As i was replying to an other thread i realized that lots of us, ok, I, but i think i'm not the only one, made a mistake,
A mistake driven by our experiences in other MMOs and RPG games,a mistake that lead us to give a very limited meaning to : "Chronicles of Elyria - Epic Story MMORPG with Aging & Death".
A mistake that i will call the Uther Pendragon syndrome, where we embraced the idea to age and die and as such to play our bloodline, several characters of our family writing generations after generation the grand story of our family, but where we all decided to start with THE character,
Why would have we do otherwise ? We only been playing one character for as long as we remember, we either had or devised a background story for his past and were playing his life or part of it, the few of us that experienced the passing of time in a campaign eventually played the next generation,
So naturally, arriving to CoE we did the same thing, we thought our character, Arthur, we dreamed of plans and history for him and we envisioned the next generations, where we'd like the bloodline to go. But we all forgotten that Arthur is not the starting point of the story, the story starts with Uther.
OK fine, i'll do just as always i'll make up a background story....
BUT in CoE you do not make up stories, you play them, you can not pretend your father was Uther, it has to be Uther... Argh am i doomed ? can't i play what i want ? Damn tribes, cursed domain selection that is going to force me to choose, why can't i do as i have always done and pretend what i want and do as i please ?
Because it is CoE and CoE is nothing like you ever done before. You are not doomed, the tribes do not limit you, you do not have to choose , you only have to think time differently:
Our character, the one we envisioned, the one that is our hero, that one do not need to be the first one, to play Arthur, we have to play Uther.