Hi,
I've been thinking about astronomy for some time and I don't think we really get what Souldbound Studios tries to do with this. This is mainly theorycrafting, but I think it's interesting enough to share.
I looked at the wiki and there is not much information on the skill. But we get a hint regarding interpreting destinies.
On Discord, I remember some staff trying to tell us something that we didn't get about the importance of such skill. We think about planets and where the north is, but these is more to it, it seems.
I agree that with basic skills, we'll be able to determine where North is. We'll also be able to tell how long summer will last and some will probably suggest that winter is coming.
But with the Antique Orrery in the store and today's character creation video which showed, again, the importance of astronomy in character creation, I have no more doubt. Astronomy will be the primary skill to link the world and its inhabitants to the Soulborn engine.
I'm pretty sure Astronomers will play a major roles in finding soulmates, triggering talents, fulfilling destinies. They will start characters on quests and help them stay on the road where they should be.
The devs said more than once that destinies would be generated at character creation.
Here's one example from Kaizen:
"Once a qualified birth date is generated, a number of things about your character are determined including which families are in the correct age range for you to join and elements of your personal destiny! "
What if Astronomers were in charge of revealing parts of your personal destiny to you? Such game is too complex to pretend you'll randomly fall on something to reveal your destiny. Astronomers will lead you to these triggers and will help you fullfill your Destiny.
What do you think?