Posted By Deftly at 2:33 PM - Mon Dec 03 2018
I understand they need to the funding but I'm also willing to fund because I felt like CoE is a game where you earn things. The person that got the free kingdom could fail in a week, giving away a free kingdom, isn't really a prize, it's going to take tons of management, stress, and actual work. That's why I think a lot of people are fine with it. But buying fame and lore seems like a slap in the face to people that want to be tavern owners. Gaining fame is something a tavern earns through being different and having a personality. Someone could still have a better tavern than a legendary one but the legendary ones will always be at the back of everyone head.
As the owner of said NA-W item, let's look at this point some. Is buying a pledge to be a Duke, or King a slap in the face to those who wish to be but aren't? What about Mayors? Where's the line drawn? All of those things require dedication to maintain the purchased title, and accompanying locations.
Maintaining a community isn't an easy feat. It requires a lot of time, well beyond the suggested time in game. I spend way more than 15-20 hours a week. I'm on my phone consistently checking discord, i'm engaged and aware of my people, their problems, and their lives. You're right it's a lot of work and we all can lose our titles in the game. I absolutely applaud those who choose to get said titles, or worked for the votes for FK. That doesn't take into account; community events, item raffles within your community, buying games for people who don't have money so they can participate, or random items for associations and players who might not even play with you, and of course monthly fees for websites, Teamspeak servers, or any ancillary costs of running a community or being an engaged leader. Community management is exhausting, time consuming, and requires a level of dedication that is more akin to a job. It's a labor of love though and you can see it shape and become more than a sum of the parts.
The Last Oasis is a bit different but has many concerns. I will be required to maintain it, just like someone with a title will need to maintain their title. Being I have been open about ownership I have received; character threats, threats on the establishment, threats on blockades, and sieges of the city it's in. Which are all in-game type comments, so that's part of the dance. BUT do you really think it's harder to lose The Last Oasis than say a Count title? I could very well not own the area so securing it could be a problem. I know the item is legendary, but what does that really mean? Hell it could jack my fame up higher which makes all of those threats even worse should they succeed as i'd lose even more spark and lose it all the faster. Now take into the point that the "owner" isn't necessarily the one who's getting the story hooks (No where does it say the owner's story is modified). Want to interact with the legendary location? Show up? Stay for a show, enjoy the interaction.
An example in many heroic fantasy settings you don't really follow the tavern owner, you follow the adventuring group that meets there.
In saying all of that a raffle isn't a terrible idea if SBS wanted to go down that path, but i'm concerned about it running afoul with gambling laws.
Just my perspective regarding it all.