another thing to understand is there is a little thing call spartal OS from a company called Improbable.
this its meant to help with the processing power for both AI and physical objects. it will also auto scale up at need thus it is a very exciting technology. there are not many games that use this tech yet and COE is one of the bigist name games to show case its features.
this is by no means a sliver bullet but with it we should beable to pull off alot of things with NPC and open world battles that most other MMO's cant currently do.
that being said till we can do the stress tests in the Emud to test its limits and game mechanics it will be hard to say for sure how good this will end up being.
to be clear regarding the weard if you step onto a Active battle feild (army sized units engaged in combat) and are seen then this could get back to your home community... and considering weard are all about community they would shun you... may go so far as to arrest you for treason against the people.
but this is where it gets murky... if defending a town from attack classed as a battle feild? are weard able to defend towns and cities?
all we hear is that weard should resolve the battle before they get that close...
now one thing to note about the weard that most people overlook is that every member of a weards town gets skill boosting from any one else in the town when they are close to one another... which means if you have a gm combat weard and he gose out with 40 novice warriors from his same town as long as they stay close they are all now GM warriors...
this is scary when you think about this... a well setup weard town would have different chrs as gms for diffrent skills and thus all will gain those skills within the buff zone. so they could in effect have all skills GM level....
thus why they have negatives like shadow war and communal properties/items to equal it all out.
another little thing that most forget is that comunity also have a kinda telpathic link so they can always tell when another from there town is near and can always talk to each other over large distances...
this is kinda a good balance to protect against random members of the community going rogue as they could be hunted relentlessly with no hope of escape...
hope this helped you broaden your view on the weard some more... they are a very complicated people and if used right could be overpowering...
casp did mention they may beable to change the shadow war by royal decree but it may take some time for the NPC to accept this change.
oh and 1 last thing
Posted By Agryffin at 10:47 AM - Wed Sep 27 2017
I would wonder how such a list of commands could be conveyed to an NPC and also how 'word gets around' between NPCs. Assuming of course the characters in the above quote are NPCs.
not sure if you read about it but there is a thing call the gossip system and well NPC live for gossip... so any action you do could be seen and passed on if they think it is a worthy piece of gossip.
there is a method for players to attempt to make false gossip ie i could claim you as a weard had stepped onto a battle field...
this if i am believed could be very bad outcome for you hehehe.