The Shiny Out of Time

Is it Thursday already? It seems like it was just yesterday that shinies were on a far and distant horizon, waiting for a favorable wind or a strong current to bring us to our eventual rendezvous. And yet, the day does indeed gleam brightly, and that can only mean one thing: It is time to S H I N E !

The real question, I suppose, is what will today’s shiny be? It’s been my method to discuss what I’ve been doing, and to show something that helps to elucidate the topic in a manner that makes it easier to understand and gives us something cool to look at along the way. But, for the last week or so, most of what I’ve been tackling has been one of two things: Source Code, or datafiles.

Do I really want to spend my shiny post talking about fine-tuning the thresholds and criteria that Caspian uses to determine what his stylized map renderer should show at each zoom level? Do I tell the story about how I agonized over how many pixels thick the shoreline around a body of freshwater, like a lake or pond, should be? Or how I spent a day figuring out how 130 Yoru made it onto Map I when we ran the population simulator on the map this week? (They sneaked in via the Taiga, it turned out)

Or do I show a screenshot of the debugger running while I try to figure out how my code determined there were 192% Neran living in a Kypiq city in the Broadleaf forest? (I’m sure there’s a story to tell there, but part of me fears it involves ink and quill and may not be appropriate.) I’m not even certain I know what 192% looks like, honestly, so I’m not sure what a good shiny image for that would be.

But that’s how it goes some weeks. Sometimes, when you’re working, you churn out wonder after wonder, other times you spend the week like a MASH surgeon, knee deep in the intestines of god knows who, just doing everything you can to make sure the war effort marches on. As important as that work often is, “shiny” probably doesn’t describe it.

Of course, sometimes, you’re so focused on the viscera at hand, that you don’t notice the work everyone else is doing. And when you miss it like that, then when you do go back and see it again it's almost like looking at something entirely new. I suppose that's one benefit to being so preternaturally focused on one particular goal or task to the exclusion of everything else for a week; even the mundane or the usually familiar can surprise. Like when the Potion Master updates the timing and positioning on certain combat moves, for example.

Ah well. I guess I've got nothing. Sorry I couldn't think of anything shiny to show you all this week. I'm sure that next time there will be something to show.

In the meantime, stay s h i n y my friends!

  • Snipehunter
6/28/2019 12:51:18 AM #1

For those that don't yet know, "Prelyria" is what we call our low-fidelity pre-alpha client. It deliberately uses a lower-poly art style to allow us to quickly and easily iterate on the things under development without having to devote the content team's time to highly-detailed work they're very likely to have to modify or redo every time a designer or an engineer makes a change to the mechanics in the pre-alpha phase of development.

By keeping the cost of iteration low, we can iterate more readily and that means we can do more with the resources we have. As part of the process of moving into later stages of testing, those lower-fidelity assets will be replaced with the full-fidelity artwork you have seen in other things we've shared.

(Which basically means, "We didn't decide to go low-poly on you, don't worry!")

Hope that helps! :)

  • Snipehunter
6/28/2019 1:04:19 AM #2

Stylish, makes me crave for a future comic series of the lore <3

Shroud to The Covenant of the Veil

6/28/2019 1:05:59 AM #3

Server's are stable. Hurrah!

6/28/2019 1:06:11 AM #4

Glorious. Those rats in the background are giving me the creeps, are they all rats of different sizes? the microscopic one looks like an ant.

6/28/2019 1:09:13 AM #5

Sometimes it's the stopping to look at the things you would normally overlook that's shiny~

Thanks for all the great work

6/28/2019 1:10:40 AM #6

The wait continues, But we got a look at some cool artwork! Look forward to the next shiny

6/28/2019 1:11:13 AM #7

Nice! looking forward to seeing what the mechanics of Religion are, and what you can do with it.

6/28/2019 1:11:25 AM #8

Oh, i don't know - those stories of settlement sound pretty amusing to me ^o^ I can settle with that for a week~

6/28/2019 1:11:31 AM #9

10/10 gotta love these statues

Friend Code: 212AE6.

6/28/2019 1:17:40 AM #10

Follow through kicking! Glad to see it in action.

"other times you spend the week like a MASH surgeon, knee deep in the intestines of god knows who"... There's a meme here somewhere.

6/28/2019 1:30:40 AM #11

Taking your time to ensure no Yoru on the initial continent is absolutely necessary. Same for Neran population within Kypig's Broadleaf forest.

PS: is the 4th statue Vye? Opps, I mean the 2-fold queen.

Never argue with an idiot, cuz he will drag you down to his level and beat you with experience.

Vice mayor of Lighthalzen

6/28/2019 1:41:26 AM #12

Oh well, at least you tried Snipe. I'm sure something cool will present itself next week! ;)

World Class Indoorsman

6/28/2019 1:53:37 AM #13

Posted By Snipehunter at 8:51 PM - Thu Jun 27 2019

(Which basically means, "We didn't decide to go low-poly on you, don't worry!")

Hope that helps! :)

A Low poly version of the game wouldn't be a bad idea and has loads of benefits. A lower poly version could give people with lower end PCs the ability to play, leading to more people to play with and more money for. There is also potential for a mobile release which also leads to more people to play with and more monies.

As long as I get one or the other I'm happy.

6/28/2019 2:10:45 AM #14

Love it!

For the TFQ statue maybe a bit less leg - and unless she is intended to be a Justice analogue eyes open, after all She Sees All! :)

Oh and just to be clear ... WTB Statue Set! - both in-game and out, if you have the 3D mesh converted into miniatures we can buy from someone who makes on demand like Hero Forge it would be amazing.

Link to my story

6/28/2019 2:24:00 AM #15

Thank you very much for the shinning thereupon smeared onto our visage, much noble Snipsrpentus.

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