To spare folks yet another Discord server to monitor, Talqamar is using the server of the Free Kingdom’s only dedicated coastal duchy, Port Royale.
Feel free to stop on by and get to know folks.
https://discord.gg/gKwBDf4
Duchy of Mytharbor: Discover Your Adventure ~ Count and Headmaster of the Talqamar
Luna-Alesia-Mytharbor- County of Sagehaven and the Talqamar
To spare folks yet another Discord server to monitor, Talqamar is using the server of the Free Kingdom’s only dedicated coastal duchy, Port Royale.
Feel free to stop on by and get to know folks.
https://discord.gg/gKwBDf4
Duchy of Mytharbor: Discover Your Adventure ~ Count and Headmaster of the Talqamar
Luna-Alesia-Mytharbor- County of Sagehaven and the Talqamar
I have to say, if I was not angling for a county of my own, yours sounds like an ideal place to pursue my dreams!!
However, I was curious what economic plans you had to support the research that will be occurring?
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Thanks for asking, Darkblade!
In all honesty, and I think your own campaign is very up front about this, there is a lot we don’t know yet.
For example, can we reliably charge tuition from students? If your OPC character is observing my OPC character do some tinkering, is there a per hour or per skill point cost I can charge? Can you “steal education” by watching without paying, or from in hiding?
Can we charge instead for building access? Maybe we could charge 10 Silver for a week of access to our lecture halls to learn at will, and you can’t grt in after that expires without paying again?
Until we know how education can be monetized, we can’t begin to speculate how much it will be self sustaining.
For research, we don’t know anything about recycling and cost. If I am practicing making a sword and don’t like it, can I just melt it down and try again? Are there any losses in that process? Any unrecoverable resources like perhaps fuel for the forge? While that works for metal...you can’t uncarve wood or stone, or unpolish glass. So, again, the costs of research are largely unknown at this time.
I know that the Duke I am supporting is highly supportive of my plans.
I know that, as the previous section hopefully highlighted, we are flexible to adapt to the mechanics and we are the type of players predisposed to careful analysis.
Finally, I know that all of these fields of research will require supporting trades, and I am planning, with Duke Vigorish, to ensure that the surrounding area has the industrial base to meet these needs, which also positions those areas to do profitable commerce with other customers. We will both spend or EP to support the economic and technological competitiveness of Port Royale, with the Talqamar as the research hub.
Duchy of Mytharbor: Discover Your Adventure ~ Count and Headmaster of the Talqamar
Luna-Alesia-Mytharbor- County of Sagehaven and the Talqamar
Early game is going to be focused on NPC recruitment. Keeping our shops full of good foods and plenty of drink will ensure our city be a stop for the most hopeful in Alesia. I feel the backbone of a strong ramp up is going to be food production, housing, jobs. Once we have a large npc force that i can have doing most of the collection, we can use the advantage to streamline our interests. When fully completed the city will have a Commercial District (markets and shops) , Business District (contracts and materials) , Residential District (a calm peaceful place) , Financial District(Bank and Town Guard) as well as the port and farming areas.
Donations: of Villager Tokens are in need. Friend Code: 5BEC36 Account: Botard <3Thank you in advance, special perks for resident donors<3
Recruitment: I will make sure you have the tools and supplies available to keep your interests streamlined the best i can.
Looking for farmers. My plan is to have farmland surround at least the front of the city depending on our geography. I am trying for a river port that leads to the ocean (possibly to port royale the capitol). Land Grants Available.
Looking for people who are interested in animal husbandry. Breeding Grants Available.
Looking for craftsman(and craftswoman) interested in learning and building the future of Runner. Take advantage of the Kingdoms premier research facilities housed in Talqamar proper.
Looking for Aristocrats to join the City Council and share the fruits of responsibility.
I want people who just want to play the game in an atmosphere that is conducive to their own personal goals to know they are welcome aswell. All citizens will need to pool efforts to some extent before we can fully focus on our personal goals. Once we get things rolling we will be able to focus 90% on what we want instead of what we need. As far as culture i am going to push for a neutral feel until the people decide, though rumor is the Sudden Association is looking to set up a School.
Work hard and I will make sure even the poorest citizen be recognized for their wealth of worth.