Duchy of Lorandor
Lorandor is the royal seat of the Kingdom of Lor Voskara, ruled by House Xakorai. Situated within the Grand Duchy of Rh'torum, Lorandor is the cultural and spiritual heart of the Kingdom and boasts the finest academies and institutions available to citizens. Lorandor is about perfection in your chosen field and the ability to self express to maximise creative potential. To this end King Xakorai has long held to the belief that the arts, scientific research and religion should go hand in hand to enhance the potential that is Lorandor and Lor Voskara as a whole.
Duchy of Ki Nora
Ki Nora stands as the vanguard of Lor Voskara, formerly lands that saw warring clans fight for resources and territory, Now united under the leadership of the house Valentine work together to focus on the betterment of itself and its kingdom by war games, festivals and trades. Mimir, its capital resides in the mountain ranges of the duchy where it keeps watch of the borders between it and the other kingdoms while keeping a balance between rural and military aspirations while using their large port for trade and naval avenues.
Ki Nora embodies the ideals of growing stronger from the chaos of the world and chooses to find a way to live within life's challenges and hardships instead of working to suppress these trails that would see their people overcome and rise above such things with not only strength but the wisdom of it.
Duchy of Vorhut
Set in the Arid deserts of Lor Voskara, Vorhut and the proud race of Waerd whom inhabit the northern lands are on the frontier of life within the Kingdom. Bred for war, most young Vorhutians learn to wield a weapon from a young age. Ready to serve the kingdom to the death in its defense. Vorhut is also home to the Legion der Eisernen Ritter, the knight elite of the realm formed from the tales of the exploits of knights from an early crusade, in which it is a massive honour to be chosen to serve. Bordering the northern kingdoms, Vorhut also aims to provide a hub for trade and a place to rest for travellers wishing to travel to other parts of the kingdom, as a starting point along the silk road winding its way through the lands.
While the military is the main focus of Vorhut, all those whom wish to serve the kingdom of Lor Voskara are welcome in any capacity, be they traders, crafters or wanderers. Currently, anyone familiar with food production in the harsh desert are of need, as will be weapon and armour smiths to provide weapons and armour to the army.
Salt of the Earth
A collection of hunters, gatherers and frontiersmen that provide food and basic produce for the people of Elyria. Being part of Salt of the Earth you know what it means to venture out into the wilderness and live by your wits, axe and arrow and you can do so with like minded people. If you want to make a living off the land with your huntsman instinct Salt of the Earth is the guild for you.
The Wyrmberg is a smithing guild founded by Count Valegor and Davheid.
Our primary focus is metallurgical research and providing superior quality products through both skill and materials. We are looking for Smiths (all kinds), Leather workers, Tailors, Tinkerers, Jewellers, Fletchers, Bowyers and Gatherers at this time. If you take pride in your work and strive for quality, then we want you whether you're casual or have ambition to acquire Legendary status.
Academy of Life
The academy of life is an organisation dedicated to animal husbandry and agriculture. We will be based in the kingdom of Lor Voskara will be breeding all forms of animal life, be it for mounts, food or preventing species extinction. We will also be supporting farmers, alchemist and herbalist, in an attempt to supply food and medicine to the kingdom.
Those who live by the sword, die by the sword - but they need not die alone and poor! Wind Riders is a registered mercenary company based out of the kingdom of Lor Voskara where budding sell swords and warriors can ply their trade in a professional military band free of long term commitments. Currently accepting all manner of prospect and front line soldier to fill its ranks.
The Voskaran Registering House
The Voskaran Registering House provides the contractual connection between someone who needs something done and the person that can get it done. Need a lot of wood but don’t know a lumberjack? Going on a dangerous trade journey and don’t have any guards? Need something delivered but don’t have the time? Place your interest with the Voskaran register and they will advertise your problem to potential problem solvers and handle drawing up the contracts. Get things done and get paid with the Voskaran Registering House!
Do you want to earn glory for yourself? Want to reign supreme in armed combat? The Banner breakers are for you, within our walls there is no unfair advantages. Every fighter has the equal chances to take on their opponents so if that's for you, you should take on the Banner breakers challenge. Win your fights, take your rewards and earn your glory.
When great churches, monasteries, castles or manor houses are toward, the Masons come into their own. Working wonders with stone, the Masons are a guild of grand architects and craftsmen, a society of aristocrat among the workmen and boast of an ancestry of incredible age and distinction. The Craft carries noble traditions and has dignity of a high order to maintain. Moreover, it has secrets which at all costs must be preserved and an esoteric philosophy which is rooted in the lore of the past.
Athenaeum of the Arcanus Lexicon
This Kingdom of Lor Voskara guild intends to have libraries across the Kingdom dedicated to Chronicling the Kingdom's history, laws, public records and the like will be stored here. Attached to the guild is an association called Arcane Seekers which is a group of relic hunters which goes out and seeks relics for the King and his scribes to study.
This association is attached to the Atheneum of the Arcanus Lexicon. It's primary directive is to seek relics for the Kingdom to study.
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