COMMUNITY - FORUMS - LUNA DOMAINS
Duchy of Vitalis

Domain & Settlement Selection PSA

Just a reminder that during ALL Selection processes, every count settling within Vitalis/Hazelmoor, should contact us first. Sniping will NOT be tolerated. Mayors/barons should come work out and verify their placements as well, beforehand, if they'd like to place here. Just as I am protecting my counts' placements, my counts will protect their mayors' placements. We are getting close to the wire, so if you aren't sure, please talk with us. If you aren't guaranteed a slot and you take someone's slot, it will be considered sniping and will be met with force. That said, we do have settlements available and would love to speak with you about settling here.

Domains Assumed to be Hostile (If you have placed in one of these, contact me ASAP)

  • County of Xanaria (formerly Greensable)

Unless the respective counts get in touch and work something out, these counties will be forcibly transferred to the count who planned to place in them. This will be done as soon as mechanically viable and with the full support of the duchy military. I am JonWarren#0001 on Discord, and our discord link is here. Please get in touch.

A Haven for Prosperity

Welcome to Vitalis, I am Duke Jon Warren. Vitalis is a duchy in the Kingdom of Alésia, a realm brought together during Elyria's "Free Kingdom" contest and ruled by the winner, King Phyllain. The name "Vitalis" comes from the Latin word "Vita" or "Life". That is the core of Vitalis. We aim to drive economic growth through innovation. As Duke, I firmly believe in the power of individual creativity and that each person provides unique value to the duchy.

Our counties vary in focus from banking and financial services, to a magic school, to the breeding and taming of trison, naval trade and exploration, entertainment and gambling, and much more. I encourage creativity among the counts and am actively working to help them build upon their plans. Each of our counties in Vitalis has their unique blueprint and we work to support each other. Every person, whether trader, trapper, adventurer, or architect, they have a place here.

A Peerless Center for Trade

My vision is for Vitalis to serve as the central hub for business and trade in Alésia. I believe we can achieve this vision through building local infrastructure and community. Our intent is to choose the duchy in the center of the continent, allowing us to fully exercise our focus on trade and commerce.

Every day we find new ways to support our citizens and welcome new players into the game. I firmly believe that we can offer engagement to people of all professions while providing each person the opportunity to profit from their skills. I want to reward innovation and creativity in Vitalis. If someone provides value, they should receive value in return. We will be offering monetary incentives for solving problems within the duchy, as well as economic incentives for enterprising business startups.

Experience Vitalis!

All Roads Lead to Vitalis

Vitalis is a melting pot. Each individual brings a unique perspective to the table. Our goal is for each county to be self-sufficient while creating a support network that enables us to provide aid to neighbors should they need it. Each mayor should receive special attention from their count, to help those mayors build their territory in a way that provides them and their citizens the best benefit. No matter what county a new player spawns into, we want to make sure that the infrastructure exists to guide them in achieving their individual goals.

Our apprenticeship system will match new players with those offering skill training and provide certifications of training that will be recognized throughout the duchy. These certifications will serve as a means to identify players skilled in different areas, who may be of interest to employers. Job boards will be networked and an association developed for the purpose of connecting those new players with people who can pay them coin for their skills.

Players will receive badges equivalent to their ranking in our job boards. Copper for new job trainees, Bronze for those with some experience, Silver for those with moderate experience, and Gold and Platinum for those who go above and beyond. Each badge earned will provide access to higher tier job lists and thus higher payment and rewards for jobs.

We will design activities and events that harness each profession to bring value to the duchy. Whether we have mapmaking competitions for the cartographers, to map new areas in a short period of time, or hunting expeditions to eliminate a beast infestation, or crafting tournaments to equip kingdom troops, we’ll try to make them sustainable. Recurring career-based events that pay for themselves can help to keep our community interested.

The University of Alexandros, the Great Festival of Idylla, the Casino of Casper, and the Grand Exchange of Warrick County are just a few examples of the many projects and variety of events to take advantage of in Vitalis. Each county in Vitalis has a unique focus and will provide special opportunities to citizens.

Becoming Part of Vitalis

Vitalis currently has a retinue of twelve nobles and myself, with 18 filled counties and 6 available counties(two reserved, four unreserved). Mechanically, I can only reserve 11 counties, however, we will secure all filled positions artificially as we approach domain selection. I have made myself available to speak with every noble who has asked to be a part of my duchy, either via Discord or the forums. Any count accepted into our duchy prior to domain selection, will be offered military protection of their slot within the duchy. Not a specific location, but if they are forced out during domain selection, we will hand over the sniped county to the pledged count. While I am still deciding on our last few slots, when filled, they will be offered the same protections.

Anyone, regardless of influence or EP, who takes the county slot of one of those who has pledged to Vitalis, will promptly be ousted in-game, via whatever means necessary, as soon as is feasible. The counts pledged prior to domain selection will be protected. Neglecting to speak with me about placing a county in Vitalis indicates a lack of cooperation and an unwillingness to communicate with others, at a stage when cooperation and demonstrated leadership capabilities are the primary metrics we have to evaluate our nobles.

If Vitalis sounds like your kind of place, I'd love to speak with you. Last year we hosted a three-part seminar on being a mayor and plan to offer much more. We have room for innovative, creative mayors, barons or gentry who would like to be part of Vitalis. Vitalis is a tight-knit community that sustains itself and creates value. We have projects available for players of all backgrounds and professions.


2/13/2018 5:27:12 AM #1

Government

Each noble will be given latitude to develop their county as they wish, so long as they meet certain requirements for funding and treatment of citizens. A duchy round table will be held periodically, known as the Assembly of Nobles, allowing nobles to bring forward complaints or proposals. Following a vote on consideration, proposals will be reviewed and read aloud to the entire contingent.

The duke will have final executive power on policies and a veto power, which can be overturned with a two-thirds majority of the duchy’s player nobility. Votes will be held on intra-duchy issues not related to taxation. Each count will receive a weighted vote, proportionate to percentage of player population in the most recent census. Prior to the first census, all counts will receive equal votes.

Cabinet positions will be filled as needed. Members of the cabinet will attend the Assembly of Nobles and advise the nobility on the status of the duchy in their respective fields. An untitled, unlanded representative of the citizens will be among them. Each county will publicly announce the voting and citizens will vote in a preferential voting system, within a period of no less than 14 days and no more than 45 days. Upon the closing of the polls, votes will be tallied and the winner in each county will be their vote for “Voice of the People.”

Economy

Our goal is to structure Vitalis in such a way that it is self-sustaining and harnesses innovative methods to stay ahead in trade, business, and technology. Our counties are very diverse in focus and we want to encourage economic interaction while ensuring that none of them rely on outside sources to subsist. Business and value creation will be incentivized in many different ways.

During my campaign, I expressed my intent to eliminate taxation entirely. That still remains my objective. Passive sources of revenue will be pursued by the duchy. Over time, we will replace taxation with investments. Every time someone makes a profit-sharing deal with the duchy, we will take steps towards eliminating their taxes. Eventually, if the duchy reaches a certain point in funding, via investments, taxes at large will be eliminated. The goal is to maintain full funding of the duchy, while ensuring that the citizens are economically unencumbered.

We will encourage trade across all of our borders. I do not intend to use tariffs as a source of revenue. There will be tolls on major highways and the duchy may take a convenience fee on transactions conducted through the central trade hub.

Military

As Duke, I will be working with barons to maximize efficient use of troops and fast response times. The amount of territory that our barons have to cover is quite large and efficient coverage will be important. Each baron should be provided with a template to use and offered support from the neighboring baronies. Communication channels will be utilized that allow for communication of game events to offline barons. Military strength is essential to securing the wealth of the citizens of Vitalis.

Minimum troop, horse, and equipment requirements will be maintained by the barons. Baronies will be rewarded for excellence and incentivized to reach set targets for efficiency. The duchy will be designed to allow a honeycombed, guerilla-style defense by the barons. Invaders or hostile forces should struggle to enter and leave each region. Using nations like Switzerland as a model, we will use whatever resources we have, whether natural or artificial, to provide for the defense of the duchy.


2/13/2018 5:27:23 AM #2

Reserved


2/13/2018 5:46:29 AM #3

We look forward to doing business with your businesses :)


2/13/2018 5:50:25 AM #4

I look forward to the business you'll do with our businesses.


2/14/2018 7:06:36 PM #5

The Duchy of Thearyn is excited to conduct business with you.


5/5/2018 1:12:35 AM #6

So glad to have become a part of this duchy!

5/17/2018 1:56:21 PM #7

I haven't really gotten into this game yet but I plan on devouring it once it gets rolling. I have backed at the Merchant level (currently considering bumping up to Mayor) and would love to join the Duchy of Vitalis.


5/18/2018 4:02:58 AM #8

Great Crysnia, we'd love to have you! Come by our discord server and we'll get you all set up with tags and introduce you to the other citizens. Vitalis Discord Server.


6/4/2018 6:53:55 PM #9

The County of Bhailedar is proud to be vassals of Vitalis.

10/29/2018 11:00:32 PM #10

Caemlyn is proud to stand alongside the esteemed County of Bagledar.


8/26/2019 11:41:03 PM #11

I saw where you guys are on the map that bomb guy posted. its a good area and i like the policies proposed by your dutch. Is there a way i can get involved with the low level management with you guys. i would like to focus a settlement on the mining and smiting areas if possible. But i am always up for other good ideas. :)


8/28/2019 5:19:56 AM #12

Posted By shirooftheeast at 7:41 PM - Mon Aug 26 2019

I saw where you guys are on the map that bomb guy posted. its a good area and i like the policies proposed by your dutch. Is there a way i can get involved with the low level management with you guys. i would like to focus a settlement on the mining and smiting areas if possible. But i am always up for other good ideas. :)

Thanks Shiro! I'm glad you got in touch. We've been primarily on the Duchy discord server of late, so I'm glad you swung by.

Looks like we will soon have all the details nailed down. Can't wait to begin planning once all the counts and mayors have chosen their locations!


9/1/2019 2:11:10 AM #13

The county of Kaspar will be the center of gambling and entertainment. We will have a massive casino, horse racing, lotteries, contests of skill, contests of knowledge, and contests of chance. Anyone who is interested in this style of game play or who may be interested in starting a business focused on entertainment can feel free to hit me up on Discord.


9/5/2019 12:06:54 PM #14

Updated thread temporarily to reflect stance on drop-in placements during D&SS.

TLDR: Please come talk to us if you'd like to settle here. We are protecting pre-existing picks.

Thanks!


9/15/2019 2:23:41 PM #15

Reminder

If you have not yet spoken with us about settling in Vitalis, do so ASAP. Picks that push out any existing counts will be considered sniping. If you're willing to get in contact, we are more than willing to help you settle here.

Otherwise, sniped counties/settlements will be treated as hostile. Our discord link is in the original post.

Thanks!