Bought more EP to support the funding of the game.
Stop crying,
Lord Panzer
-Myrkul taketh but also giveth.
Bought more EP to support the funding of the game.
Stop crying,
Lord Panzer
-Myrkul taketh but also giveth.
Posted By Rugbysixten at 9:33 PM - Tue May 09 2017
If i buy a storefront kit, do i get a proffesion kit or do i have to buy both?
Back from the old overview of the EP store, each of those three packs were a larger version with add ons. So unless that idea has changed, then I'd suspect that you only need to buy one of them as it scales, but I could be wrong.
Caspian : Releases awesome post about EP
Community : Grumbles in discontentment
Caspian : "This has been the worst trade deal in the history of trade deals, maybe ever"
Hey All,
Thanks for all the feedback. I've read through all 11 pages of comments and wanted to take some time to answer some of the more common questions and concerns. This should help settle some nerves - which is important, as I'm afraid some of you are going to have a brain aneurysm.
Yes. That's the whole point of a la carte purchases. The kits are there for many reasons, but chief among them is to lower the price on a set of related items which we felt were, as a collective, important to customizing peoples' individual packages. However, not everyone will need every item in a kit, so in those cases it's more cost-effective to buy the individual items people want.
Many people are upset that we put restrictions in place for the Kits, however we did so for many different reasons. Let me go through a couple of them:
Equity. First and foremost, the kits allow us to provide more items to people for less. When we first launched our Kickstarter over a year ago we included EP in the pledge tiers as a way for players to customize their packages. Today, we still want to make sure the backers get good value out of the EP they received as part of those packages. To make sure they get good value, we created kits which provide items at a 20% discount so we can fit more into the them. So in effect, the kits were designed to be purchased with the EP that comes with your packages, and to make the packages more equitable. But let's be honest, while our intentions were to make sure people didn't feel the need to spend more on EP beyond what comes with their packages, you all see a 20% discount and want to take advantage of it. Understandable. But this is an issue of balancing the equity of the packages vs. peoples' ability to buy an unlimited amount of EP. If you've got the desire to buy stuff above your package you're free to, but you'll need to pay full EP for it.
Applicability. Second, whether people realized it from my OP or not, most of the kits are not applicable to the lower tiers. For example, the Infrastructure kits come with enough road to create trade routes between key settlements in the county, or from inside the county to a strategic neighbor. That's way more road than a single settlement is going to need. Likewise, the religion, technology, and culture kits come with enough buildings, symbols, patterns, etc... that they can be distributed throughout an entire kingdom - or duchy if the Duke really wants to focus on those things for their duchy. But they include way too much to make them suitable for a county. That's not to say you might not want to buy individual buildings, symbols, etc. but the scope of the top kits are too much for a settlement or county to be cost-effective.
Responsibility. Finally, we also locked the kits to specific titles to emphasize the distribution of responsibility. It's the king's duty to set the technology, culture, and religion of their kingdoms. Similarly, it's the Duke's responsibility to reinforce the borders of their Duchy. Could a lower tier reinforce their county? Absolutely? But only the Duke has the tools and strategic objective of understanding which neighbors are a threat, which neighbors are weak, and where the military resources should be divided across the duchy. As stated before, that doesn't prevent people from buying their own defenses, it just makes it clear that it's the responsibility of one pledge tier to fulfill their obligations.
You'll be able to gift items purchased with EP, but at this point we have no plans to allow gifting of EP directly. Gifting EP directly creates a support nightmare for us.
As people pointed out, there's the Military Kits available to Dukes, but not Barons. After the explanation above it should be obvious why, but just in case...
The Military Kits have siege equipment, and enough defenses to cover much of the borders of an entire duchy. WAAAAY more than a single settlement needs. It's more cost effective for a baron to just buy the individual defenses they want.
It's the responsibility of the duke to defend their duchy. If the counts and barons spend all of their EP on defenses, they're not spending their resources where they need to, and they're letting the Duke shirk their responsibilities. Make them work for their title.
Prices were based off the old Kickstarter packages. You'll notice the prices of the kits align neatly with the prices of the old tiers. This is so they can customize their packages.
No. You can't. There's not enough EP in the packages - even with the 20% discount to afford both the current tier kit and the ones below it. Which is actually ok. When you move up to a Mayor, your focus is now on the success of the entire settlement, not just on your individual plot of land. However, chances are good your settlement kit is going to focus on the things you wanted to focus on anyways - ie, if you're a farming settlement, you'd likely get a farming kit. Since you get to distribute the buildings and such of the settlement kit how you like, feel free to claim one of the plots of land for yourself.
Similarly, if you're a count, your focus is now on the infrastructure and success of all the settlements, not just yours. However, you can distribute resources from harvesting, etc. to the settlements of your choosing, so feel free to funnel those resources into your own settlement if you like. Additionally, while you have less customization of your settlement now, don't confuse that with not having a settlement. The settlement was functioning before you claimed it and will continue to do so afterwards.
Eh.. deal with it? No seriously. You need to come to terms. There's less than 2% of the population on a server that's nobility or aristocracy. Even if you manage to keep your citizens happy, and have no risk of revolt or uprising, your success will just serve to make your domain more desirable to others. While there's not a 100% chance, I can virtually guarantee that all nobility or aristocracy will lose their titles at some point during the 10-year story. You need to prepare yourself for that eventuality.
If you have multiple accounts, and each has a domain, you can purchase the kits on each account before merging. However, if you plan to exercise the title transfer, and give your title away to someone else, be aware, your EP doesn't go with the title. You'll still be responsible for buying kits, etc. before handing over your title to them.
The store looks at the titles you've purchased, not the titles you've received in-game. So marrying in won't allow you to get the discount on kits. Again, they're designed to add value to the packages people purchased.
The economy, the cost to craft things in terms of materials, and indeed even the individual components required to craft some items are still being fleshed out. So we don't know exactly how many is in a "stack." But understand, it's intended to allow you to practice your trade, and should come with sufficient number to allow you to craft several different items.
Pre-made.
We're still working on the final list; however, our crafting professions work backward from the resources. We have both organic and inorganic resources and include various types of metals, minerals, plants, animals, glass, honey, and many others. I wager it'll be a broader set than you've seen before.
Unless they explicitly say, "for a set", or "for a stack" they're per individual item.
Pets and mounts will cover a wide range. As you might imagine, the common, uncommon, and even rare are mostly just going to be non-magical beasts of the world. As you get into the treasured and legendary, the likelihood of it being a mythical beast increases. But keep in mind, animals in the world still age and die and fall prey to the same survival elements as everyone else.
First, I should probably adjust my terminology. When I was coming up with the list of names for the different "rarities" I recognized that they could, in some cases, give a false idea of what it means for something to be of a higher rarity. I did the best I could with a single list, however from the questions I've seen it's clear I need to split the list up into two smaller lists - one focused on items which truly increase in rarity, and another that increases in quality. In the former case the list of names might look something like this:
The second list, focused on quality, might have names which look something like this:
From this it's clear that there are some items which, while not necessarily increasing in rarity, might still increase in quality. A good example would be a wall. A wall doesn't necessarily become common vs. uncommon, however it might be standard, artisan, or peerless. And as I mentioned before, not everything in the store will go all the way up to Unique/Mystical. Walls for example, may only go up to Peerless. Though, a legendary wall could still be pretty cool.
Based on my previous commentary on the quality vs. rarity of items, let me re-address the list as two, and identify the things that are likely to increase in rarity, vs. the things that increase in quality.
Casper,
Is the intent to also limit A La Carte items to the same rank structure as kits or are the A La Carte items open to all. Trying to settle a debate on what is meant to be for their use.
Governor of Fararo, In service to Duchess Hela and Duke Nimb Zephyr of The Anemoi and their TRM King Evelake Rhyne and Queen Lagertha Rhyne of Vornair. Join the Dance of Destiny because 'Winter is Coming.' Friend code: 3F53D0
If I am at mayor status and I decide to gift my mayor title away, does that mean I get to spend my EP on the none mayor kits? or am I stuck spending my EP on settlement and defense kits along with a la carte items?
Posted By MayorFreyrDonovan at 1:52 PM - Tue May 09 2017
Casper,
Is the intent to also limit A La Carte items to the same rank structure as kits or are the A La Carte items open to all. Trying to settle a debate on what is meant to be for their use.
As he stated in his last post, "If you've got the desire to buy stuff above your package you're free to, but you'll need to pay full EP for it."
Just to confirm this means that as a duke I cannot buy a culture pack, a military pack and an infrastructure pack?
Does that mean I can purchase culture pack and military pack or just one of those?
Coming Soon(tm)
Posted By chipla at 10:12 PM - Tue May 09 2017
Just to confirm this means that as a duke I cannot buy a culture pack, a military pack and an infrastructure pack?
Does that mean I can purchase culture pack and military pack or just one of those?
Just one.
Some more questions: Do you know what constitutes a "field" of crops? or a "set" of saplings? As it stands now, I'm looking at maybe 16k in EP I'd need to start off my breeding settlement the way I want to...I all ready have 3k...so I would need another 13k EP if I wanted to buy everything I think I need...I also would like to know what a "store inventory" includes...do I get a full inventory of items for a storefront or what? Do I get only like 20 items for the store inventory? More? Less?
"However, if you plan to exercise the title transfer, and give your title away to someone else, be aware, your EP doesn't go with the title. You'll still be responsible for buying kits, etc. before handing over your title to them."
so we can/should buy the title packages before transferring the titles away?
IE: I have a count package but plan on transferring the titles. I can/should buy the infrastructure kit, then transfer my titles away?
Can i keep/use that infrastructure kit even though im not a count any longer?
Can I gift that kit to someone that already has one?
"Diplomacy is the velvet glove that cloaks the fist of power"
@Caspian
Thanks for the details, I really appreciate it. I have no doubt now that Exposition is going to be an interesting diverse time.
Im gonna need more EP than I thought
Posted By Caspian at 10:51 PM - Tue May 09 2017
Hey All,
as I'm afraid some of you are going to have a brain aneurysm.
Too late it already blew, but thank you for caring.
And nice update too.
So as a Mayor I cannot also set up my own business using the profession/storefront/land kit? I didn't think most mayors would be mayoring all the time - they'd also be contributors to their community.
Will there be enough stuff in settlement kit for me to set up, for example, my paper mill as well as the other general buildings for the town? Or will I need to do everything a la carte for my personal business (or farming) items?