Thank you for posting this for me! I am too much of a pleb here to be able to post images. ^^"
You can follow this link to the imgur album for higher res images: imgur [DOT] com/a/vaJUkMg
Thank you for posting this for me! I am too much of a pleb here to be able to post images. ^^"
You can follow this link to the imgur album for higher res images: imgur [DOT] com/a/vaJUkMg
nice build! what texture pack and shaders are you using? this makes me want to start recording updates on my own COE city build :D
Posted By Athorias at 7:34 PM - Sat Feb 08 2020
nice build! what texture pack and shaders are you using? this makes me want to start recording updates on my own COE city build :D
Really great screenshots! I use “Sildur’s Vibrant shaders 1.22 Extreme" and Purebdcraft. The shaders pack from the screenshots is a slightly different one because I used 1.12.2 to build everything. I switched because I upgraded everything to 1.14.4 for the server.
Posted By Zelcovian at 03:33 AM - Mon Feb 10 2020
nice, was this built by hand / imported by hand for the details ?
really well done.
Yes and lots of stuff still getting done. =]
Thank you all for the nice words!
Thank you all!
We actually have some updates. Our sexy member Nockon (his words, not mine) has been working on the terrain building it to match the Map SBS provided for DSS. If highground is mentioned, highground will be present.
He is putting the resources mentioned in the DSS map description into the mine-craft map.
If there is a wooden bridge, there will be a wooden bridge, if there is a stone bridge on the DSS map, there will be a stone bridge in Minecraft.
The intent is to build the entire kingdom this way. By hand.
Massive kudoos to both Ashielf and Nockon, thanks guys!
Bridge and Dry Riverbed
Riverbed with water
Bridge and Highground
Well for this dream to come true what is required, is time, and effort. Oh and access to minecraft XD.
Bridge with water
Bridge with some wear and tear
A lot of detail is going into this. And if people are interested in playing in the areas once they are finished. We will be adding bits of lore. Small stories, quests and easter eggs, and some dungeons (where dungeoneers are mentioned).
However that is for the future. For now, land mass and buildings are the main focus.