Agravaine Paths of Study
Path of Survival:
Herbology - Get your hands and knees dirty as you find, grow, and learn about various plants and how they can be used in various scenarios. It has been noted that certain students have taken a “fondness” for certain herbs for “recreational” use. Just a friendly reminder; sharing is caring.
Alchemy - Understand the delicate practices of science as you learn how to use alchemical instruments and various ingredients to heal the sick, restore strength, and protect yourself. Please… Please wear proper safety garb and use proper safety devices before touching anything. Let’s try to keep the classroom walls intact this year. Thank you.
Provisioning - Everyone needs a good cook and brewer. From the lone tavern to massive armies. In this class, you will learn how to create various food and drink goods, along with the tools and knowledge to create your own inspired dishes. Would the person who keeps jinxing the cheese to dance please stop. Fondue night is hectic enough without molten hot gorgonzola and asiago blends doing the tango on a professor’s head.
Combat Defense and Survival - Here, you will learn how to use various weapons. Mainly swords, bows, and staffs. You will be taught combat tactics and survival techniques that will keep you on your feet for as long as you can endure. It is expected to maintain a fit body and battle ready health throughout the length of this course. Agravaine Academy is not liable for any injury you may obtain during this class. This includes, but is not limited to: Incineration, Decapitation, Evaporation, Sterility, and/or Death.
Beastology - In this class, you will be taught the different strengths and weaknesses of dangerous beasts and where to find them. If beast taming works out for Agravaine, you may have the chance to see some beasts up close to study. Given the hazardous nature of these creatures however, it is more than likely you will have to track these beasts down and study them under threat of death and serious injury. Have fun!
Path of Archaeology:
Cartography - In this class, you are provided with materials to better your skill at map making. You will be required to create maps of specific areas of various sizes and difficulties to measure your level of proficiency.
Astrology - In this class, you will study and chart the stars to determine and better understand their meaning. You are also asked to find ways such meanings can apply to the world.
Runes and Ancient Scripts - Learn how to read and write in various languages. Become masterful of the written word and decipher hidden meanings from ancient texts. Also learn how to write a rather colourful letter to someone in a code only you can read. Or so you think you are the only one. I’m looking at you, McGarner. (Scribes are suggested to take this class).
World History and Cultures - Learn about the world today. What kingdoms occupy what lands, their history and culture. Journey around the world and celebrate the traditions that keep us on our feet. Please keep in mind that you are representing Agravaine in your travels.
Path of Magick:
Astral Realm Studies - This class is also dedicated to learning and exploring the astral realm. I would like to take this moment to say that putting yourself in near death experiences to further the academic study of the astral realm is not a good idea…
Artifact and Paranormal Studies - Some class days, you will studying the make, history, and effects of magickal artifacts. Other class days, you will travel to specific paranormal sites to study the location’s significance and effects. Please be careful when handling artifacts and exploring locations. Though examined before class worthy inspection, hidden effects may present themselves under unknown specific conditions.
Advanced Magick Studies - When a talent has entered our halls, when an artifact has become something spectacular, when the unexplainable needs a third look, the students of this class work to study and grow the magick of whatever is holding their attention. Prerequisite is Artifact and Paranormal Studies.
Path of Crafting:
Natural Craftworks - Carpentry, leatherworking, papermaking, fletching, and the like. What was once living is now dead and being turned into an armchair. This class is for crafters with the more naturalistic touch.
Smithworks - Armorsmithing, weaponsmithing, glass blowing, etc. Basically the opposite of Natural Craftworks. If it requires a big, furnace that melts metal, it belongs in this class.
Mechanics - A specialized area from Smithworks. You will learn how to tinker with machinery and be given the proper tools and resources to develop new applications for existing technology and to invent new contraptions.
Tailoring - A specialized area from Natural Crafting. You will learn how to design and create clothing tailored to specific purposes, individuals, and style. I’m looking for a new hat, by the way. Also, jinxing shoe laces to tie themselves together so people can trip will not get you on anybody’s good side. I’m still looking at you, McGarner.
Architecture - Study and delve into the art of Architecture and help the world build a better place. Or, at least, a better looking one. While I am here, no. We can not replace the stairway hall with moving staircases. It’s already been done and patented. We don’t want another “Oh, you have a floating candles too?” fiasco.