In terms of your average player in CoE, what are the multiple levels of Call to Arms that can be applied to you?
Snipe graciously said on the discord that CTA clauses can be applied to land deeds.
"Stupid questions make more sense than stupid mistakes."
In terms of your average player in CoE, what are the multiple levels of Call to Arms that can be applied to you?
Snipe graciously said on the discord that CTA clauses can be applied to land deeds.
Would an NPC would have the motivation/ability to check a character's background for lies? And if that NPC did, would they act on it by actually digging into the character's background?
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Well, with D&S right around the corner, I'd personally like to hear a little more about the map. What can we expect to see, how can we expect the tool to work, will we be able to see the map clearly with the ability to browse it at the end of Domain and Settlement selection?
I understand some of this has been asked before, but with the event right here, I hope you'll consider going into a bit more depth.
Thankyou!
During which season and tide are the current maps generated? Since both would affect playable landmass especially in Salt and Freshwater Marsh.
Will gunpowder and primitive gunpowder weapons such as cannons and arquebuses/muskets be available to research in the game, if they're mostly a battlefield weapon (e.g. not self-defense or adventuring)?
I understand why having players being imprisoned could cause serious gameplay problems, but what about NPCs?
Since different animals have different dietary needs, why aren't we getting this information in the animal write-ups in the store/promo's? For example, some meat-eaters can eat dried meat, while others require fresh meat
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Crime and Punishment.
Have you established the general details of punishment or is that going to depend largely on the results of Pre-Elyria? eg. Prisons.
When apart of a university and researching technology does a scholar have to be "on campus" or can they be in their own place out side of unviserity grounds, / maybe in a research station?
Gene Mutation.
Are the mutations determined solely by the parent races, or does the environment affect the outcome as well?
Gene Mutation Followup.
Is there a set % chance that a mutation will occur or is it determined by the parents race/environment and are there multiple potential mutations for a given combination, as opposed to every mutation in X environment will result in X mutation.
Will airships be in the game? If so, will hot air balloons or hot air airships be allowed? How would any airships be propelled, by moving to different altitudes to catch air currents or with an engine?
On animal husbandry and selective breeding, a while back Snipe answered a question on hybridization by indicating that while selective breeding within a species will be possible and will enhance certain traits, there are currently no animals with subspecies (such as the tribes of Mann) so subspecies hybridization was not planned. This suggests that cross-species hybridization is also not planned. (The modeling for that is probably difficult and should not be a priority.)
But, that raises a question -- what is a "species" within COE. For instance, are domesticated wolves and herding dogs the same species and therefore interbreedable? Are there plans to expand to implement subspecies or to allow cross-species hybridization (will mules be possible to produce by breeding, or only purchased -- and if they are a separate species in COE (rather than a horse-donkey hybrid), will they be breedable with horses to produce some kind of extra-horsey mule)?
Count of Frostale, in the Duchy of Fioralba, in the Kingdom of Ashland, by the Grace of Haven. The above opinions are mine alone and do not reflect those of my Kingdom or Duchy.
https://chroniclesofelyria.com/forum/topic/17117/naw-the-duchy-of-fioralba https://chroniclesofelyria.com/forum/topic/14124/naw-kingdom-of-ashland https://chroniclesofelyria.com/forum/topic/30605/of-contracts-and-commerce-a-tldnr-post https://chroniclesofelyria.com/forum/topic/31835/on-taxes-rents-and-ancestral-lands
What sort of flexibility will contracts have regarding successions? Will they be detailed enough to create systems of government not originally planned for the game, ie elective democracy?
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