We've sent Bree from MassivelyOP.com the responses to their questions, and should see a publication sometime tomorrow morning. We believe that'll answer most of the questions people have.
That said, we can really divide the concerns people have into two main categories:
- The idea we've intentionally deceived people
- The realization for some people that CoE requires more funding to go from "mostly feature complete" to "on virtual store shelves."
I think the latter of the two will be addressed in our MassivelyOP interview tomorrow. But I did quickly want to address the first one. That's literally my nightmare.
I was up most of the night last night, and when I did sleep I woke with cold-sweats, in fear that the community we've built such a strong relationship with would believe we were intentionally deceiving them. We just don't work that way.
With that said, from the very beginning we've told people we were going to need resources from more than just Kickstarter. We've told people here on the forums, on IRC, in Discord, in Kickstarter comments, in DM21 Gaming Q&As, etc. Or at least, it seemed like we had.
The problem is, we didn't say it directly on the Kickstarter page. But I want to stress, that wasn't intentional. Requiring more than just the Kickstarter money to ship the game was so ingrained in our minds and the people we communicate with regularly, that we simply took for granted that people would understand that Kickstarter for us was for kickstarting... not finishing.
We'd told people we had 18 months of development and a team of, at the time, 16 people. So basic arithmetic says $900k isn't going to cover even salaries for the full 18 months.
But that all aside, I didn't want any more time to go by with people thinking we were trying to be sneaky or deceptive.
If you're baking with your kid and you go "now put the egg in the bowl", you just kind of expect them to crack the egg first. If they don't, it's technically your fault for not being explicit, but does it mean you were being duplicitous? No, you simply took for granted they had the necessary understanding of the process. That's the reason we didn't explicitly say Kickstarter wasn't all the money we needed. It isn't true, and it didn't occur to us to be explicit about it. I guess it just seemed obvious to us.
In any case, the last thing I wanted to share with people is some screenshots I took of things we'd previously posted on Kickstarter. I'm not trying to be defensive here, I'm just showing that when asked "do you need to crack the egg first," we've always answered yes. Again, we never meant to deceive people, and I only wish we'd called attention to these questions more broadly, rather than taking for granted it was known information.