INOCULATION!!!!!

This was actually a fun event that brought the community together and made all of us active! Thank COE.

Ser Long - 3 months ago

Wow, innoculation? Never thought we would have the power to create vaccines in this game. Pretty awesome!

Howling Storms - 3 months ago

Now everyone is staring at the page.

rayhan - 3 months ago

update the lore please i beg of thee!

ZariusFontaine - 3 months ago

75% party

TheRiseOfChaos - 3 months ago

awesome

Zener Atlas - 3 months ago

Thanks to all active members! You made this happen

SolaceOfShadow - 3 months ago

You never know what a triggered lore event will be. Don't be complacent, the next event may be not be in favor of the cure.

There are also still others out there who want to encourage the plague.

Sagax Ree - 3 months ago

Look at us go, and as a community, fight this. I'm the result of some amazing purity generosity, and we've only been able to get past the outbreak bar by working together. So good job guys. We've done well

Miriel - 3 months ago

And the cure has passed outbreak for the first time now! Hope is in sight, although we can’t get complacent.

Kurugi - 3 months ago

Wonder what will happen very soon when the cure will finally outgrow the outbreak... as a former infected, I can't wait to see my brethen get the same chance that I add.

Hopefully it will be a grand story for our grandchildren, eye-rolling at their ancestral - nearly crumbling really - purveyor of candies about the never-ending rants on how grand was the tiniest part that one took in vanquishing the infamous Searing plague. We won at the end... right?

Seran Ramos - 3 months ago

Even as breakthroughs in medicine were being celebrated and used, the Undertakers continued to command the Corpsetakers. Their work was dangerous and thankless. While the doctors and sages treated the living and the soldiers fought back against the disease, those responsible for disposing of the bodies trekked on. The miasma filled their robes and they carried the stench of death with them where ever they went, but they carried on, knowing their work was essential. Even if the survivors never remembered them, the Takers made sure the Plague lost ground at every opportunity.

Allyra Mortlock - 3 months ago

Ring around the courtyard, Cobblestones a-blaaze, Ashes Ashes, We All Fall Down

Carlerheim - 3 months ago

"Searing Parties" Invite some vampires and I'll take them down with me! For TVSF!

Laviathan - 3 months ago

You can look at the plague event as a chance to make or write history. That is ... really what we are doing here, What Will be our game history. When new players come aboard after our families and communities have been established for some time ... we can speak of the plague and say ... you were there .

Zener Atlas - 3 months ago

I love this, I mean if you see this as the main "game" or a game at all you will be let down but if you see it as I do, as a story, and thing to talk about with other coe members it's great! I'm a little sad that discontent for the game grew when they saw this and said it wasn't fun or that soulbound couldn't keep a website up how will they keep a game up. But this to me is just one way you can prove them wrong!

Mukkod - 3 months ago
@Zener Atlas:

keeping a website up vs a game are 2 different things entirely, and one isnt necessarily easier than the other

Oracle - 3 months ago

Gonzo masks for all :)

Ravenlute - 3 months ago

"Crossing the battlefield, unaffected by the stench of decay rising like a wave of heat from the bloodied ground, a small group clad in black and adorned with plague masks strode ever forward, heralds of death."

Akiryx - 3 months ago

@Gromschlog Yes, one only needs to have committed enough actions to have reached T2, and in fact could have stayed T1 the whole time.

Gromschlog - 3 months ago

If one has a T2-role, but downgrades to a T1 role (because of the ability to switch after outbreak hit 50%), does one qualify for a T2 role then?

In other words: Will a Sage that downgrades to Herbalist still get the ingame rewards, after the event is over?

Zardain - 3 months ago

Darn. I'm a distiller.

Daynen - 3 months ago

LOOOOOOOOOORRRREE!!!

Lady Grace - 3 months ago

Love it!

Padva forever.

Count_Anatar - 3 months ago

I'll take three!

Zakarus - 3 months ago

time for this Hrothi to collect some bones

Otto - 3 months ago

Time for the good Hrothi of Pàdva to grab their axes and light their torches and pay those small rumormongering forest dwellers a visit. Sure it could have been any traveling merchant to spread the "Mistellings and misunderstandings" but only those small forest rodents can fit in the tunnels to see and collect "tunnels lined with bone".

Miyah - 3 months ago

That is just wrong! Killing them to get their bones. SMH... MURDERERS!!!

JuMPMan347 - 3 months ago

To all those complaining about "p2w/cashgrab" -

I think SBS's implementation was on point. Yes, It is a cash grab now. But they are losing money in the long run.

This is how : - New players are joining the game in droves(costs SBS nothing to generate these keys) - New players spend money to get in-game items, upgraded packages, etc. (that they would not have bought prior to this event - giving SBS some money now. Hence why people think this is a "cash grab") - Game Launches (SBS now sees the loss of income that giving away free packages could have provided)

TLDR; SBS is losing more on this event in the long-term than they are gaining. It is the short-term that looks stingy(for shortsighted folks). They are being incredibly generous by giving away so many free packages. I alone have cured 4 of my friends, while contributing purity to the bar when needed.

Maddonach - 3 months ago
@JuMPMan347:

Posted By JuMPMan347 at 09:12 AM - Fri Aug 31 2018

To all those complaining about "p2w/cashgrab" -

I think SBS's implementation was on point. Yes, It is a cash grab now. But they are losing money in the long run.

This is how : - New players are joining the game in droves(costs SBS nothing to generate these keys) - New players spend money to get in-game items, upgraded packages, etc. (that they would not have bought prior to this event - giving SBS some money now. Hence why people think this is a "cash grab") - Game Launches (SBS now sees the loss of income that giving away free packages could have provided)

TLDR; SBS is losing more on this event in the long-term than they are gaining. It is the short-term that looks stingy(for shortsighted folks). They are being incredibly generous by giving away so many free packages. I alone have cured 4 of my friends, while contributing purity to the bar when needed.

Why is there a lack of rank, then? If you had pledged for any package you should have a rank, and not just member status, which if I also recall, you need a paid package to even produce purity, unless you were cured, but then I find that hard to believe about you curing 4 others, if you had just recently got a cure yourself.

JuMPMan347 - 3 months ago
@Maddonach:

That is exactly what happened. I joined a community, they cured me and got me to T2. I took Sage and my wife was still a Carrier. In just over a week I cured her and got her to Sage(I did do some swaps where the sender let me keep the bonus purity created). Then from there we got my brother to Sage in 5 days. With his help it only took 3 days to cure another friend. Then 2 more days to cure the last.

Sorry to burst your bubble, but between my package and the other 4, we saved $215. #powerofdetermination

Also, with these 5 - If any of our other friends decide they want in, we can get them a cure in 2 days(1 day if we happen to be holding some purity at that time).

Maddonach - 3 months ago
@JuMPMan347:

Posted By JuMPMan347 at 11:49 PM - Sat Sep 01 2018

That is exactly what happened. I joined a community, they cured me and got me to T2. I took Sage and my wife was still a Carrier. In just over a week I cured her and got her to Sage(I did do some swaps where the sender let me keep the bonus purity created). Then from there we got my brother to Sage in 5 days. With his help it only took 3 days to cure another friend. Then 2 more days to cure the last.

Sorry to burst your bubble, but between my package and the other 4, we saved $215. #powerofdetermination

Also, with these 5 - If any of our other friends decide they want in, we can get them a cure in 2 days(1 day if we happen to be holding some purity at that time).

You aren't bursting anyone's bubble, although unlikely, if what you said is true, then congrats for you. That doesn't however make anything the others said any less valid criticisms however.

Carry on.

JuMPMan347 - 3 months ago
@Maddonach:

Really doesn't matter if you don't believe me.

I am trying to bring some positivity to the community. However you feel, SBS has been extremely generous allowing us to earn free packages for our families in this event! :D

Maddonach - 3 months ago
@JuMPMan347:

Posted By JuMPMan347 at 11:02 PM - Tue Sep 04 2018

Really doesn't matter if you don't believe me.

I am trying to bring some positivity to the community. However you feel, SBS has been extremely generous allowing us to earn free packages for our families in this event! :D

Hey, whatever you need to tell yourself.

Capadocius - 3 months ago

hmmm...smell like purity

Gromschlog - 3 months ago

So, do I understand this right? Meeting caspians challenge rewarded us with 2 instead of 1 per "generate purity" and meeting the milestone gave us -5% outbreak and the ingame item? or were both rewards for getting to the milestone?

Gunnlang - 3 months ago
@Gromschlog:

Posted By Gromschlog at 9:25 PM - Thu Aug 30 2018

So, do I understand this right? Meeting caspians challenge rewarded us with 2 instead of 1 per "generate purity" and meeting the milestone gave us -5% outbreak and the ingame item? or were both rewards for getting to the milestone?

Hmm that be something interesting. From how Snipehunter was talking before in discord. Seems the challenge gave nothing. Was more what could be done, working together. Yet it doesn't seem to be worded that way here.

SinOfWrath - 3 months ago
@Gunnlang:

I feel like the purity milestone was the 2 purity generation, and the delta ((-2.5% and +2,5%)) is what gave us the disinfectant, as the lore seemed to imply the disinfectant was related to an increase in cure and a reduction in Outbreak.

Expectorate - 3 months ago

Yay for alcohol swabs!

Rofus - 3 months ago

A recipe for the tincture too? Nice!

Ravenlute - 3 months ago

Mmmm, tasty purity.

nail eisen horn - 3 months ago

Thanks for the disinfectant spray Caspian!!!

Poldano - 3 months ago

Vinegar and alcohol, eh?

caputmortem - 3 months ago

I don't want to sound like I'm tone policing anyone, but I think some of you guys might be overreacting a bit? Whether you like this event or not, you can state your opinion without resorting to name calling and petty insults.

I personally feel that the event could've been executed better, but I also realise that this was the first event of its kind that SBS has done, and they can learn & improve from our feedback. After all, one of the reasons behind this event was to gauge the reaction of the userbase and see if we'd be able to come together & work for a common goal so that they'd know how to prepare any future events when the game launches.

In that regard, I think it would've been better if the "rewards" for completing the event had been more like "good reward if you win, but nothing catastrophic & game changing will happen if you lose" instead of "not much of a reward if you win, but a very bad outcome if you lose". People would have participated either way, but now a lot of users are going to be very disappointed if we end up with the bad outcome. In my opinion, anyone who has generated a certain amount of purity should receive immunity, should we lose the fight for the cure.

Malais - 3 months ago
@caputmortem:

Posted By caputmortem at 12:03 PM - Sat Aug 25 2018

I don't want to sound like I'm tone policing anyone, but I think some of you guys might be overreacting a bit? Whether you like this event or not, you can state your opinion without resorting to name calling and petty insults.

I personally feel that the event could've been executed better, but I also realise that this was the first event of its kind that SBS has done, and they can learn & improve from our feedback. After all, one of the reasons behind this event was to gauge the reaction of the userbase and see if we'd be able to come together & work for a common goal so that they'd know how to prepare any future events when the game launches.

In that regard, I think it would've been better if the "rewards" for completing the event had been more like "good reward if you win, but nothing catastrophic & game changing will happen if you lose" instead of "not much of a reward if you win, but a very bad outcome if you lose". People would have participated either way, but now a lot of users are going to be very disappointed if we end up with the bad outcome. In my opinion, anyone who has generated a certain amount of purity should receive immunity, should we lose the fight for the cure.

While I’m not a big fan of the event (just don’t find it overly interesting for the length of time it’s set to run) I disagree entirely with your premise on "good reward if you win, but nothing catastrophic & game changing will happen if you lose".

CoE is built on the premise that everything you have, are, and even your family will eventually die, or be taken from you. Everyone who plays the entire 10 years will lose everything at least once in their game life most will have it happen more than once.

Why would SBS blunt the effects of the event? Your reward for surviving a day in CoE isn’t a BiS shiney, it’s a chance to survive again the next day. So why would an event like this be any other way?

Gromschlog - 3 months ago
@caputmortem:

Posted By caputmortem at 7:03 PM - Sat Aug 25 2018

In my opinion, anyone who has generated a certain amount of purity should receive immunity, should we lose the fight for the cure.

Sounds nice, but doesnt sound realistic. You dont simply get immune to an illness by trying to find a cure. even if we reach 100% cure, we wont be immune, just resistant ;) CoE is a game, where trying (no matter how hard) wont always reach a goal, just like irl.

still... trying hard does result in rewards. we got a book about diseases till now and more rewards are within those milestones that will come. Just that those are for everyone that participates (with a small treshhold (T2 roles for example)), not only for those that participate with huge efficiency.

Galaxycruiser - 3 months ago

If you dont trust the devs and think they are money grubbers, given they are constantly stating they want to be community driven, i feel sorry for you for whatever has happened in your life to make you thid way.

Maddonach - 3 months ago
@Galaxycruiser:

Posted By Galaxycruiser at 11:25 PM - Fri Aug 24 2018

If you dont trust the devs and think they are money grubbers, given they are constantly stating they want to be community driven, i feel sorry for you for whatever has happened in your life to make you thid way.

Yeah, I feel sorry for whatever made you so naive and brainwashed. Hop off it.

Galaxycruiser - 3 months ago

So much salt from the pessimists lol.

Zakarus - 3 months ago

sad mourning face "greave we will but together we must fight....fight this evil plague and i will with my last breath as a noble I will!* words spoken from a count who wanted to save more then me could.

  • Count Zakarus Starsurnsoare of Lazulilapades
Talmanes - 3 months ago

The best part of this event is the artwork.

Silus - 3 months ago
@Talmanes:

the best part of this event will be when its over.

MonkeyMagic - 3 months ago

I'm enjoying the event, don't get me wrong, but I was hoping that as a reward for hitting the quarter mark we'd get something a little better than

"You can now contribute to the mini-game by buying £10 promotional items for a game that won't release for another 2 years."

I've already spent more on this game than any AAA title in the last 5 years, I wasn't expecting to get told I needed to spend more or risk having a wasteland to live in on go-live.

Silus - 3 months ago
@MonkeyMagic:

yes, they claim its not a cash grab, but they are holding our biome hostage for their monetary gains. i'd just as soon not spend another dime on this game, and honestly, its almost to the point where i'm ready to say, to hell with it, if the plague wins, i just won't play.

Drunva - 3 months ago
@Silus:

Posted By Silus at 10:06 AM - Fri Aug 24 2018

yes, they claim its not a cash grab, but they are holding our biome hostage for their monetary gains. i'd just as soon not spend another dime on this game, and honestly, its almost to the point where i'm ready to say, to hell with it, if the plague wins, i just won't play.

I think people are really overstating the size of the plague biomes. It is very much an exaggeration to say they holding anything hostage or that it will ruin the game world.

Gunnlang - 3 months ago
@Drunva:

Posted By Drunva at 10:48 AM - Sat Aug 25 2018

I think people are really overstating the size of the plague biomes. It is very much an exaggeration to say they holding anything hostage or that it will ruin the game world.

My main problem with the plaguelands, if it's been said you can't see them come domain selection. So could pick whatever nice pretty area, then really be fucked over later on. Since nothing better than losing a part of a county is a dead area that does nothing for you.

Now if you could really see where all the plaguelands are come DS, that would be fine and I would have no real problem overall about which side "won".

Sleazy - 3 months ago
@Silus:

Posted By Silus at 7:06 PM - Fri Aug 24 2018

yes, they claim its not a cash grab, but they are holding our biome hostage for their monetary gains. i'd just as soon not spend another dime on this game, and honestly, its almost to the point where i'm ready to say, to hell with it, if the plague wins, i just won't play.

Many people feel this way, not just a small portion. But SBS only cares about their small group that keeps praising them like they just got the cure for cancer. Well, once their game crashes to the ground and burns, we'll be golf clapping as we sip our martini.

Higuy333 - 3 months ago
@Sleazy:

If you are so pessimistic why did you pay? And if you didn't pay why are you here in the forums just telling people that the game is going to fail?

Silus - 3 months ago
@Higuy333:

Posted By Higuy333 at 6:35 PM - Fri Aug 24 2018

If you are so pessimistic why did you pay? And if you didn't pay why are you here in the forums just telling people that the game is going to fail?

paid a long time ago, was super excited for this game, until half way thru this plague event, then i saw it for what it really was, an effort to get you to buy more stuff or suffer consequences of this plague at a more frequent rate because there's no way we're beating it unless you buy the special items. and even then we might still fail.

Ironside - 3 months ago
@MonkeyMagic:

We are all in the same boat with this thought

Talakrin - 3 months ago

I disagree with you last few posters. For a company that is not using a publisher and able to keep trickling funds in to keep their dream alive, I think they are doing the best they can. For the kingdoms that have come together to start working together, some amazing community driven stuff has spawned. I've met more counts, gentry, than ever before, and more of my basic citizenry are logged in talking about CoE ever before.

Is this painful? Yea. Massive mini-game. Has it achieved what a kickstarter backed game needs right now while finalizing funds to keep away greedy crappy publishers, I sure hope so!

Great job, SBS. I'm enjoying the event and am glad you woke up a portion of my citizenry who are all communicating about CoE now.

Thank you,

Talakrin

Maddonach - 3 months ago
@Talakrin:

Posted By Talakrin at 12:29 AM - Fri Aug 24 2018

I disagree with you last few posters. For a company that is not using a publisher and able to keep trickling funds in to keep their dream alive, I think they are doing the best they can. For the kingdoms that have come together to start working together, some amazing community driven stuff has spawned. I've met more counts, gentry, than ever before, and more of my basic citizenry are logged in talking about CoE ever before.

Is this painful? Yea. Massive mini-game. Has it achieved what a kickstarter backed game needs right now while finalizing funds to keep away greedy crappy publishers, I sure hope so!

Great job, SBS. I'm enjoying the event and am glad you woke up a portion of my citizenry who are all communicating about CoE now.

Thank you,

Talakrin

Hey, more power to ya'. Whatever you need to tell yourself.

Sanguinesh Eviscerator - 3 months ago

Ironside - 3 months ago
@Sanguinesh Eviscerator:

This is one) hilarious! two) the truth. Three) it going to be saved

kuthedk - 3 months ago

straight up, this event sucks some major ass. It's clear that they just want more money and that they will punish everyone else for not buying enough of their digital items. SBS this is honestly going to be you're undoing if this is the path you continue down. this isn't fun and if this is a glimpse of what the game will be, consider me out.

Sanguinesh Eviscerator - 3 months ago

They could at least be courteous about it and include a tube of KY with each of these promotional items

WarlanderLichbane - 3 months ago

Great event. Buy or die and recruit people to get punished later for playing.

Whats the next event going to be? Give SBS money to prevent them from raining asteroids down on your kingdom? Pay money or they will start sink holes under your city? Pay them money or they will turn the starter continent into an uninhabitable black desert? Earthquakes? Titans?

Lol people have probably spent enough time in this event to buy like 20-30 of these items by working. Yet you have to buy your reward and work overtime like slaves to get people packs. GENIUS!

Stonehammer - 3 months ago

Here's a reward for all your hard work, but you have to buy it.

Zachariah_Waldmaur - 3 months ago

Unless like, a GOOD portion of the community bought either of those specialty items, this is incredibly underwhelming for what it was made out to be.

I don't wanna hear "Rush X%" from the devs, unless it's something that'll be a REAL boon. This will only lead to a decrease in morale on the pure side, a decrease to daily pure progress, and thus cripple the substantially weaker side of this event.

I'm hoping we can notice a real difference with the overall bonus these items give on the bar. I'll always have faith in the devs, but it's getting harder to keep a positive attitude towards this event.

Varhukan - 3 months ago

Enjoying this event more and more thanks SBS! Although it's frustrating it's all great, please keep up the effort i know many of us love you all for this game we can all be part of!

Aeyt - 3 months ago

Remember the days when a game came out and you paid for it and never paid anything else after that? Those were great times that we all remember fondly. Do we also take time to remember that those were smaller games with inferior graphics and sound and that there were no patches to fix bugs and there was no dlc, no reliable online multiplayer. Then expansions became a thing and eventually we moved toward the micro transactions. It’s a sad state, the truth of today’s business model for gaming. That’s the corporate world we live in. You know what SBS doesn’t have? A huge production or publishing company demanding things from them. This is a crowd funded game. The crowd must fund it. Stop complaining that a game that is a huge undertaking requires money to get made. You like getting paid when you work so you can feed your families and have a roof over your head. So do the people at SBS. If you don’t like it, start up your own company to make games and go back to the business model of the 80’s we all loved so much.

Gunnlang - 3 months ago
@Aeyt:

Posted By Aeyt at 03:08 AM - Fri Aug 24 2018

You know what SBS doesn’t have? A huge production or publishing company demanding things from them. This is a crowd funded game. The crowd must fund it.

I'm all for funding them see my border but do it outside of a milestone on an event that has bad affects in game.

Also if anything, not having a big publisher pushing them should be a good thing. If they have the money to keep going, when they don't need to get the game out asap.

Remember NMS? Remember when they got together with Sony? Remember when Sony pushed them to release a game not finished? So again, don't see what good a big publisher does to anyone trying to make a game.

Does SBS still need money sure, more money is always good. I am still happy to give them more. But this milestone is still a shitty place to do it.

MyUsualMe - 3 months ago
@Aeyt:

Also, not for nothing but the original Kickstarter ask was for $900,000. They managed to raise $1,361,435 from 10,752 backers. At current they have raised $4,733,144. If, after raising over 4 times the amount they initially asked for they are still needing money to get us a working model then who's fault is that really? Not ours. And we shouldn't be punished for it. So don't talk to me about days of yore and lower quality games and business models from 30 some odd years ago when they set the rules in the beginning. I've said this many times in my professional life to many bosses, "I'll play whatever game you want me to play but the minute you change the rules on me, then the way I play your game will change."

ShadowTani - 3 months ago
@MyUsualMe:

Posted By MyUsualMe at 7:46 PM - Thu Aug 23 2018

Also, not for nothing but the original Kickstarter ask was for $900,000. They managed to raise $1,361,435 from 10,752 backers. At current they have raised $4,733,144. If, after raising over 4 times the amount they initially asked for they are still needing money to get us a working model then who's fault is that really? Not ours. And we shouldn't be punished for it. So don't talk to me about days of yore and lower quality games and business models from 30 some odd years ago when they set the rules in the beginning. I've said this many times in my professional life to many bosses, "I'll play whatever game you want me to play but the minute you change the rules on me, then the way I play your game will change."

They made it perfectly clear from the beginning that they had a 3 step founding plan, their initial investments first, then crowd-founding before getting a publisher. The longer they can keep the crowd-founded step going the better conditions they will have when they get a publisher, which will benefit us as well.

If you somehow have gotten the impression that their kickstarter was all the founding they implied to need then you sir have been misinformed about the "rules of the game" to begin with. That is not their fault.

That aside, the merchandise is still entirely optional. The contribution per day with those two items is 0.0005, which isn't terribly crucial. So instead of feeling forced into buying anything think of it only as a bonus contribution from those of us that did buy it. According to them, with our current activity level we're on track of beating the plague. Sure, they designed it to feel hopeless to begin with, because you know, hopelessness and despair is the way a plague situation should feel initially; that is however accurate to the situation and not necessarily a sinister plot of molesting your wallet.

MyUsualMe - 3 months ago
@Aeyt:

As I said before, if they want to sell these items then so be it! As a matter of fact I am very much in favor of being able to further my characters profession through bought quality of life items. What I am against is this is a blatant pay to win scenario that affects the entire population. If the company continues down this path with the idea that they can train their contributors to accept a Kobayashi Maru situation every time they need more money they are dooming themselves to failure. Sure give us the opportunity to purchase these items if we please but you need to have a system in place to allow the people the opportunity to earn the same items without irl cash if they so choose. It then no longer becomes the "pay to win" and becomes a "pay to get there faster" situation. I sight Life is Feudal MMO as an example where their power-hour allows for double XP. You don't have to purchase the premium packages to get level capped but you will get there quicker.

Maddonach - 3 months ago
@Aeyt:

Posted By Aeyt at 1:08 PM - Thu Aug 23 2018

Remember the days when a game came out and you paid for it and never paid anything else after that? Those were great times that we all remember fondly. Do we also take time to remember that those were smaller games with inferior graphics and sound and that there were no patches to fix bugs and there was no dlc, no reliable online multiplayer. Then expansions became a thing and eventually we moved toward the micro transactions. It’s a sad state, the truth of today’s business model for gaming. That’s the corporate world we live in. You know what SBS doesn’t have? A huge production or publishing company demanding things from them. This is a crowd funded game. The crowd must fund it. Stop complaining that a game that is a huge undertaking requires money to get made. You like getting paid when you work so you can feed your families and have a roof over your head. So do the people at SBS. If you don’t like it, start up your own company to make games and go back to the business model of the 80’s we all loved so much.

Someone is delirious. Keep believing whatever you'd like. If it helps you sleep at night.

Azzerhoden Razeri - 3 months ago
@Aeyt:

Well said

U3L - 3 months ago

On one hand this feels like "buy this or else." on the other hand, maybe it's a "so many of you already bought this, here's a bonus!".

MyUsualMe - 3 months ago
@U3L:

Charles H. Spurgeon in his 1887 compendium of proverbs, The Salt-Cellars: said, "A hog in a silk waistcoat is still a hog," Let's not try and dress up the pig in the room shall we?

Azzerhoden Razeri - 3 months ago

While I am a bit bummed at the reward for hitting 25%, and the fact that it does feel a bit like a money grab, at the same time they have also GIVEN AWAY free packages when someone is cured. So not a money grab at all.

Maddonach - 3 months ago
@Azzerhoden Razeri:

Posted By Azzerhoden Razeri at 11:24 AM - Thu Aug 23 2018

While I am a bit bummed at the reward for hitting 25%, and the fact that it does feel a bit like a money grab, at the same time they have also GIVEN AWAY free packages when someone is cured. So not a money grab at all.

Except that last line is incorrect.

MyUsualMe - 3 months ago
@Azzerhoden Razeri:

A better model would have been to add research points to allow current owners of packages the ability to earn these items to help in the plague effort. That way if you want to give away packages to people not already involved at least you also give the opportunity for people who have already contributed to earn these limited items as well. If you want to sell them fine but you should always look out for your current community and reward them no matter what. This would have brought more outliers into the event and given them a reason to care.

MyUsualMe - 3 months ago
@Azzerhoden Razeri:

Giving away packages cost them nothing at all. Digital product keys are only a copy for someone who would most likely never spend the actual money in the first place and almost certainly will never spend any real money in the future. This is most certainly a cash grab and they are going to suffer for it if they continue.

Gunnlang - 3 months ago
@MyUsualMe:

Posted By MyUsualMe at 02:17 AM - Fri Aug 24 2018

Giving away packages cost them nothing at all. Digital product keys are only a copy for someone who would most likely never spend the actual money in the first place and almost certainly will never spend any real money in the future.

Though I still don't like the idea around this. Saying those people would never have spent money is somewhat funny. Sure maybe some would never have tried it. But why take a free anything if you aren't at least a bit interested in it? The amount of free games I have not added to my steam library cause I don't care about them is high. While already see some within the OCE community, that got a free package and plan to upgrade to an higher package.

MyUsualMe - 3 months ago
@Gunnlang:

You are absolutely correct. If you throw enough crap at a wall some of it is bound to stick.

Marovec - 3 months ago

Bad form SBS, bad form.

The community has been doing an AMAZING job of trying to come together to fight against the already imbalanced plague forces that literally have to do nothing, and your "reward" at the 25% milestone is not a way to make that effort more efficient or rewarding, but is rather an encouragement to spend real money to close the gap.

Shame on you. How could have possibly looked at this milestone and thought, "Yep, this is a great idea"?

Papa - 3 months ago
@Marovec:

Could be all the free packages they've already given away? Plus we get 5% reduction in plague bar, which is on par with the other bonuses at 5 and 15 %. but in addition we have the chance to do more. It's no different than the other items that give bonuses. They simply added 2 more.

Maddonach - 3 months ago
@Papa:

Posted By Papa at 11:46 AM - Thu Aug 23 2018

Could be all the free packages they've already given away? Plus we get 5% reduction in plague bar, which is on par with the other bonuses at 5 and 15 %. but in addition we have the chance to do more. It's no different than the other items that give bonuses. They simply added 2 more.

I guess the point went over your head.

MyUsualMe - 3 months ago

Micro-transactions are the real plague here. Have these developers not learned the history of previous attempts at this from ESTABLISHED studios like EA and Blizzard? Without even a workable model under their belt this project is dooming itself to failure once this business model gets out. Sure, the players like myself who have invested money already will play the game so that we get our moneys worth but this game will be dead before it hits the streets if this kind of scalping continues. New players will stop coming in and Influencers will not endorse a title that so blatantly gouges their community with thinly veiled threats of, "Buy this or you'll regret it after launch!" Now if this is not the case then Caspian needs to get into a stream and address it because otherwise before long social media will have a field day and the grass will turn red with the blood of this games future.

kajoreh - 3 months ago

Well that escalated quickly...

randys22 - 3 months ago

Hell at least they made it so more people could buy them. Had to be settler or something higher before.

Sleazy - 3 months ago

Yes, spend more money, we're keeping you up til 2 am everyday to even have the chance to beat the plague, but if you're not bleeding from your eyes, you're not trying hard enough, Becky.

Sanguinesh Eviscerator - 3 months ago

One more - I was all for this event, even offered kudos to Caspian (something I rarely do), way to fuck it all up. Shitty clicker that intrudes into real life demanding availability at x time if you want success ... and now buy more shit or you are screwed harder. I have really been trying to regain my positive outlook towards this company, I won't waste any further effort on that.

Sanguinesh Eviscerator - 3 months ago

Cure 25%: As the race for the cure reaches the 25% mark, Vintner's Kits and Missionary supplies will provide game effects! Vintner's Kits will grant those who possess at least one with extra Purity Seals and reduces the Outbreak Bar at the daily 9am PDT reset while owning at least one set of Missionary Supplies will reduce the Outbreak Bar and increase the Cure Bar during the same daily 9am PDT reset. Finally, the Outbreak Bar will be reduced by 5%!

This certainly comes across as "Buy more or we will plague you hard."

Ironside - 3 months ago

Just my humble opinion, but the entire event is stupid. I know a group of players love the idea but how well do you honestly think a new player base or launch base will perceive the event. On top of, punish your backers who don’t want to play web event drama and shat all over what they’ve paid into the backing? Just for not participating. Nice.

Zakarus - 3 months ago

Time to get bloody pissed!

Gunnlang - 3 months ago

Was so looking forward to the 25% cure bar reward. Knowing Caspian was saying we should get there ASAP, made it feel like something awesome was waiting. While I have no idea how many have even brought these items, still feels like a slap in the face to those like me that have not brought any.

My view has little to do with, if this has an greater overall affect to increasing the cure bar while reducing the outbreak bar, this could be awesome. No doubt many people have dumped money into getting this items.

But honestly this is a joke, while coming from someone that clearly has no problem dumping money into the game. I didn't buy any items, cause I didn't need them in game. Good way to pressure people into buying them. Buy these limited items to stop plaguelands fucking you up in game.

calypso13200 - 3 months ago

... i dislike catering to the whales as a reward for a milestone. it /only/ targets those who can afford to pay for more items, and it divides the community into haves and have nots. 5% is nice cut to the plague bar, but i for one am very dissatisfied with this milestone.

Mace - 3 months ago

Drink up! It's the only way to stop the plague! -- a totally completely real and qualified doctor

BOBBY FRED - 3 months ago

Ok guys, I have a crazy theory, but is there any ruins in game?? Like abandoned places?

Baiulivus - 3 months ago

Any ideas what lore event will be triggered when we hit 25% cure?

ZariusFontaine - 4 months ago

As the outbreak grows with each passing day, now more than ever Its time to double down and fight the plague and eliminate it once and for all, if you wish to donate purity seals to this cause. Do not give up hope, together we can find a cure.

Forien - 4 months ago

"At the next update, all player roles will be reset and players who have earned roles must select them anew!"

This was a lie. Either change person who writes this BS on forums, or get your event straight, If you say that "WILL be reset" and players "MUST select them anew", then keep on to that. Don't write one thing and do other. It's bad practice, bad PR and really shitty thing to do.

Because people get confused. A lot. Some started to planning. Because if it was to be RESET, then some people would want to instantly pick Sage/Soldier, and others would wait to see what's needed.

But you didn't reset, you just gave CHANCE to CHANGE role as an OPTIONAL thing to do.

Either DON'T announce events before they happen, or get description straight.

Zelcovian - 4 months ago

with the 50% outbreak, this will help the active players shift to the undertaker role for better management of plague generation on the aristocracy front but that also means we will not be-able to keep the current cure rate either... Here's hoping that the next cure bar modifier helps with that, in a significant way.

Xaar - 4 months ago

Stop drinking the water you fools! Drink more beer!

Faeryns - 4 months ago

You gave the Plague way too many advantages from the get go there is no way the pure can win this.

Xyfilae - 4 months ago

~~~ As cites crumbled and order disappeared, panic rose, and the people cried out to be saved. ~~~ Cities I assume. Just bringing to attention, not complaining.

GunniThaGamer - 4 months ago

Not cool! [sad face]

Piliener - 4 months ago

Whomever did the illustrations for this event, they are gorgeous. Everyone over there just keeps showing off all their talent. Keep it up!

calypso13200 - 4 months ago

yup, my estimation is that there will be need for water purification methods to keep people alive through the searing plague. it will also create a host of issues such as food shortages. so first stage of completely ridding plague is forcing plague victims into isolated, land-locked communities preferably away from large predatory life. (possibly poisoned lands)

once they die off, burn the bodies as per normal, then fence in all non-infected livestock. feed and water them from known pure water that you purify on the daily. this way there's food to go around, and new infection sites drop significantly.. can you tell i used to be an aspiring pathologist? LOL :P

calypso13200 - 4 months ago

Primary vector of infection is WATER, any standing water, any large body of stagnant water. Searing plague causes people to feel like they are burning alive, and rush to any means of ease of pain, thus they will rush to jump into wells, standing bodies of water and even rivers to get away from the sheer intensity of pain. it's here where the latter part of the plague culminates and erupts from the dead bodies to travel to new hosts.

Effective methods of prevention, do not bathe in unpure water, drink anything OTHER than water, do not let your animals drink from rivers, lakes, or standing bodies of water, as it may infect the livestock as well.

acts such as kissing and sex while your neighbors suffer shall ensure you are smited by god! (this is the lore we are disseminating, irl it's spread through fluid transfer from water originally then shared through body fluids to secondary vecters)

PixiePunchPie - 4 months ago
@calypso13200:

The only issue with this theory is that by the time the victims are searing off skin they are in a delusional state that brings them intense euphoric feelings. That was in the video about the event that describes the symptoms of the plague.

Though water purification is also important!

Blade_of_Bone - 4 months ago
@calypso13200:

Older societies did something similar to, "drink anything but water." They ended up drinking primarily beer and wine. Not realizing that the boiling of the ingredients is what purified their water. They just knew drinking beer, and the like, didn't get them sick.

Eadward - 4 months ago
@calypso13200:

This seems to be correct.

The plague was dormant in the ice the Jaske woman bought.

Odsbodikins - 4 months ago

I PROTEST!!! There is no LOVE option to choose!

calypso13200 - 4 months ago

waits patiently for items and new data after plague infected died

M_Zero - 4 months ago

"The problem with sages," the nurse mumbled, "is that they debate more than they do."

Feeling a little called out here...

Luccheno - 4 months ago
@M_Zero:

Same ahahaha... But it is the sages that will drive science forward, not those arcaic plaguedoctors Humpf :P

Maddonach - 3 months ago
@Luccheno:

Broken, lacking event from the get-go? You want improvements?... Well.. I don't know about any of those... but, since you clicked every 4 hours, wasting your free time (and turning you into a robot), along with your peers, while the other team has to do nil, here's some more stuff you can buy! We made them even more enticing, so we can seep into your wallets! 😆

Daynen - 4 months ago

Just keep that outbreak bar down, folks. As long as the plague doesn't win, we'll eventually get everyone cured and get tons of people free packages.

JuMPMan347 - 4 months ago
@Daynen:

Still have to have the cure bar higher than the outbreak bar on Sept. 14. If the outbreak is higher, even if it's not 100%, we still lose.

Luccheno - 4 months ago
@JuMPMan347:

Something tells me we won't succeed. Just too few cures going around ahahahaha

Daynen - 4 months ago
@Luccheno:

It's not about succeeding; it's about getting people into Elyria for free. Having a plague to deal with ingame just means more fun and challenge. Having lots of people there at launch day increases traffic for Elyria and gets more attention on the game, increasing the odds of it succeeding financially. Besides, the more people we cure, the more the outbreak slows, since plagued people don't have to do anything to push the outbreak bar.

eniiqueen - 4 months ago
@Daynen:

That’s your opinion. I prefer curing the plague.

Giasrhen - 4 months ago

So ice and water, huh? So waters the carrier. I'll quit worrying about holding my breath. I'll leave the mask on because of the ones who spit while they cry out joyous nonsense. By the way does anyone else realise how hard it is to stuff a living plague carrier in a well at a nobles party?

zimmah - 4 months ago
@Giasrhen:

Not if you use a trebuchet

Kark - 4 months ago

This reminds me of a short story written by Edgar Allan Poe, The Masque of the Red Death.

Seal pupppy - 4 months ago
@Kark:

pretty much where they got the idea.

CaptainSeli - 4 months ago

Love the new effects, and the lore is just top notch!

Ravenlute - 4 months ago

Voodeux, it could go drop down to that easily enough from reset.

Voodeux - 4 months ago

Point of Order Sir! 24.98 is not 25

Snipehunter - 4 months ago
@Voodeux:

Posted By Voodeux at 09:12 AM - Sat Aug 11 2018

Point of Order Sir! 24.98 is not 25

Yeah, I watched that happen! The outbreak hit 25%, so the community triggered the event, but then they immediately drove the bar back down below 25%. That doesn't roll the triggered event itself back, however!

Hope that helps! :)

Pandorra - 4 months ago
@Snipehunter:

It does for me! I didn't see it go up that high either until after the event!

Zeonymous - 4 months ago

GREAT news to wake up to!

CeriseEcru - 4 months ago

so confused. :/

Natural20 - 4 months ago

I feel like I may have had a hand in this... I love it!

The_Tailor - 4 months ago

Bring out your dead.

VanHarsen - 4 months ago

Nice

Devilkyn - 4 months ago

See... never trust a Janoan, they bring nothing but ruin!

Miss Plume - 4 months ago

Whoa! I didn't expect to see this updated when I came back just to sneak a peek.

TheCoz - 4 months ago

HA, Savage Janoa! Love it!

Hellmoon - 4 months ago

The patterns of piled dead implied that they were dancing when they died, but the pain they must have felt from their peeling flesh made that seem impossible...unless they'd been delirious.

That sentence is going to haunt me for a while..... O.O

Malais - 4 months ago
@Hellmoon:

Posted By Hellmoon at 2:49 PM - Fri Aug 10 2018

The patterns of piled dead implied that they were dancing when they died, but the pain they must have felt from their peeling flesh made that seem impossible...unless they'd been delirious.

That sentence is going to haunt me for a while..... O.O

Pork rinds. People style. 😈😈😈

Cynn - 4 months ago

Very nice...love the lore for this event.

Zakarus - 4 months ago

Nice again Vye waited for the next little tid bit not disappointed.

BoxmaN - 4 months ago

Seems like Vye let out some pent up anger in this post. Poor Dras

Melia - 4 months ago

I love this! Well-written and succulent with imagery.

Kahzar - 4 months ago

I'm brewing ale with Purify tokens, it's a hit right now !

maxpain2016 - 4 months ago

Just one more reason to always drink beer. Oh the, Wine was Poisoned as revenge probably from camouflaged Flower-Cup Porcupine.

Witwenmacher - 4 months ago

I am so excited.

Abbajan - 4 months ago
@Witwenmacher:

Posted By Witwenmacher at 5:17 PM - Fri Aug 03 2018

I am so excited.

...and I just can't hide it...

Count_Crowley - 4 months ago

I can't wait!

Vyndra - 4 months ago

Is the plague event starting today or tomorrow?

Sheppard - 4 months ago

rolls up sleeves time for some purifying.

Stelaphina - 4 months ago

Why did the plague have to start the day before our RP wedding event??? I see guests’ flesh falling into the food. Arms falling off on the dance floor....Is this an omen?

ziggyspots - 4 months ago
@Stelaphina:

Posted By Stelaphina at 08:59 AM - Fri Aug 03 2018

Why did the plague have to start the day before our RP wedding event??? I see guests’ flesh falling into the food. Arms falling off on the dance floor....Is this an omen?

She's the source! Burn the manor! It's the only way to stop the spread!

RetroLogi - 4 months ago

Love It!

Legendary level in "Making Hype" skill!!

Zairick - 4 months ago

So which tomorrow is it? Today tomorrow, or tomorrow tommorow. And how do we participate.

Also sweet!!!!!!

Rolmaniac - 4 months ago

I can’t wait!!

Athorias - 4 months ago

im all back hyped up!

Varhukan - 4 months ago

Nice

TheEvilBassist - 4 months ago

Good story to start this off, I''m guessing the region of Menas lies somewhere in Titan's Steppe?

Elek - 4 months ago

all aboard! dis hype party train is leaving the station next stop mayhem..

Lefu - 4 months ago

Nicee, gonna b creepy

Esoba - 4 months ago

Oh yeah. Cannot wait for this to start. Definitely riding the hype train.

BlueDragon - 4 months ago

Perhaps you'd like an analgesic cream.

Athorias - 4 months ago

Meh...

SnowFury - 4 months ago

Finally!!!!! We've been waiting for this. Time to fight back the plague.

Maulvorn - 4 months ago

Hype

Elek - 4 months ago
@Maulvorn:

Chooo CHOO cant ya feel it.

LeBron - 4 months ago

Niiiiice, can't wait to get started!

Rumplestilsken - 4 months ago

Come one start already hahaha ;)

Rofus - 4 months ago

Awesome! I hope this is going to be fun :)

TR3LON1ST - 4 months ago

ResidentElyria

azenzic - 4 months ago

tomorrow is almost here, Excited to see how this turns out!

Jon_Warren - 4 months ago

Ok. It's tomorrow. Feel free to surprise me...any time now...

Elek - 4 months ago
@Jon_Warren:

OHHH yea what a nother delay, looking for needle to prick ya.

West - 4 months ago

This will be fun

Mandalore - 4 months ago

Quick, everyone get to their moon suits and head to your pre-designated RP. See you on the other side.

Papa - 4 months ago

And so it begins! Perhaps we will finally see why and how the devs have been so tight lipped.

vonZoidberg - 4 months ago

Can't wait to see how this will affect history. Will our populations be decimated or saved?

Raeborne - 4 months ago

AAAAAAAAAAH!!!!! THIS IS AMAAAZZIING!!!!

NiHZ - 4 months ago

Tomorrow! Aaaaaaa~

Zelcovian - 4 months ago

And thus was born the first Epidemiology research.

Sylvae - 4 months ago

Wasn't some ancient, alien being buried in ice how the problems in the movie IT happened?

Trug - 4 months ago
@Sylvae:

Posted By Sylvae at 9:42 PM - Thu Aug 02 2018

Wasn't some ancient, alien being buried in ice how the problems in the movie IT happened?

No, you're probably thinking of The Thing. IT came in a meteor.

Sylvae - 4 months ago
@Trug:

Posted By Trug at 9:47 PM - Thu Aug 02 2018

Posted By Sylvae at 9:42 PM - Thu Aug 02 2018

Wasn't some ancient, alien being buried in ice how the problems in the movie IT happened?

No, you're probably thinking of The Thing. IT came in a meteor.

yep! you're right. The Thing. Not sure why I said IT lol that was a clown. :D

SirApetus - 4 months ago

Very excited :)

kickinitlegit - 4 months ago

This should be fun.

Dleatherus - 4 months ago

beware of bartenders asking if you'd like some ice in the drink you just ordered!

1mmaculateDeception - 4 months ago

Kill the Yoru.

Zener Atlas - 4 months ago

this has been the most exciting thing I have seen yet!!

Jarin Starr - 4 months ago

Oooooooooh.

kajoreh - 4 months ago

Hmm...I'm wondering if the ice has some connections to the mysterious Yoru...that could lead to some interesting connections in the future...stay tuned...

Elek - 4 months ago
@kajoreh:

What did yer moma tell ya aboot yellow ice.

Wolffje - 4 months ago
@Elek:

Posted By Elek at 10:52 AM - Fri Aug 03 2018

What did yer moma tell ya aboot yellow ice.

I was thinking about ice Ebola rather than yellow snow myself.

Zakarus - 4 months ago

Death is near! Hahahaha!

PaintedGoblin - 4 months ago

Don't drink the water....

Felsing - 4 months ago

Dun dun dun

Atlas Forgiven - 4 months ago

Ohh, does that ice have a super virus locked in it like were finding right now jn Siberia?

Huntsmaster - 4 months ago
@Atlas Forgiven :

Posted By *Atlas Forgiven * at 5:59 PM - Thu Aug 02 2018

Ohh, does that ice have a super virus locked in it like were finding right now jn Siberia?

https://www.smithsonianmag.com/smart-news/ancient-roundworms-allegedly-resurrected-russian-permafrost-180969782/

Huntsmaster - 4 months ago

Just one more reason to always drink beer.

BaderWray - 4 months ago

Looking forward to it 👍🏻

Mulki - 4 months ago

Anara is best girl.

Sharielane - 4 months ago

Ohhh. Contaminated ice from the mountains ey.

Torsep - 4 months ago

:thinking:

Bourneh - 4 months ago

LOL RIP

Augustus_Aquila - 4 months ago

good yeass

Zelcovian - 4 months ago

Heh, this post up for less than a minute and already on todays Bordweall video :P

Felsing - 4 months ago

YAS BB!!! <333

LuciferFymbulwinter - 4 months ago

Seems pretty interesting, i'm curious how it'll be :p

Daichi - 4 months ago

double woot

Howling Storms - 4 months ago

Yes! So excited for this!

TheCheshireDragon - 4 months ago

Woot!