Check the Website "City" Tab and then the "Jobs Board" Sub-tab to see what roles we need and how you may fit, you can also suggest a role to fill within the city and day to day on our Discord.
We are a City built on merit. We only grant positions when you have proven yourself competent for that position, in game or by submitting works and proof of understanding of the concepts you may encounter
People We Need;
Farmers and Craftsman - The backbone of our economy will be built upon farmland. The products we sow from our land will be shipped all across the kingdom and so we seek the very best and brightest. Those who will prioritize efficiency and quality over all else.
Military Minds - Leader of the guard, trainers, and the ones who make sure the lands of our people are safe each day. This is the most important role to our survival. They must have a PvP Guild background or connections with a large scale PvP guild joining the game. They will defend us in times of peace, and represent our power (with our backing) in times of war.
Scribes and Researchers - One of the pillars of the city is progress. We focus on knowledge of construction and textiles. Furniture, Architecture, clothing styles, etc. If you want to make a living in these areas we will be a valuable asset and the city will make sure you succeed.
Artisans - The greatest asset to a city is quality artisans. We need skilled artisans who can turn quality goods into artwork and functioning products for the masses. From master woodworkers doing special orders to mass production of tools and weaponry during war. We need it all and we need the best. Specifically we need master tailors who can shape and form the newest styles for the Kingdom and whose products will debut in fashion show events within the cities River Arts District.
Loggers, Miners, and Laborers - The true backbone of our city will be how we reap from the land we rest on. We need those who can reap the land responsibly, intelligently, and with tact and class. From laborers to supervisors to whole construction businesses, we will need it all.
Merchants - We will need to sell our goods, make trade arrangements and much more. If you specialize in this kind of merchandise, we are the ideal business partners.
Positions of Power in the Magistrates Government:
Steward of Commerce - We will need everything from food to lumber to support our city. We will need someone to make sure the assets we need are produced, harvested, and used properly. A position of the highest possible honor within the city.
Steward of Growth - The necessity of this position is of the highest order, the head of the future for growth within the city. Recruitment is their main asset as they will scout for talent and tend to their needs. They will head the efforts in making sure our grain stores are full and our economy has the local assets it needs to thrive. A position for only the greatest of minds in Elyria.
Council Members - Each branch of industry within the city has the ability to bring up a High Councilor who shall represent that industry for the Magistrate and those who are curious. Votes will be held closer to launch but those interested in the position can join early and have the advantage of being known in the community when the votes are tallied.
Siege-master - One of many of our contributions to the Kingdom will be our mechanization of war. Using our superior architectural knowledge we will branch into the art of war through the creation of siege machinery and defensive machines. This role will be in charge of that effort and represent us on that line as well as control our units in war.
And much more...
And of course, if you'd like to join us in any of the preceding efforts as a member of our city we would love to have you. Just comment below with any role you'd like to provide or come on Discord and discuss where you might best fit in!
Affiliated Groups:
Those who will call Svellaros their main hub of operations or to base themselves nearby in order to support the city and gain support from it.
Main Guilds:
Fortium Anima Contention
The Masterminds behind our great coliseum.
Avatars of Elysia
Protectors and Healers for the people.
Other Communities and Houses with the City:
House Yernbosque
One of the many Houses who will headquarter in our city to benefit in its growth.
Hazard's Inn
A group of Innkeepers with a bit more going than may seem.